Player Matchup

Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
Deneault12
Cerberus
Gold III
Level 159
God Stats
2W - 5L
1,437 SR
Queue Stats
122W - 149L
1,449 MMR
Solo
Guan Yu
Guan Yu
Gold II
xAlphaSquirrel
Guan Yu
Gold II
Level 121
God Stats
1W - 5L
1,281 SR
Queue Stats
110W - 106L
1,667 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,406 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,519 SR
1,608 MMR
Achilles
Achilles
Gold V
Harleeezy
Achilles
Gold V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,723 MMR
Party 1
Hades
Hades
Silver II
PyncheLoko
Hades
Silver II
Level 111
God Stats
3W - 3L
1,556 SR
Queue Stats
213W - 282L
1,118 MMR
Solo
Chaac
Chaac
Platinum IV
hοneydew
Chaac
Platinum IV
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 23L
1,981 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 8 / 2
11,397
600
16,605
19,172
12,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Deneault12
Cerberus
17
2 / 3 / 5
13,057
687
22,479
27,921
38,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 4
11,071
583
12,729
22,650
27,940
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasAh Muzen CabBaron SamediBaba YagaShiva

VS

Bans
ArtioSolPersephoneChang'eAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Harleeezy
Achilles
20
9 / 0 / 5
14,394
758
33,699
26,872
33,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
16
1 / 5 / 8
11,847
624
10,850
20,730
9,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
hοneydew
Chaac
19
4 / 2 / 10
13,277
699
12,442
23,140
32,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
14
14
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
8
2
0.63
L
Cerberus
Deneault12
Cerberus
2
3
5
1.5
W
Achilles
Harleeezy
Achilles
9
0
5
11.5
W
Hades
1
5
8
1
W
Chaac
hοneydew
Chaac
4
2
10
4.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,813
Damage
56,991
69,743
Taken
70,742
78,451
Mitigated
76,045
28,833
Healing
27,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
16,605
4,101
0
9,097
19,172
12,032
0
3,096
15,479
0
37,562
L
Cerberus
Deneault12
Cerberus
22,479
859
0
13,430
27,921
38,479
0
5,234
21,569
82,847
0
W
Achilles
Harleeezy
Achilles
33,699
10,985
0
12,364
26,872
33,962
1,572
7,305
19,085
0
80,098
W
Hades
10,850
1,471
652
6,855
20,730
9,879
214
9,264
11,103
36,956
0
W
Chaac
hοneydew
Chaac
12,442
2,656
0
7,319
23,140
32,204
1,087
6,581
16,254
0
50,247
L
12,729
2,094
1,997
4,309
22,650
27,940
0
3,215
18,610
0
37,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,525
Gold Earned
39,518
282
Minions Killed
207
4
Camps Cleared
12
976,446
Distance Traveled
1,061,489
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,397
600
49
3
2
283,172
4
L
Cerberus
13,057
687
187
10
2
329,014
3
W
Achilles
14,394
758
69
4
4
417,564
3
W
Hades
11,847
624
69
4
6
298,905
5
W
Chaac
13,277
699
69
4
2
345,020
2
L
Guan Yu
11,071
583
46
2
0
364,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role