Player Matchup

Ah Puch
Ah Puch
AwaKeDeeR99
Ah Puch
Level 108
God Stats
12W - 12L
1,468 SR
Queue Stats
213W - 198L
1,478 Elo+
Solo
Thor
Thor
BTK__COMMANDO
Thor
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 70L
1,393 Elo+
Solo
Heimdallr
Heimdallr
BelovedGamer
Heimdallr
Level 127
God Stats
14W - 24L
1,370 SR
Queue Stats
330W - 321L
1,431 Elo+
Solo
Atlas
Atlas
Breesh
Atlas
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,405 Elo+
Solo
Lancelot
Lancelot
Brihandyr
Lancelot
Level 121
God Stats
1W - 4L
1,249 SR
Queue Stats
240W - 248L
1,471 Elo+
Solo
Team Averages
Level 105
1,418 SR
1,435 Elo+

VS

Team Averages
Level 117
1,537 SR
1,475 Elo+
Sylvanus
Sylvanus
LeonPodolski
Sylvanus
Level 116
God Stats
9W - 4L
1,585 SR
Queue Stats
280W - 301L
1,477 Elo+
Solo
Izanami
Izanami
ManlyxXxGamer
Izanami
Level 89
God Stats
7W - 1L
1,754 SR
Queue Stats
14W - 12L
1,442 Elo+
Solo
Thanatos
Thanatos
iSnortThyme
Thanatos
Level 153
God Stats
6W - 10L
1,352 SR
Queue Stats
426W - 429L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
lankylobster164
Zhong Kui
Level 98
God Stats
4W - 4L
1,295 SR
Queue Stats
399W - 397L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
xALIxZOMBIEx
Sun Wukong
Level 127
God Stats
16W - 6L
1,700 SR
Queue Stats
307W - 266L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AwaKeDeeR99
Ah Puch
13
3 / 4 / 1
8,026
573
9,136
11,503
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 1
6,073
434
4,801
9,975
3,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
BelovedGamer
Heimdallr
12
6 / 4 / 3
7,519
537
11,718
13,749
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Atlas
Breesh
Atlas
11
2 / 3 / 5
7,407
529
5,326
13,133
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Brihandyr
Lancelot
12
2 / 4 / 3
7,464
533
5,300
12,658
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LeonPodolski
Sylvanus
13
4 / 5 / 6
8,645
618
9,906
13,920
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
11
2 / 4 / 7
7,673
548
6,772
10,020
3,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
iSnortThyme
Thanatos
12
4 / 4 / 4
7,957
568
5,568
12,308
5,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
lankylobster164
Zhong Kui
13
3 / 2 / 6
8,032
574
8,225
9,935
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
xALIxZOMBIEx
Sun Wukong
15
5 / 1 / 4
9,165
655
9,938
15,401
11,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
14
Kills
18
18
Deaths
16
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AwaKeDeeR99
Ah Puch
3
4
1
0.88
L
1
3
1
0.5
L
Heimdallr
BelovedGamer
Heimdallr
6
4
3
1.88
L
Atlas
Breesh
Atlas
2
3
5
1.5
L
Lancelot
Brihandyr
Lancelot
2
4
3
0.88
W
Sylvanus
LeonPodolski
Sylvanus
4
5
6
1.4
W
Izanami
2
4
7
1.38
W
Thanatos
iSnortThyme
Thanatos
4
4
4
1.5
W
Zhong Kui
lankylobster164
Zhong Kui
3
2
6
3
W
Sun Wukong
xALIxZOMBIEx
Sun Wukong
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,281
Damage
40,409
61,018
Taken
61,584
27,450
Mitigated
35,501
18,324
Healing
25,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AwaKeDeeR99
Ah Puch
9,136
697
0
2,369
11,503
4,591
735
5,335
6,168
63,260
0
L
4,801
2,332
0
1,850
9,975
3,701
0
0
9,975
0
28,361
L
Heimdallr
BelovedGamer
Heimdallr
11,718
6,813
0
4,392
13,749
6,174
1,446
5,400
8,349
0
48,627
L
Atlas
Breesh
Atlas
5,326
1,681
0
4,503
13,133
7,801
0
4,004
9,129
33,607
0
L
Lancelot
Brihandyr
Lancelot
5,300
1,924
0
5,210
12,658
5,183
0
3,392
9,266
0
45,121
W
Sylvanus
LeonPodolski
Sylvanus
9,906
2,154
1,555
5,128
13,920
8,227
398
3,676
10,244
39,241
0
W
Izanami
6,772
5,362
0
1,379
10,020
3,532
2,323
1,740
8,280
0
45,996
W
Thanatos
iSnortThyme
Thanatos
5,568
1,788
0
9,315
12,308
5,669
0
2,798
9,510
0
55,672
W
Zhong Kui
lankylobster164
Zhong Kui
8,225
1,060
0
2,264
9,935
6,336
0
3,812
6,123
47,399
0
W
Sun Wukong
xALIxZOMBIEx
Sun Wukong
9,938
1,908
0
6,204
15,401
11,737
309
2,916
12,485
0
63,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,489
Gold Earned
41,472
348
Minions Killed
391
0
Camps Cleared
0
1,266,004
Distance Traveled
1,469,616
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,026
573
109
8
0
259,520
3
L
Thor
6,073
434
51
4
0
213,176
3
L
Heimdallr
7,519
537
72
5
0
243,587
0
L
Atlas
7,407
529
41
3
0
235,747
3
L
Lancelot
7,464
533
75
5
0
313,974
5
W
Sylvanus
8,645
618
61
4
0
302,249
2
W
Izanami
7,673
548
70
5
0
289,940
2
W
Thanatos
7,957
568
82
6
0
307,354
0
W
Zhong Kui
8,032
574
72
5
0
277,354
0
W
Sun Wukong
9,165
655
106
8
0
292,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role