Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Dan0k
Kukulkan
Level 106
God Stats
2W - 1L
1,285 SR
Queue Stats
56W - 30L
1,638 Elo+
Party 2
Nemesis
Nemesis
MataSmurS
Nemesis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,436 Elo+
Party 2
Cernunnos
Cernunnos
PianeIo
Cernunnos
Level 157
God Stats
5W - 15L
1,442 SR
Queue Stats
228W - 240L
1,584 Elo+
Party 2
Team Averages
Level 120
1,445 SR
1,532 Elo+

VS

Team Averages
Level 112
1,469 SR
1,570 Elo+
Danzaburou
Danzaburou
Beliefic
Danzaburou
Level 86
God Stats
17W - 6L
1,683 SR
Queue Stats
57W - 25L
1,714 Elo+
Party 1
Ishtar
Ishtar
Derillium
Ishtar
Level 155
God Stats
1W - 2L
1,445 SR
Queue Stats
113W - 110L
1,581 Elo+
Party 1
Discordia
Discordia
GetusVI
Discordia
Level 102
God Stats
0W - 2L
1,241 SR
Queue Stats
130W - 127L
1,525 Elo+
Party 1
Pele
Pele
XSDQSDSQDQD
Pele
Level 130
God Stats
14W - 17L
1,636 SR
Queue Stats
148W - 143L
1,565 Elo+
Solo
Fafnir
Fafnir
babyJUMP
Fafnir
Level 86
God Stats
1W - 5L
1,339 SR
Queue Stats
221W - 189L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
0 / 1 / 2
8,249
550
4,176
12,552
8,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
 
Ymir
11
1 / 0 / 13
8,189
546
3,929
10,764
9,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Dan0k
Kukulkan
14
4 / 1 / 5
8,561
571
8,508
4,019
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
MataSmurS
Nemesis
14
5 / 1 / 4
8,351
557
8,589
11,441
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
PianeIo
Cernunnos
16
8 / 0 / 1
10,118
675
10,431
8,955
3,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beliefic
Danzaburou
10
0 / 6 / 0
6,413
428
3,995
8,703
2,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Derillium
Ishtar
14
1 / 2 / 1
8,279
552
10,411
9,177
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
GetusVI
Discordia
12
2 / 3 / 0
7,106
474
4,216
7,307
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 2
6,814
454
3,612
13,267
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
babyJUMP
Fafnir
8
0 / 4 / 1
5,945
396
2,989
13,191
9,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
18
Kills
3
3
Deaths
18
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
2
1
W
Ymir
 
Ymir
1
0
13
7.5
L
Danzaburou
Beliefic
Danzaburou
0
6
0
0
W
Kukulkan
Dan0k
Kukulkan
4
1
5
6.5
L
Ishtar
Derillium
Ishtar
1
2
1
0.75
L
Discordia
GetusVI
Discordia
2
3
0
0.67
W
Nemesis
MataSmurS
Nemesis
5
1
4
7
W
Cernunnos
PianeIo
Cernunnos
8
0
1
8.5
L
0
3
2
0.33
L
Fafnir
babyJUMP
Fafnir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,633
Damage
25,223
47,731
Taken
51,645
28,388
Mitigated
21,682
18,217
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,176
735
0
5,856
12,552
8,770
0
173
12,379
0
65,544
W
Ymir
 
Ymir
3,929
532
2,334
2,607
10,764
9,433
0
2,213
8,551
18,294
4,226
L
Danzaburou
Beliefic
Danzaburou
3,995
1,156
0
1,771
8,703
2,392
0
578
8,125
0
39,217
W
Kukulkan
Dan0k
Kukulkan
8,508
1,274
0
677
4,019
1,650
0
2,357
1,662
59,887
0
L
Ishtar
Derillium
Ishtar
10,411
7,460
0
3,843
9,177
3,299
1,256
1,132
7,339
0
68,293
L
Discordia
GetusVI
Discordia
4,216
334
0
756
7,307
2,514
0
3,818
3,489
41,840
0
W
Nemesis
MataSmurS
Nemesis
8,589
4,973
0
824
11,441
4,635
0
1,806
9,635
0
73,548
W
Cernunnos
PianeIo
Cernunnos
10,431
5,331
0
5,919
8,955
3,900
48
963
7,992
0
96,245
L
3,612
1,126
0
2,776
13,267
4,407
0
2,823
10,409
0
53,060
L
Fafnir
babyJUMP
Fafnir
2,989
358
239
1,772
13,191
9,070
2
3,737
9,410
15,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,468
Gold Earned
34,557
520
Minions Killed
358
0
Camps Cleared
0
1,494,029
Distance Traveled
1,397,131
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,249
550
120
8
0
294,313
4
W
Ymir
8,189
546
44
3
0
298,689
5
L
Danzaburou
6,413
428
74
5
0
269,747
5
W
Kukulkan
8,561
571
97
6
0
270,892
8
L
Ishtar
8,279
552
123
8
0
271,401
3
L
Discordia
7,106
474
66
4
0
286,010
7
W
Nemesis
8,351
557
110
7
0
346,814
3
W
Cernunnos
10,118
675
149
10
0
283,321
1
L
Pele
6,814
454
76
5
0
300,142
5
L
Fafnir
5,945
396
19
1
0
269,831
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role