Player Matchup

Khepri
Khepri
Cobbler42
Khepri
Level 160
God Stats
12W - 7L
1,704 SR
Queue Stats
89W - 54L
1,708 Elo+
Party 1
Thanatos
Thanatos
Puninstall
Thanatos
Level 157
God Stats
20W - 4L
1,815 SR
Queue Stats
131W - 87L
1,704 Elo+
Party 1
Ratatoskr
Ratatoskr
ToothlessPuma
Ratatoskr
Level 103
God Stats
6W - 3L
1,608 SR
Queue Stats
65W - 36L
1,724 Elo+
Party 1
Chang'e
Chang'e
Yalldogs
Chang'e
Level 28
God Stats
3W - 0L
1,811 SR
Queue Stats
15W - 2L
1,805 Elo+
Party 1
Mulan
Mulan
peepoRun
Mulan
Level 36
God Stats
3W - 0L
1,965 SR
Queue Stats
52W - 6L
1,965 Elo+
Party 1
Team Averages
Level 97
1,781 SR
1,781 Elo+

VS

Team Averages
Level 48
1,496 SR
1,412 Elo+
Poseidon
Poseidon
Clecky
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,409 Elo+
Party 3
Scylla
Scylla
CloudFairy
Scylla
Level 43
God Stats
2W - 3L
1,444 SR
Queue Stats
42W - 51L
1,410 Elo+
Solo
Chaac
Chaac
DirtyDylan
Chaac
Level 49
God Stats
0W - 4L
1,158 SR
Queue Stats
7W - 9L
1,326 Elo+
Party 3
Neith
Neith
VODnce
Neith
Level 28
God Stats
2W - 2L
1,612 SR
Queue Stats
4W - 6L
1,456 Elo+
Party 2
Hel
Hel
ariwis
Hel
Level 92
God Stats
2W - 1L
1,765 SR
Queue Stats
12W - 12L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cobbler42
Khepri
19
2 / 2 / 31
12,186
1,108
9,499
19,869
26,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Puninstall
Thanatos
20
33 / 3 / 10
17,397
1,582
49,619
23,469
14,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
ToothlessPuma
Ratatoskr
18
6 / 3 / 15
12,048
1,095
12,560
11,112
5,107
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
Yalldogs
Chang'e
18
4 / 3 / 25
11,781
1,071
15,656
14,622
6,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
peepoRun
Mulan
20
5 / 2 / 28
13,431
1,221
21,635
17,848
28,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Clecky
Poseidon
18
4 / 12 / 6
12,135
1,103
16,803
21,566
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
CloudFairy
Scylla
18
3 / 14 / 8
12,370
1,125
16,884
24,330
6,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
17
1 / 8 / 9
11,142
1,013
14,876
26,818
27,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
VODnce
Neith
16
2 / 7 / 4
10,497
954
6,232
17,095
4,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
ariwis
Hel
17
2 / 9 / 7
11,241
1,022
18,089
23,618
11,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
46
50
Kills
12
13
Deaths
50
109
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Clecky
Poseidon
4
12
6
0.58
L
Scylla
CloudFairy
Scylla
3
14
8
0.5
W
Khepri
Cobbler42
Khepri
2
2
31
8.75
L
Chaac
1
8
9
0.69
W
Thanatos
Puninstall
Thanatos
33
3
10
12.67
W
Ratatoskr
ToothlessPuma
Ratatoskr
6
3
15
4.5
L
Neith
VODnce
Neith
2
7
4
0.57
W
Chang'e
Yalldogs
Chang'e
4
3
25
5.5
L
Hel
ariwis
Hel
2
9
7
0.61
W
Mulan
peepoRun
Mulan
5
2
28
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,969
Damage
72,884
86,920
Taken
113,427
81,108
Mitigated
55,256
40,441
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Clecky
Poseidon
16,803
2,824
0
39
21,566
5,892
0
4,408
16,957
40,385
0
L
Scylla
CloudFairy
Scylla
16,884
2,423
0
0
24,330
6,261
0
2,096
21,910
34,076
0
W
Khepri
Cobbler42
Khepri
9,499
416
0
4,019
19,869
26,255
0
14,560
4,970
23,947
0
L
Chaac
14,876
3,230
319
5,760
26,818
27,147
0
10,437
16,148
0
37,930
W
Thanatos
Puninstall
Thanatos
49,619
21,167
0
22,066
23,469
14,574
0
11,746
11,388
126
60,931
W
Ratatoskr
ToothlessPuma
Ratatoskr
12,560
2,686
0
854
11,112
5,107
0
7,284
3,730
80
29,368
L
Neith
VODnce
Neith
6,232
2,373
0
767
17,095
4,048
0
2,276
14,580
0
17,759
W
Chang'e
Yalldogs
Chang'e
15,656
898
6,255
3,488
14,622
6,782
0
7,722
6,678
32,019
0
L
Hel
ariwis
Hel
18,089
2,052
2,703
3,807
23,618
11,908
0
7,838
15,482
36,426
0
W
Mulan
peepoRun
Mulan
21,635
1,308
0
3,759
17,848
28,390
0
10,464
7,104
1,694
43,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,843
Gold Earned
57,385
187
Minions Killed
196
7
Camps Cleared
9
1,026,937
Distance Traveled
877,619
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,135
1,103
50
5
0
174,198
0
L
Scylla
12,370
1,125
31
3
7
183,767
0
W
Khepri
12,186
1,108
19
2
0
203,220
0
L
Chaac
11,142
1,013
51
5
2
199,403
1
W
Thanatos
17,397
1,582
41
4
3
224,599
0
W
Ratatoskr
12,048
1,095
36
3
2
201,129
0
L
Neith
10,497
954
25
2
0
130,304
0
W
Chang'e
11,781
1,071
29
3
1
181,584
0
L
Hel
11,241
1,022
39
4
0
189,947
0
W
Mulan
13,431
1,221
62
6
1
216,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role