Player Matchup

Gilgamesh
Gilgamesh
Gold II
Harleeezy
Gilgamesh
Gold II
Level 109
God Stats
3W - 0L
1,865 SR
Queue Stats
6W - 1L
1,769 MMR
Party 2
Agni
Agni
Gold I
gransayaman10
Agni
Gold I
Level 145
God Stats
5W - 3L
1,740 SR
Queue Stats
34W - 25L
1,804 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
hοneydew
Guan Yu
Platinum IV
Level 36
God Stats
10W - 1L
1,892 SR
Queue Stats
63W - 23L
2,027 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 97
1,832 SR
1,867 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,660 SR
1,988 MMR
Anhur
Anhur
Diamond II
DivineStature
Anhur
Diamond II
Level 159
God Stats
2W - 3L
1,632 SR
Queue Stats
293W - 140L
1,950 MMR
Party 1
Sol
Sol
Masters
Drippy Legacy
Sol
Masters
Level 156
God Stats
205W - 122L
1,707 SR
Queue Stats
913W - 606L
2,314 MMR
Party 1
Fenrir
Fenrir
Platinum II
Tweatledum
Fenrir
Platinum II
Level 157
God Stats
4W - 3L
1,640 SR
Queue Stats
438W - 581L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Harleeezy
Gilgamesh
16
3 / 8 / 7
12,453
778
13,974
25,696
24,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 5 / 4
13,515
845
29,341
17,415
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
hοneydew
Guan Yu
16
1 / 3 / 9
11,397
712
8,554
22,276
25,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabAtlasBaron SamediAchillesBaba Yaga

VS

Bans
CabrakanArtioShivaKumbhakarnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
11,149
697
11,072
19,262
8,165
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 3 / 9
12,756
797
22,803
21,268
8,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Tweatledum
Fenrir
15
6 / 4 / 6
11,655
728
14,541
23,605
20,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
12
Kills
15
16
Deaths
12
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
L
6
3
9
3.5
W
Gilgamesh
Harleeezy
Gilgamesh
3
8
7
0.81
L
Fenrir
Tweatledum
Fenrir
6
4
6
2.25
W
8
5
4
2
W
Guan Yu
hοneydew
Guan Yu
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,869
Damage
48,416
65,387
Taken
64,135
57,121
Mitigated
37,114
18,656
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,072
5,969
0
2,053
19,262
8,165
509
9,763
9,499
0
39,589
L
22,803
6,964
0
10,911
21,268
8,498
2,699
9,400
11,868
69,957
5,796
W
Gilgamesh
Harleeezy
Gilgamesh
13,974
4,297
2,036
5,049
25,696
24,262
1,014
9,329
16,367
0
34,889
L
Fenrir
Tweatledum
Fenrir
14,541
4,380
0
5,558
23,605
20,451
414
11,379
12,226
0
35,960
W
29,341
2,474
0
747
17,415
6,936
1,443
5,519
11,896
73,334
0
W
Guan Yu
hοneydew
Guan Yu
8,554
1,101
3,285
7,539
22,276
25,923
507
6,234
16,042
0
35,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,365
Gold Earned
35,560
170
Minions Killed
185
3
Camps Cleared
12
931,689
Distance Traveled
857,974
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,149
697
51
3
2
275,285
3
L
Sol
12,756
797
99
6
7
280,844
2
W
Gilgamesh
12,453
778
27
2
0
309,772
4
L
Fenrir
11,655
728
35
2
3
301,845
2
W
Agni
13,515
845
99
6
1
298,636
2
W
Guan Yu
11,397
712
44
3
2
323,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role