Player Matchup

Pele
Pele
KinGDomHeaRT3912
Pele
Level 124
God Stats
2W - 0L
1,648 SR
Queue Stats
26W - 31L
1,458 Elo+
Party 1
Hera
Hera
MrSwaglicous
Hera
Level 115
God Stats
3W - 2L
1,858 SR
Queue Stats
123W - 109L
1,557 Elo+
Party 2
King Arthur
King Arthur
OriginalBrony
King Arthur
Level 122
God Stats
5W - 3L
1,642 SR
Queue Stats
46W - 39L
1,568 Elo+
Party 1
Kuzenbo
Kuzenbo
UlinLuis
Kuzenbo
Level 109
God Stats
9W - 3L
1,662 SR
Queue Stats
43W - 30L
1,515 Elo+
Solo
Ullr
Ullr
wakob
Ullr
Level 62
God Stats
3W - 5L
1,409 SR
Queue Stats
22W - 12L
1,575 Elo+
Party 2
Team Averages
Level 106
1,644 SR
1,535 Elo+

VS

Team Averages
Level 105
1,471 SR
1,451 Elo+
Bacchus
Bacchus
ItZFluffy1187
Bacchus
Level 132
God Stats
7W - 11L
1,381 SR
Queue Stats
515W - 523L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KNIGHTMARE919
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,524 SR
Queue Stats
3W - 11L
1,373 Elo+
Solo
Arachne
Arachne
NotEternalEcho
Arachne
Level 120
God Stats
9W - 9L
1,577 SR
Queue Stats
176W - 178L
1,472 Elo+
Solo
Kukulkan
Kukulkan
SlayerDragon843
Kukulkan
Level 85
God Stats
7W - 6L
1,224 SR
Queue Stats
263W - 276L
1,456 Elo+
Solo
Heimdallr
Heimdallr
benjamonson
Heimdallr
Level 127
God Stats
7W - 6L
1,646 SR
Queue Stats
520W - 498L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 4
9,841
547
8,124
14,887
6,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 4
9,714
540
7,411
9,486
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
OriginalBrony
King Arthur
16
8 / 2 / 4
10,496
583
16,908
18,741
14,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
UlinLuis
Kuzenbo
15
2 / 0 / 6
9,110
506
3,192
9,169
10,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
wakob
Ullr
15
1 / 0 / 0
8,724
485
2,742
11,196
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 6 / 1
6,939
386
6,168
10,826
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
KNIGHTMARE919
Ah Muzen Cab
10
0 / 5 / 2
6,847
380
4,940
11,113
4,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 4 / 1
8,821
490
8,970
16,137
7,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
15
2 / 4 / 0
8,741
486
8,505
11,182
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
benjamonson
Heimdallr
16
0 / 2 / 1
8,914
495
7,056
11,840
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
21
Kills
6
8
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
6
1
0.25
L
Ah Muzen Cab
KNIGHTMARE919
Ah Muzen Cab
0
5
2
0.2
W
7
3
4
3
W
3
3
4
1.67
L
3
4
1
0.88
W
King Arthur
OriginalBrony
King Arthur
8
2
4
5
L
Kukulkan
2
4
0
0.5
W
Kuzenbo
UlinLuis
Kuzenbo
2
0
6
5
L
Heimdallr
benjamonson
Heimdallr
0
2
1
0.25
W
Ullr
wakob
Ullr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,377
Damage
35,639
63,479
Taken
61,098
40,535
Mitigated
29,548
20,170
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,168
993
0
1,889
10,826
7,161
0
550
10,276
27,201
0
L
Ah Muzen Cab
KNIGHTMARE919
Ah Muzen Cab
4,940
1,926
0
2,285
11,113
4,275
1,245
1,601
9,388
0
24,648
W
8,124
2,009
0
5,676
14,887
6,612
2,096
1,673
13,192
0
79,148
W
7,411
2,376
0
880
9,486
4,300
1,212
4,214
5,272
75,862
0
L
8,970
6,945
0
2,004
16,137
7,140
0
488
15,619
0
58,788
W
King Arthur
OriginalBrony
King Arthur
16,908
3,670
0
6,026
18,741
14,396
471
5,267
12,981
0
75,255
L
Kukulkan
8,505
501
0
500
11,182
5,182
420
5,899
5,185
79,410
0
W
Kuzenbo
UlinLuis
Kuzenbo
3,192
1,332
0
1,702
9,169
10,219
175
2,990
6,165
25,291
0
L
Heimdallr
benjamonson
Heimdallr
7,056
2,772
0
4,116
11,840
5,790
231
1,785
10,027
0
83,858
W
Ullr
wakob
Ullr
2,742
1,177
0
5,886
11,196
5,008
1,176
0
11,196
0
70,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,885
Gold Earned
40,262
573
Minions Killed
442
0
Camps Cleared
0
1,670,014
Distance Traveled
1,436,997
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,939
386
40
2
0
187,731
0
L
Ah Muzen Cab
6,847
380
27
2
0
305,615
0
W
Pele
9,841
547
119
7
0
353,481
0
W
Hera
9,714
540
153
9
0
318,932
7
L
Arachne
8,821
490
88
5
0
340,396
6
W
King Arthur
10,496
583
130
7
0
332,013
0
L
Kukulkan
8,741
486
144
8
0
304,752
0
W
Kuzenbo
9,110
506
44
2
0
344,363
10
L
Heimdallr
8,914
495
143
8
0
298,503
0
W
Ullr
8,724
485
127
7
0
321,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role