Player Matchup

Thanatos
Thanatos
CaptainKerch
Thanatos
Level 40
God Stats
7W - 8L
1,409 SR
Queue Stats
7W - 9L
1,236 Elo+
Solo
Hercules
Hercules
Not-_-Cr11cl
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,294 Elo+
Party 1
Aphrodite
Aphrodite
ecu_yibambe
Aphrodite
Level 100
God Stats
1W - 5L
1,195 SR
Queue Stats
33W - 41L
1,311 Elo+
Party 1
Team Averages
Level 54
1,368 SR
1,280 Elo+

VS

Team Averages
Level 69
1,446 SR
1,395 Elo+
Izanami
Izanami
binkd96
Izanami
Level 108
God Stats
26W - 17L
1,605 SR
Queue Stats
31W - 23L
1,483 Elo+
Solo
Merlin
Merlin
dj2sleezy
Merlin
Level 68
God Stats
47W - 78L
1,232 SR
Queue Stats
314W - 396L
1,331 Elo+
Solo
Atlas
Atlas
douknowdewaybro
Atlas
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaptainKerch
Thanatos
14
4 / 2 / 0
10,277
642
7,234
15,222
13,094
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Not-_-Cr11cl
Hercules
13
1 / 3 / 2
9,315
582
4,634
24,113
16,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
ecu_yibambe
Aphrodite
14
1 / 4 / 4
9,976
624
5,194
16,613
13,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
binkd96
Izanami
17
5 / 3 / 4
11,583
724
19,001
11,048
5,394
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
dj2sleezy
Merlin
16
3 / 1 / 6
10,870
679
16,155
6,681
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 7
11,458
716
10,583
15,802
19,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
9
9
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CaptainKerch
Thanatos
4
2
0
2
L
Hercules
Not-_-Cr11cl
Hercules
1
3
2
0.67
W
Izanami
binkd96
Izanami
5
3
4
2.33
W
Merlin
dj2sleezy
Merlin
3
1
6
6
W
1
2
7
2.25
L
Aphrodite
ecu_yibambe
Aphrodite
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,062
Damage
45,739
55,948
Taken
33,531
43,138
Mitigated
27,839
29,837
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CaptainKerch
Thanatos
7,234
533
699
9,615
15,222
13,094
0
8,224
6,998
0
18,045
L
Hercules
Not-_-Cr11cl
Hercules
4,634
999
0
6,718
24,113
16,635
60
10,035
14,078
0
14,176
W
Izanami
binkd96
Izanami
19,001
13,300
0
2,645
11,048
5,394
2,075
1,491
9,557
0
67,783
W
Merlin
dj2sleezy
Merlin
16,155
859
0
1,793
6,681
3,235
693
1,458
5,223
56,191
0
W
10,583
4,165
0
3,294
15,802
19,210
342
3,075
12,064
24,816
0
L
Aphrodite
ecu_yibambe
Aphrodite
5,194
1,423
5,062
7,743
16,613
13,409
0
8,479
8,134
41,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,568
Gold Earned
33,911
116
Minions Killed
205
0
Camps Cleared
12
789,225
Distance Traveled
820,079
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,277
642
24
2
0
311,288
0
L
Hercules
9,315
582
19
1
0
243,255
0
W
Izanami
11,583
724
108
7
5
256,906
1
W
Merlin
10,870
679
77
5
7
306,646
1
W
Atlas
11,458
716
20
1
0
256,527
1
L
Aphrodite
9,976
624
73
5
0
234,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role