Player Matchup

Baron Samedi
Baron Samedi
Did i ask8396
Baron Samedi
Level 34
God Stats
109W - 119L
1,400 SR
Queue Stats
174W - 216L
1,287 Elo+
Party 1
Cerberus
Cerberus
LoudBranch2734
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,287 Elo+
Party 1
Izanami
Izanami
TopWizrd96
Izanami
Level 29
God Stats
9W - 9L
1,440 SR
Queue Stats
279W - 379L
1,376 Elo+
Party 1
Team Averages
Level 27
1,447 SR
1,317 Elo+

VS

Team Averages
Level 59
1,415 SR
1,302 Elo+
Heimdallr
Heimdallr
HyperDeficit
Heimdallr
Level 4
God Stats
2W - 1L
1,260 SR
Queue Stats
2W - 2L
1,052 Elo+
Party 2
Geb
Geb
Lurkingmuffin7
Geb
Level 28
God Stats
10W - 2L
1,681 SR
Queue Stats
154W - 164L
1,427 Elo+
Party 2
Freya
Freya
Purplepluto21
Freya
Level 145
God Stats
2W - 4L
1,302 SR
Queue Stats
128W - 131L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Did i ask8396
Baron Samedi
13
2 / 7 / 2
9,331
622
13,859
15,762
9,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
12
0 / 1 / 5
9,833
656
6,080
19,152
23,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
TopWizrd96
Izanami
15
3 / 5 / 2
10,455
697
15,799
19,382
9,664
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HyperDeficit
Heimdallr
14
3 / 4 / 9
9,700
647
9,298
11,062
10,205
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 0 / 12
10,286
686
7,196
12,826
15,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 1 / 3
11,911
794
29,672
18,931
10,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
13
13
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Did i ask8396
Baron Samedi
2
7
2
0.43
W
Heimdallr
HyperDeficit
Heimdallr
3
4
9
1.88
L
Cerberus
0
1
5
2.5
W
0
0
12
6
W
10
1
3
11.5
L
Izanami
TopWizrd96
Izanami
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,738
Damage
46,166
54,296
Taken
42,819
42,622
Mitigated
35,891
16,353
Healing
15,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Did i ask8396
Baron Samedi
13,859
2,071
3,354
4,343
15,762
9,594
346
11,636
4,126
29,993
0
W
Heimdallr
HyperDeficit
Heimdallr
9,298
4,378
0
381
11,062
10,205
102
4,434
6,628
0
19,448
L
Cerberus
6,080
517
454
4,254
19,152
23,364
0
11,145
8,007
15,907
0
W
7,196
1,001
0
2,507
12,826
15,636
150
6,909
5,917
18,921
0
W
29,672
11,439
0
12,328
18,931
10,050
1,320
8,690
10,241
72,982
0
L
Izanami
TopWizrd96
Izanami
15,799
11,781
513
3,435
19,382
9,664
1,275
14,403
4,976
0
52,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,619
Gold Earned
31,897
160
Minions Killed
138
5
Camps Cleared
5
849,702
Distance Traveled
750,522
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,331
622
40
3
2
225,963
5
W
Heimdallr
9,700
647
20
1
0
218,058
0
L
Cerberus
9,833
656
35
2
1
348,869
1
W
Geb
10,286
686
18
1
1
279,921
1
W
Freya
11,911
794
100
7
4
252,543
1
L
Izanami
10,455
697
85
6
2
274,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role