Player Matchup

Sun Wukong
Sun Wukong
Dzking44
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 102L
1,504 Elo+
Party 3
Merlin
Merlin
GNOM3Tea
Merlin
Level 58
God Stats
0W - 3L
1,207 SR
Queue Stats
109W - 122L
1,453 Elo+
Solo
Ishtar
Ishtar
JuiceK47
Ishtar
Level 107
God Stats
4W - 6L
1,250 SR
Queue Stats
100W - 86L
1,534 Elo+
Party 3
Cerberus
Cerberus
Ragsaviorz55
Cerberus
Level 99
God Stats
12W - 7L
1,594 SR
Queue Stats
233W - 236L
1,415 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WoLF Heavenz
Cu Chulainn
Level 104
God Stats
2W - 9L
1,279 SR
Queue Stats
233W - 211L
1,506 Elo+
Party 2
Team Averages
Level 98
1,366 SR
1,482 Elo+

VS

Team Averages
Level 107
1,435 SR
1,458 Elo+
Xbalanque
Xbalanque
BigDamnKnight
Xbalanque
Level 120
God Stats
6W - 6L
1,512 SR
Queue Stats
176W - 172L
1,451 Elo+
Party 1
Set
Set
King_Jared4
Set
Level 89
God Stats
1W - 0L
1,238 SR
Queue Stats
186W - 179L
1,444 Elo+
Party 4
Gilgamesh
Gilgamesh
NerdyWrath
Gilgamesh
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 128L
1,484 Elo+
Party 1
Agni
Agni
Xcxcx77
Agni
Level 111
God Stats
12W - 13L
1,535 SR
Queue Stats
354W - 320L
1,487 Elo+
Party 4
Ao Kuang
Ao Kuang
Zaxsii
Ao Kuang
Level 108
God Stats
3W - 3L
1,388 SR
Queue Stats
147W - 162L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dzking44
Sun Wukong
13
4 / 4 / 0
8,578
451
7,523
16,242
8,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
GNOM3Tea
Merlin
15
0 / 3 / 3
8,996
473
6,265
8,135
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
JuiceK47
Ishtar
15
2 / 4 / 2
8,549
450
11,249
12,030
5,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Ragsaviorz55
Cerberus
14
4 / 3 / 2
8,841
465
8,475
14,491
12,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
WoLF Heavenz
Cu Chulainn
15
2 / 4 / 1
9,744
513
14,408
17,603
13,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigDamnKnight
Xbalanque
16
4 / 4 / 3
9,951
524
8,379
14,754
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 2 / 5
9,801
516
10,299
17,998
13,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
NerdyWrath
Gilgamesh
15
1 / 1 / 7
9,764
514
5,934
17,858
16,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
Xcxcx77
Agni
17
6 / 2 / 2
10,469
551
13,028
8,859
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Zaxsii
Ao Kuang
15
6 / 3 / 1
10,185
536
7,859
18,623
7,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
12
Kills
18
18
Deaths
12
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BigDamnKnight
Xbalanque
4
4
3
1.38
L
Sun Wukong
Dzking44
Sun Wukong
4
4
0
1
L
Merlin
GNOM3Tea
Merlin
0
3
3
0.5
L
Ishtar
JuiceK47
Ishtar
2
4
2
0.75
W
1
2
5
1.75
W
Gilgamesh
NerdyWrath
Gilgamesh
1
1
7
4.5
L
Cerberus
Ragsaviorz55
Cerberus
4
3
2
1.67
L
Cu Chulainn
WoLF Heavenz
Cu Chulainn
2
4
1
0.63
W
Agni
Xcxcx77
Agni
6
2
2
3.5
W
Ao Kuang
Zaxsii
Ao Kuang
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,920
Damage
45,499
68,501
Taken
78,092
43,853
Mitigated
47,654
13,880
Healing
26,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BigDamnKnight
Xbalanque
8,379
4,008
0
4,086
14,754
5,677
2,184
3,619
11,135
0
89,300
L
Sun Wukong
Dzking44
Sun Wukong
7,523
1,825
0
2,647
16,242
8,843
0
4,918
11,091
0
60,416
L
Merlin
GNOM3Tea
Merlin
6,265
431
0
610
8,135
3,678
585
4,965
3,170
70,499
0
L
Ishtar
JuiceK47
Ishtar
11,249
6,534
0
970
12,030
5,171
615
2,244
9,786
0
62,474
W
10,299
4,203
0
5,298
17,998
13,009
0
3,544
14,454
0
68,212
W
Gilgamesh
NerdyWrath
Gilgamesh
5,934
1,311
2,674
5,110
17,858
16,904
120
3,717
14,141
0
46,786
L
Cerberus
Ragsaviorz55
Cerberus
8,475
912
314
7,046
14,491
12,298
0
4,128
10,212
38,211
0
L
Cu Chulainn
WoLF Heavenz
Cu Chulainn
14,408
2,554
57
2,236
17,603
13,863
0
4,632
12,341
11,077
66,730
W
Agni
Xcxcx77
Agni
13,028
1,163
0
713
8,859
4,106
156
3,426
5,433
83,520
0
W
Ao Kuang
Zaxsii
Ao Kuang
7,859
1,804
0
8,626
18,623
7,958
0
3,122
15,501
78,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,708
Gold Earned
50,170
569
Minions Killed
531
0
Camps Cleared
0
1,716,279
Distance Traveled
1,775,747
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,951
524
133
7
0
333,743
0
L
Sun Wukong
8,578
451
89
5
0
338,138
1
L
Merlin
8,996
473
136
7
0
322,778
4
L
Ishtar
8,549
450
100
5
0
338,032
0
W
Set
9,801
516
116
6
0
331,111
1
W
Gilgamesh
9,764
514
60
3
0
357,371
0
L
Cerberus
8,841
465
97
5
0
355,518
4
L
Cu Chulainn
9,744
513
147
8
0
361,813
0
W
Agni
10,469
551
123
6
0
361,455
8
W
Ao Kuang
10,185
536
99
5
0
392,067
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role