Player Matchup

Neith
Neith
DevilsPrincess--
Neith
Level 122
God Stats
9W - 8L
1,596 SR
Queue Stats
159W - 189L
1,417 Elo+
Party 1
Arachne
Arachne
Lieb_Revenge
Arachne
Level 62
God Stats
1W - 2L
1,816 SR
Queue Stats
144W - 200L
1,370 Elo+
Party 3
Hades
Hades
Pequena-Max
Hades
Level 63
God Stats
8W - 6L
1,746 SR
Queue Stats
187W - 243L
1,398 Elo+
Party 1
Atlas
Atlas
estanho-selado
Atlas
Level 8
God Stats
2W - 6L
1,716 SR
Queue Stats
2W - 17L
1,205 Elo+
Party 1
Horus
Horus
wolflyyly
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,354 Elo+
Party 3
Team Averages
Level 52
1,675 SR
1,349 Elo+

VS

Team Averages
Level 121
1,448 SR
1,500 Elo+
Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Mr_BrunECHO_-
Sun Wukong
Level 122
God Stats
3W - 6L
1,204 SR
Queue Stats
323W - 337L
1,519 Elo+
Party 2
Ne Zha
Ne Zha
Mr_martiny-__
Ne Zha
Level 135
God Stats
29W - 25L
1,520 SR
Queue Stats
297W - 280L
1,529 Elo+
Party 2
Ra
Ra
xoruud
Ra
Level 137
God Stats
72W - 72L
1,515 SR
Queue Stats
536W - 579L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,092
509
4,938
7,189
2,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
Lieb_Revenge
Arachne
8
0 / 2 / 0
4,692
469
1,194
8,896
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 2 / 1
4,592
459
1,794
6,216
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
0 / 2 / 2
4,390
439
788
8,855
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
wolflyyly
Horus
7
0 / 2 / 0
4,361
436
1,356
5,470
2,191

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
4 / 1 / 2
6,249
625
6,890
6,592
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
 
Fenrir
9
1 / 0 / 1
5,395
540
1,771
7,659
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Mr_BrunECHO_-
Sun Wukong
11
2 / 0 / 1
6,317
632
2,436
3,442
1,452
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 2 / 5
5,679
568
4,659
6,796
4,167
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
11
3 / 0 / 2
6,383
638
5,782
2,943
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
11
11
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
2
5
W
Fenrir
 
Fenrir
1
0
1
1.5
L
2
3
0
0.67
L
Arachne
Lieb_Revenge
Arachne
0
2
0
0
W
Sun Wukong
Mr_BrunECHO_-
Sun Wukong
2
0
1
2.5
W
1
2
5
1.75
L
0
2
1
0.25
L
0
2
2
0.5
L
Horus
wolflyyly
Horus
0
2
0
0
W
Ra
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,070
Damage
21,538
36,626
Taken
27,432
15,037
Mitigated
11,993
9,018
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,890
2,426
384
3,847
6,592
2,470
125
806
5,762
31
40,728
W
Fenrir
 
Fenrir
1,771
481
0
3,725
7,659
2,796
0
0
7,659
0
30,666
L
4,938
1,770
0
1,923
7,189
2,031
0
754
6,411
0
29,092
L
Arachne
Lieb_Revenge
Arachne
1,194
834
0
3,170
8,896
3,595
0
1,328
7,392
0
30,384
W
Sun Wukong
Mr_BrunECHO_-
Sun Wukong
2,436
655
0
977
3,442
1,452
417
0
3,442
0
35,804
W
4,659
1,250
0
2,279
6,796
4,167
97
484
6,312
235
22,885
L
1,794
540
122
2,059
6,216
2,800
0
2,351
3,683
26,908
0
L
788
462
0
820
8,855
4,420
0
1,126
7,695
7,069
0
L
Horus
wolflyyly
Horus
1,356
985
0
924
5,470
2,191
33
73
5,397
0
16,727
W
Ra
5,782
693
300
745
2,943
1,108
918
1,292
1,651
43,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,127
Gold Earned
30,023
175
Minions Killed
353
0
Camps Cleared
0
907,729
Distance Traveled
924,797
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,249
625
75
8
0
155,332
0
W
Fenrir
5,395
540
72
7
0
202,340
0
L
Neith
5,092
509
39
4
0
178,466
4
L
Arachne
4,692
469
53
5
0
194,803
1
W
Sun Wukong
6,317
632
72
7
0
182,638
3
W
Ne Zha
5,679
568
38
4
0
188,613
1
L
Hades
4,592
459
40
4
0
174,451
2
L
Atlas
4,390
439
12
1
0
190,875
0
L
Horus
4,361
436
31
3
0
169,134
0
W
Ra
6,383
638
96
10
0
195,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role