Player Matchup

Baron Samedi
Baron Samedi
Handicapzone
Baron Samedi
Level 105
God Stats
1W - 0L
1,307 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hades
Hades
SBOMBARINGHIO
Hades
Level 100
God Stats
83W - 83L
1,566 SR
Queue Stats
232W - 351L
1,441 Elo+
Solo
Vamana
Vamana
am34ww
Vamana
Level 62
God Stats
8W - 6L
1,251 SR
Queue Stats
150W - 186L
1,449 Elo+
Solo
Team Averages
Level 89
1,375 SR
1,464 Elo+

VS

Team Averages
Level 117
1,530 SR
1,525 Elo+
Pele
Pele
Gorelancer
Pele
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 223L
1,659 Elo+
Solo
Shiva
Shiva
KoolAidOnTap
Shiva
Level 122
God Stats
3W - 3L
1,589 SR
Queue Stats
10W - 7L
1,568 Elo+
Solo
Zhong Kui
Zhong Kui
PhisSyx
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 233L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Handicapzone
Baron Samedi
16
5 / 0 / 14
11,093
792
15,432
15,282
7,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 1 / 11
10,801
772
16,757
19,465
12,265
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
am34ww
Vamana
16
10 / 2 / 9
12,418
887
14,323
22,127
16,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,422
673
18,956
16,605
7,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 7 / 1
8,527
609
10,200
18,614
19,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
PhisSyx
Zhong Kui
12
1 / 11 / 2
9,142
653
10,036
20,262
12,127
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
22
Kills
3
3
Deaths
22
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Baron Samedi
Handicapzone
Baron Samedi
5
0
14
12
L
1
7
1
0.21
L
Zhong Kui
PhisSyx
Zhong Kui
1
11
2
0.18
W
7
1
11
12.5
W
Vamana
am34ww
Vamana
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,512
Damage
39,192
56,874
Taken
55,481
36,965
Mitigated
38,611
36,142
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,956
5,368
0
4,455
16,605
7,387
0
9,528
7,077
45
49,435
W
Baron Samedi
Handicapzone
Baron Samedi
15,432
1,785
2,996
8,729
15,282
7,703
579
3,424
11,485
43,639
0
L
10,200
1,742
613
2,331
18,614
19,097
0
11,356
7,258
150
23,568
L
Zhong Kui
PhisSyx
Zhong Kui
10,036
784
0
1,399
20,262
12,127
0
11,851
8,411
24,073
0
W
16,757
1,931
927
9,686
19,465
12,265
1,559
3,968
15,244
54,013
0
W
Vamana
am34ww
Vamana
14,323
6,113
2,983
10,821
22,127
16,997
600
3,554
18,209
0
33,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,312
Gold Earned
27,091
150
Minions Killed
124
8
Camps Cleared
4
810,153
Distance Traveled
693,693
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,422
673
62
4
0
268,040
3
W
Baron Samedi
11,093
792
56
4
1
273,769
3
L
Shiva
8,527
609
32
2
2
226,032
1
L
Zhong Kui
9,142
653
30
2
2
199,621
3
W
Hades
10,801
772
71
5
5
243,178
8
W
Vamana
12,418
887
23
2
2
293,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role