Player Matchup

Cerberus
Cerberus
AwesomeBen408
Cerberus
Level 58
God Stats
14W - 19L
1,308 SR
Queue Stats
57W - 43L
1,465 Elo+
Party 2
Rama
Rama
SirenaSongg
Rama
Level 35
God Stats
4W - 1L
1,750 SR
Queue Stats
81W - 88L
1,542 Elo+
Solo
Odin
Odin
SoloOrCraig
Odin
Level 92
God Stats
7W - 3L
1,680 SR
Queue Stats
137W - 118L
1,563 Elo+
Party 2
Ratatoskr
Ratatoskr
Vyhr1k
Ratatoskr
Level 108
God Stats
4W - 1L
1,317 SR
Queue Stats
295W - 240L
1,596 Elo+
Party 2
Hades
Hades
alhasham
Hades
Level 12
God Stats
3W - 4L
1,276 SR
Queue Stats
15W - 10L
1,516 Elo+
Party 2
Team Averages
Level 61
1,466 SR
1,536 Elo+

VS

Team Averages
Level 57
1,469 SR
1,473 Elo+
Ares
Ares
Bappsack
Ares
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Party 3
Awilix
Awilix
BukakeGod
Awilix
Level 153
God Stats
14W - 12L
1,559 SR
Queue Stats
101W - 80L
1,515 Elo+
Party 1
Hera
Hera
Cannotusemyname
Hera
Level 26
God Stats
0W - 2L
1,288 SR
Queue Stats
23W - 26L
1,496 Elo+
Party 1
King Arthur
King Arthur
M7mdxx89
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,355 Elo+
Solo
Apollo
Apollo
Vestaraa
Apollo
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AwesomeBen408
Cerberus
16
4 / 4 / 18
11,422
519
7,372
25,501
33,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 6 / 10
12,595
573
17,231
21,805
9,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
18 / 0 / 11
13,967
635
20,963
17,955
25,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Vyhr1k
Ratatoskr
20
9 / 2 / 20
13,728
624
23,285
22,099
10,811
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
alhasham
Hades
16
6 / 4 / 13
11,002
500
16,163
17,264
9,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 7 / 8
9,301
423
15,407
25,833
33,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
BukakeGod
Awilix
16
2 / 8 / 2
9,912
451
9,525
25,236
11,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
7 / 9 / 2
11,010
500
19,728
15,974
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
M7mdxx89
King Arthur
12
0 / 11 / 1
8,004
364
3,011
20,502
16,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Vestaraa
Apollo
17
5 / 6 / 5
10,402
473
9,516
20,758
9,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
34
41
Kills
16
16
Deaths
41
72
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AwesomeBen408
Cerberus
4
4
18
3.25
L
Ares
2
7
8
0.86
L
Awilix
BukakeGod
Awilix
2
8
2
0.38
L
7
9
2
0.89
L
King Arthur
M7mdxx89
King Arthur
0
11
1
0.05
W
4
6
10
1.5
W
18
0
11
23.5
L
Apollo
Vestaraa
Apollo
5
6
5
1.25
W
Ratatoskr
Vyhr1k
Ratatoskr
9
2
20
9.5
W
Hades
alhasham
Hades
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,014
Damage
57,187
104,624
Taken
108,303
89,315
Mitigated
79,212
31,816
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AwesomeBen408
Cerberus
7,372
489
0
7,005
25,501
33,601
223
9,169
16,332
34,195
2,016
L
Ares
15,407
797
0
2,548
25,833
33,627
0
9,593
16,240
33,437
0
L
Awilix
BukakeGod
Awilix
9,525
4,943
0
5,579
25,236
11,725
0
5,523
19,713
0
81,076
L
19,728
4,915
0
1,840
15,974
7,602
1,111
3,098
12,876
77,574
0
L
King Arthur
M7mdxx89
King Arthur
3,011
498
0
325
20,502
16,785
32
2,984
17,518
0
37,096
W
17,231
11,040
0
10,685
21,805
9,545
5,034
8,815
12,990
0
136,037
W
20,963
4,278
0
5,844
17,955
25,850
780
4,840
13,115
87
90,109
L
Apollo
Vestaraa
Apollo
9,516
5,366
0
7,661
20,758
9,473
360
2,528
18,230
0
80,193
W
Ratatoskr
Vyhr1k
Ratatoskr
23,285
7,933
0
2,548
22,099
10,811
1,599
6,499
15,600
0
144,575
W
Hades
alhasham
Hades
16,163
1,803
1,051
4,683
17,264
9,508
91
10,686
6,578
68,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,714
Gold Earned
48,629
643
Minions Killed
463
0
Camps Cleared
0
2,165,284
Distance Traveled
1,870,454
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,422
519
50
2
0
404,229
5
L
Ares
9,301
423
24
1
0
382,169
2
L
Awilix
9,912
451
110
5
0
409,565
2
L
Hera
11,010
500
132
6
0
348,724
1
L
King Arthur
8,004
364
69
3
0
364,572
4
W
Rama
12,595
573
184
8
0
357,186
7
W
Odin
13,967
635
134
6
0
489,564
7
L
Apollo
10,402
473
128
6
0
365,424
3
W
Ratatoskr
13,728
624
190
9
0
502,290
6
W
Hades
11,002
500
85
4
0
412,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role