Player Matchup

Hun Batz
Hun Batz
F4kie04
Hun Batz
Level 124
God Stats
5W - 3L
1,860 SR
Queue Stats
218W - 189L
1,575 Elo+
Party 1
Skadi
Skadi
John thicccc879
Skadi
Level 150
God Stats
5W - 0L
1,814 SR
Queue Stats
212W - 186L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
Kill x alien
Gilgamesh
Level 124
God Stats
8W - 2L
1,730 SR
Queue Stats
86W - 91L
1,546 Elo+
Party 1
Ah Puch
Ah Puch
Spartans lie
Ah Puch
Level 129
God Stats
2W - 3L
1,508 SR
Queue Stats
102W - 98L
1,576 Elo+
Party 1
Ymir
Ymir
xXH3AD5H075Xx
Ymir
Level 119
God Stats
14W - 11L
1,646 SR
Queue Stats
129W - 130L
1,573 Elo+
Party 1
Team Averages
Level 129
1,712 SR
1,570 Elo+

VS

Team Averages
Level 63
1,575 SR
1,406 Elo+
Pele
Pele
JeanFourreQc
Pele
Level 27
God Stats
3W - 2L
1,687 SR
Queue Stats
25W - 28L
1,412 Elo+
Party 2
Tiamat
Tiamat
SRJ S1ayer
Tiamat
Level 109
God Stats
75W - 69L
1,518 SR
Queue Stats
274W - 304L
1,406 Elo+
Solo
Erlang Shen
Erlang Shen
Sky Queen6454
Erlang Shen
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 78L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
YoungSleepy0
Aphrodite
Level 48
God Stats
10W - 7L
1,728 SR
Queue Stats
61W - 76L
1,365 Elo+
Solo
Charybdis
Charybdis
mrmoonware
Charybdis
Level 61
God Stats
6W - 7L
1,443 SR
Queue Stats
316W - 343L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
F4kie04
Hun Batz
15
6 / 1 / 1
8,920
595
7,374
11,818
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 4
8,211
547
9,742
8,053
2,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Kill x alien
Gilgamesh
13
2 / 0 / 7
7,986
532
5,893
13,153
11,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Spartans lie
Ah Puch
14
5 / 2 / 4
8,758
584
10,677
8,502
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 1
8,140
543
9,388
14,024
10,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
7,524
502
8,072
13,740
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tiamat
SRJ S1ayer
Tiamat
13
1 / 3 / 1
7,792
519
6,362
10,848
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Sky Queen6454
Erlang Shen
12
0 / 4 / 2
7,226
482
6,817
14,035
8,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
YoungSleepy0
Aphrodite
8
0 / 4 / 0
5,351
357
1,955
7,702
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
mrmoonware
Charybdis
11
0 / 3 / 0
6,354
424
4,670
10,978
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
4
5
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
F4kie04
Hun Batz
6
1
1
6.5
L
3
5
0
0.6
W
4
0
4
6
W
Gilgamesh
Kill x alien
Gilgamesh
2
0
7
5.5
L
Tiamat
SRJ S1ayer
Tiamat
1
3
1
0.5
L
Erlang Shen
Sky Queen6454
Erlang Shen
0
4
2
0.25
W
Ah Puch
Spartans lie
Ah Puch
5
2
4
3.5
L
Aphrodite
YoungSleepy0
Aphrodite
0
4
0
0
L
Charybdis
mrmoonware
Charybdis
0
3
0
0
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,074
Damage
27,876
55,550
Taken
57,303
33,316
Mitigated
25,576
18,214
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
F4kie04
Hun Batz
7,374
2,357
0
5,404
11,818
5,281
572
1,271
10,547
0
63,659
L
8,072
3,109
0
1,444
13,740
5,317
0
3,239
10,461
0
58,463
W
9,742
4,300
0
1,417
8,053
2,979
2,872
450
7,603
0
76,101
W
Gilgamesh
Kill x alien
Gilgamesh
5,893
1,091
2,344
2,940
13,153
11,015
131
3,469
9,684
0
25,705
L
Tiamat
SRJ S1ayer
Tiamat
6,362
326
0
1,910
10,848
5,801
72
6,469
4,379
51,391
0
L
Erlang Shen
Sky Queen6454
Erlang Shen
6,817
3,212
0
5,241
14,035
8,203
0
8,294
5,319
0
42,063
W
Ah Puch
Spartans lie
Ah Puch
10,677
248
0
2,957
8,502
3,304
1,467
3,127
5,375
61,039
0
L
Aphrodite
YoungSleepy0
Aphrodite
1,955
488
2,306
3,199
7,702
2,635
0
252
7,450
20,594
0
L
Charybdis
mrmoonware
Charybdis
4,670
2,360
0
3,935
10,978
3,620
1,192
1,349
9,629
0
38,354
W
9,388
2,556
0
3,152
14,024
10,737
429
0
14,024
45,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,015
Gold Earned
34,247
442
Minions Killed
365
0
Camps Cleared
0
1,331,655
Distance Traveled
1,277,697
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,920
595
109
7
0
317,580
1
L
Pele
7,524
502
102
7
0
293,493
1
W
Skadi
8,211
547
105
7
0
262,665
0
W
Gilgamesh
7,986
532
37
2
0
247,678
1
L
Tiamat
7,792
519
98
7
0
283,500
3
L
Erlang Shen
7,226
482
69
5
0
255,538
0
W
Ah Puch
8,758
584
105
7
0
281,589
3
L
Aphrodite
5,351
357
21
1
0
196,936
4
L
Charybdis
6,354
424
75
5
0
248,230
3
W
Ymir
8,140
543
86
6
0
222,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role