Player Matchup

He Bo
He Bo
AFRO SAMURAI SK
He Bo
Level 129
God Stats
2W - 3L
1,331 SR
Queue Stats
91W - 116L
1,391 Elo+
Party 3
Neith
Neith
DocSweetLeaf
Neith
Level 146
God Stats
1W - 1L
1,360 SR
Queue Stats
102W - 117L
1,526 Elo+
Party 2
Lancelot
Lancelot
PolarBearBlk
Lancelot
Level 154
God Stats
6W - 12L
1,316 SR
Queue Stats
359W - 429L
1,414 Elo+
Party 3
Bacchus
Bacchus
iKonica-
Bacchus
Level 54
God Stats
3W - 3L
1,244 SR
Queue Stats
65W - 86L
1,286 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXMEeMEeXx01
Morgan Le Fay
Level 102
God Stats
32W - 28L
1,548 SR
Queue Stats
346W - 379L
1,457 Elo+
Solo
Team Averages
Level 117
1,360 SR
1,415 Elo+

VS

Team Averages
Level 104
1,498 SR
1,437 Elo+
Atlas
Atlas
BeetleAnimal944
Atlas
Level 69
God Stats
1W - 2L
1,530 SR
Queue Stats
25W - 22L
1,484 Elo+
Solo
Thoth
Thoth
ChUrDaYdE67
Thoth
Level 129
God Stats
8W - 7L
1,698 SR
Queue Stats
330W - 342L
1,502 Elo+
Party 1
Osiris
Osiris
Macdaddyswag1
Osiris
Level 88
God Stats
5W - 18L
1,272 SR
Queue Stats
335W - 392L
1,369 Elo+
Solo
Arachne
Arachne
MtUP IceMan
Arachne
Level 145
God Stats
17W - 19L
1,492 SR
Queue Stats
308W - 297L
1,436 Elo+
Solo
Rama
Rama
Shelltiger987
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
9,549
503
5,841
9,411
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 1 / 3
8,648
455
19,285
10,472
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
PolarBearBlk
Lancelot
15
2 / 1 / 4
9,195
484
4,674
13,976
6,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
iKonica-
Bacchus
14
1 / 2 / 4
8,754
461
5,718
15,786
18,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
xXMEeMEeXx01
Morgan Le Fay
17
4 / 1 / 1
10,476
551
13,880
11,691
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,561
451
6,836
18,782
17,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 1 / 1
10,763
566
7,838
7,410
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 2
9,052
476
8,406
18,801
19,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
MtUP IceMan
Arachne
15
3 / 3 / 2
9,314
490
5,199
17,887
7,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 1
7,274
383
6,375
11,365
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
8
8
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
L
1
2
1
0.75
L
4
1
1
4.5
W
1
1
3
2.5
L
0
4
2
0.25
L
Arachne
MtUP IceMan
Arachne
3
3
2
1.33
W
Lancelot
PolarBearBlk
Lancelot
2
1
4
4
L
0
2
1
0.25
W
Bacchus
iKonica-
Bacchus
1
2
4
1.5
W
Morgan Le Fay
xXMEeMEeXx01
Morgan Le Fay
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,398
Damage
34,654
61,336
Taken
74,245
40,736
Mitigated
51,108
21,636
Healing
22,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,841
302
0
1,609
9,411
3,426
960
2,359
7,052
69,783
0
L
6,836
2,261
0
5,332
18,782
17,329
90
3,685
15,097
33,392
0
L
7,838
439
0
1,880
7,410
2,802
474
2,667
4,743
102,106
0
W
19,285
6,696
0
4,845
10,472
5,549
1,207
3,451
7,021
0
98,738
L
8,406
1,986
0
7,386
18,801
19,820
96
12,467
6,334
0
66,830
L
Arachne
MtUP IceMan
Arachne
5,199
4,090
0
2,917
17,887
7,122
22
4,480
13,407
0
69,897
W
Lancelot
PolarBearBlk
Lancelot
4,674
1,639
0
6,929
13,976
6,475
0
2,656
11,320
0
75,418
L
6,375
5,664
0
4,666
11,365
4,035
850
2,140
9,225
0
53,022
W
Bacchus
iKonica-
Bacchus
5,718
899
0
3,308
15,786
18,711
118
5,225
10,561
23,585
0
W
Morgan Le Fay
xXMEeMEeXx01
Morgan Le Fay
13,880
3,477
124
4,821
11,691
6,575
749
983
10,708
86,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,622
Gold Earned
44,964
553
Minions Killed
526
0
Camps Cleared
0
1,865,383
Distance Traveled
1,725,517
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,549
503
101
5
0
350,340
4
L
Atlas
8,561
451
37
2
0
326,540
6
L
Thoth
10,763
566
176
9
0
344,735
6
W
Neith
8,648
455
148
8
0
354,224
3
L
Osiris
9,052
476
119
6
0
337,565
0
L
Arachne
9,314
490
102
5
0
383,408
0
W
Lancelot
9,195
484
123
6
0
437,351
1
L
Rama
7,274
383
92
5
0
333,269
3
W
Bacchus
8,754
461
34
2
0
380,431
2
W
Morgan Le Fay
10,476
551
147
8
0
343,037
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role