Player Matchup

Janus
Janus
RyanP92
Janus
Level 120
God Stats
22W - 33L
1,393 SR
Queue Stats
308W - 342L
1,340 Elo+
Solo
Danzaburou
Danzaburou
Sinkopi
Danzaburou
Level 66
God Stats
7W - 8L
1,546 SR
Queue Stats
30W - 40L
1,320 Elo+
Party 2
Ymir
Ymir
eatpoIy
Ymir
Level 18
God Stats
2W - 1L
1,792 SR
Queue Stats
15W - 23L
1,313 Elo+
Party 2
Achilles
Achilles
loup109
Achilles
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,360 Elo+
Solo
Ne Zha
Ne Zha
pichblack644
Ne Zha
Level 82
God Stats
0W - 2L
1,317 SR
Queue Stats
197W - 202L
1,333 Elo+
Solo
Team Averages
Level 68
1,510 SR
1,333 Elo+

VS

Team Averages
Level 80
1,447 SR
1,408 Elo+
Hades
Hades
 
Hades
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Loaded Eclipse
Susano
Level 68
God Stats
4W - 7L
1,406 SR
Queue Stats
144W - 146L
1,366 Elo+
Solo
Chiron
Chiron
TheBommar
Chiron
Level 58
God Stats
5W - 3L
1,449 SR
Queue Stats
57W - 64L
1,343 Elo+
Party 1
Atlas
Atlas
gonzo1456
Atlas
Level 76
God Stats
7W - 5L
1,382 SR
Queue Stats
73W - 82L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
RyanP92
Janus
12
0 / 6 / 2
7,323
458
4,098
10,020
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Sinkopi
Danzaburou
11
2 / 5 / 1
7,414
463
7,559
11,802
4,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
eatpoIy
Ymir
9
0 / 4 / 2
6,349
397
4,968
12,121
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
loup109
Achilles
11
0 / 3 / 1
6,786
424
6,384
13,379
9,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
9
2 / 8 / 0
6,717
420
8,511
13,001
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
5 / 1 / 1
10,299
644
9,808
17,086
8,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
 
Raijin
16
9 / 1 / 1
10,249
641
8,750
7,192
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 6
8,717
545
3,257
11,220
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
TheBommar
Chiron
14
4 / 1 / 6
8,649
541
10,206
11,392
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
gonzo1456
Atlas
14
5 / 1 / 5
9,544
597
7,511
12,788
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
26
26
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
1
1
5.5
W
Raijin
 
Raijin
9
1
1
9.5
W
3
1
6
6
L
Janus
RyanP92
Janus
0
6
2
0.17
L
Danzaburou
Sinkopi
Danzaburou
2
5
1
0.5
W
Chiron
TheBommar
Chiron
4
1
6
7
L
Ymir
eatpoIy
Ymir
0
4
2
0.25
W
Atlas
gonzo1456
Atlas
5
1
5
7.5
L
Achilles
loup109
Achilles
0
3
1
0.17
L
Ne Zha
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
39,532
60,323
Taken
59,678
28,910
Mitigated
32,268
9,862
Healing
27,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,808
1,573
62
11,230
17,086
8,469
1,278
0
16,283
70,517
0
W
Raijin
 
Raijin
8,750
512
0
881
7,192
3,367
46
2,234
4,958
76,440
0
W
3,257
1,002
0
5,485
11,220
4,932
1,860
901
10,284
0
46,256
L
Janus
RyanP92
Janus
4,098
167
0
500
10,020
3,515
0
5,829
4,191
54,627
0
L
Danzaburou
Sinkopi
Danzaburou
7,559
2,550
129
2,208
11,802
4,040
0
5,250
6,552
0
42,757
W
Chiron
TheBommar
Chiron
10,206
4,129
1,118
5,419
11,392
5,202
1,913
2,812
8,580
0
48,622
L
Ymir
eatpoIy
Ymir
4,968
1,461
0
2,054
12,121
5,451
0
3,189
8,932
36,727
0
W
Atlas
gonzo1456
Atlas
7,511
2,060
270
3,316
12,788
10,298
578
3,119
9,669
42,477
2,330
L
Achilles
loup109
Achilles
6,384
2,074
0
3,779
13,379
9,942
0
7,984
5,395
0
32,169
L
Ne Zha
8,511
4,166
0
1,192
13,001
5,962
0
3,415
9,586
0
36,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
47,458
309
Minions Killed
495
0
Camps Cleared
0
1,414,878
Distance Traveled
1,513,036
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,299
644
139
9
0
258,036
5
W
Raijin
10,249
641
128
8
0
306,456
4
W
Susano
8,717
545
85
5
0
352,515
0
L
Janus
7,323
458
83
5
0
257,041
2
L
Danzaburou
7,414
463
74
5
0
292,758
1
W
Chiron
8,649
541
85
5
0
290,964
2
L
Ymir
6,349
397
50
3
0
237,244
1
W
Atlas
9,544
597
58
4
0
305,065
1
L
Achilles
6,786
424
50
3
0
305,079
1
L
Ne Zha
6,717
420
52
3
0
322,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role