Player Matchup

Tiamat
Tiamat
CosmicKody
Tiamat
Level 127
God Stats
12W - 13L
1,560 SR
Queue Stats
132W - 149L
1,490 Elo+
Solo
Bellona
Bellona
DSY_Rage_Quit
Bellona
Level 64
God Stats
31W - 24L
1,527 SR
Queue Stats
91W - 82L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
EduEz506
Baron Samedi
Level 157
God Stats
8W - 3L
1,729 SR
Queue Stats
553W - 570L
1,498 Elo+
Solo
Thanatos
Thanatos
TheDarkWanderer5
Thanatos
Level 100
God Stats
16W - 16L
1,549 SR
Queue Stats
424W - 442L
1,384 Elo+
Solo
Heimdallr
Heimdallr
zZDixie_NormasZz
Heimdallr
Level 109
God Stats
1W - 2L
1,194 SR
Queue Stats
39W - 49L
1,452 Elo+
Solo
Team Averages
Level 111
1,512 SR
1,445 Elo+

VS

Team Averages
Level 116
1,478 SR
1,414 Elo+
Kumbhakarna
Kumbhakarna
DaTeamaSteel43
Kumbhakarna
Level 123
God Stats
7W - 6L
1,537 SR
Queue Stats
165W - 155L
1,516 Elo+
Solo
Shiva
Shiva
HyPeR_1---
Shiva
Level 109
God Stats
14W - 18L
1,459 SR
Queue Stats
50W - 64L
1,352 Elo+
Solo
Ratatoskr
Ratatoskr
Ozzyrod21
Ratatoskr
Level 133
God Stats
2W - 3L
1,393 SR
Queue Stats
218W - 222L
1,472 Elo+
Solo
Cupid
Cupid
Vile_Twin
Cupid
Level 105
God Stats
22W - 20L
1,477 SR
Queue Stats
504W - 472L
1,403 Elo+
Solo
Raijin
Raijin
Young-_-Rab242
Raijin
Level 108
God Stats
1W - 2L
1,524 SR
Queue Stats
19W - 26L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CosmicKody
Tiamat
8
3 / 1 / 1
5,892
589
3,997
6,051
3,553
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
10
3 / 0 / 4
6,323
632
5,128
7,057
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
EduEz506
Baron Samedi
9
2 / 2 / 10
5,968
597
5,835
6,853
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
8 / 1 / 5
6,275
628
6,094
7,865
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
9
4 / 1 / 3
5,833
583
4,032
4,812
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DaTeamaSteel43
Kumbhakarna
6
0 / 5 / 3
4,482
448
1,072
10,457
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
8
0 / 4 / 0
4,581
458
3,425
8,163
3,408
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Ozzyrod21
Ratatoskr
8
3 / 5 / 0
5,027
503
4,244
9,189
2,974
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cupid
Vile_Twin
Cupid
8
1 / 2 / 1
5,109
511
4,352
6,439
2,047
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 1
4,424
442
5,654
6,693
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
4
5
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CosmicKody
Tiamat
3
1
1
3.5
W
Bellona
3
0
4
5
L
Kumbhakarna
DaTeamaSteel43
Kumbhakarna
0
5
3
0.3
W
Baron Samedi
EduEz506
Baron Samedi
2
2
10
3.5
L
Shiva
0
4
0
0
L
Ratatoskr
Ozzyrod21
Ratatoskr
3
5
0
0.6
W
8
1
5
10.5
L
Cupid
Vile_Twin
Cupid
1
2
1
0.75
L
0
4
1
0.13
W
Heimdallr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,086
Damage
18,747
32,638
Taken
40,941
18,751
Mitigated
15,817
18,595
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CosmicKody
Tiamat
3,997
940
736
2,240
6,051
3,553
0
1,719
4,332
22,092
0
W
Bellona
5,128
1,595
0
3,887
7,057
5,609
648
915
6,142
0
36,251
L
Kumbhakarna
DaTeamaSteel43
Kumbhakarna
1,072
187
0
1,686
10,457
5,188
0
2,697
7,760
7,208
0
W
Baron Samedi
EduEz506
Baron Samedi
5,835
868
554
3,301
6,853
4,474
0
2,205
4,648
17,123
1,317
L
Shiva
3,425
1,368
0
1,407
8,163
3,408
0
833
7,330
0
26,453
L
Ratatoskr
Ozzyrod21
Ratatoskr
4,244
1,631
0
983
9,189
2,974
0
1,395
7,794
0
27,778
W
6,094
2,028
0
6,096
7,865
3,383
762
1,427
6,438
0
25,300
L
Cupid
Vile_Twin
Cupid
4,352
2,896
293
2,218
6,439
2,047
0
1,654
4,785
0
29,290
L
5,654
1,123
0
250
6,693
2,200
208
2,843
3,850
25,185
0
W
Heimdallr
4,032
1,918
0
1,781
4,812
1,732
1,057
460
4,352
0
30,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,291
Gold Earned
23,623
227
Minions Killed
186
0
Camps Cleared
0
917,274
Distance Traveled
910,666
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,892
589
44
4
0
187,433
3
W
Bellona
6,323
632
65
7
0
193,150
1
L
Kumbhakarna
4,482
448
14
1
0
179,200
1
W
Baron Samedi
5,968
597
22
2
0
164,074
2
L
Shiva
4,581
458
40
4
0
180,371
0
L
Ratatoskr
5,027
503
40
4
0
202,887
2
W
Thanatos
6,275
628
41
4
0
214,576
1
L
Cupid
5,109
511
47
5
0
201,346
4
L
Raijin
4,424
442
45
5
0
146,862
1
W
Heimdallr
5,833
583
55
6
0
158,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role