Player Matchup

Ra
Ra
Bronze V
EnZo RsR
Ra
Bronze V
Level 110
God Stats
2W - 1L
1,422 SR
Queue Stats
19W - 25L
1,197 MMR
Solo
Sobek
Sobek
Gold II
JQQU
Sobek
Gold II
Level 119
God Stats
5W - 4L
1,510 SR
Queue Stats
215W - 236L
1,399 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Ziyg
Guan Yu
Gold V
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 145L
1,195 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,477 SR
1,264 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,483 SR
1,360 MMR
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
FoggierSneeze14
Nu Wa
Gold V
Level 75
God Stats
98W - 106L
1,540 SR
Queue Stats
402W - 460L
1,385 MMR
Solo
Neith
Neith
Bronze IV
monkeythrax313
Neith
Bronze IV
Level 101
God Stats
0W - 10L
1,408 SR
Queue Stats
10W - 40L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
7,683
698
9,582
6,857
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
JQQU
Sobek
11
1 / 0 / 10
8,515
774
5,696
13,752
13,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Ziyg
Guan Yu
13
9 / 2 / 2
9,627
875
9,440
14,256
14,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AchillesAtlasAh Muzen CabShivaBaba Yaga

VS

Bans
Xing TianBastetChaacMedusaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 4 / 1
7,143
649
4,786
15,445
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 1
6,313
574
8,201
8,018
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 1
7,183
653
7,428
7,657
2,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
1
0.38
W
1
0
7
4.5
L
0
4
1
0.13
W
Sobek
JQQU
Sobek
1
0
10
6
W
Guan Yu
Ziyg
Guan Yu
9
2
2
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,718
Damage
20,415
34,865
Taken
31,120
30,825
Mitigated
17,026
20,623
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,786
2,367
694
3,217
15,445
9,517
0
6,992
7,459
0
11,197
W
9,582
1,735
2,280
2,785
6,857
2,785
774
1,802
5,055
47,815
0
L
8,201
3,746
62
408
8,018
4,646
0
5,151
2,867
29,262
0
W
Sobek
JQQU
Sobek
5,696
715
2,759
6,443
13,752
13,301
457
3,870
9,882
17,880
0
W
Guan Yu
Ziyg
Guan Yu
9,440
1,396
1,831
4,525
14,256
14,739
892
2,784
11,472
0
18,065
L
7,428
2,173
0
1,868
7,657
2,863
0
3,484
4,173
0
22,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,825
Gold Earned
20,639
113
Minions Killed
77
5
Camps Cleared
3
626,186
Distance Traveled
538,048
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,143
649
12
1
1
200,438
0
W
Ra
7,683
698
76
7
4
208,150
2
L
Nu Wa
6,313
574
31
3
1
169,505
2
W
Sobek
8,515
774
18
2
0
204,221
0
W
Guan Yu
9,627
875
19
2
1
213,815
0
L
Neith
7,183
653
34
3
1
168,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role