Player Matchup

Ishtar
Ishtar
Bikeee
Ishtar
Level 68
God Stats
21W - 21L
1,480 SR
Queue Stats
72W - 89L
1,466 Elo+
Solo
Sylvanus
Sylvanus
DeuceDinero23
Sylvanus
Level 156
God Stats
29W - 30L
1,461 SR
Queue Stats
1,206W - 1,206L
1,517 Elo+
Solo
Agni
Agni
Grosseball
Agni
Level 38
God Stats
3W - 5L
1,500 SR
Queue Stats
63W - 72L
1,417 Elo+
Solo
Thor
Thor
STRIKER4910
Thor
Level 32
God Stats
3W - 11L
1,631 SR
Queue Stats
29W - 47L
1,548 Elo+
Solo
Ratatoskr
Ratatoskr
Wr0ng_AngeI
Ratatoskr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 173L
1,487 Elo+
Solo
Team Averages
Level 80
1,515 SR
1,487 Elo+

VS

Team Averages
Level 83
1,560 SR
1,466 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
IV Sully
Hercules
Level 46
God Stats
2W - 1L
1,911 SR
Queue Stats
58W - 65L
1,518 Elo+
Solo
Skadi
Skadi
Pooptheorist
Skadi
Level 47
God Stats
5W - 5L
1,773 SR
Queue Stats
88W - 64L
1,576 Elo+
Solo
Vulcan
Vulcan
TruMooSHR00M
Vulcan
Level 25
God Stats
8W - 13L
1,346 SR
Queue Stats
80W - 66L
1,399 Elo+
Party 1
Hun Batz
Hun Batz
YounG JayDoh
Hun Batz
Level 139
God Stats
2W - 5L
1,270 SR
Queue Stats
85W - 86L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bikeee
Ishtar
15
4 / 5 / 2
9,535
454
8,923
17,604
6,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
DeuceDinero23
Sylvanus
15
4 / 4 / 7
9,905
472
16,840
21,081
26,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
4 / 6 / 2
10,094
481
7,761
15,288
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 4 / 1
9,502
452
8,537
16,278
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
Wr0ng_AngeI
Ratatoskr
13
1 / 6 / 4
8,851
421
11,726
20,384
13,770
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 5 / 9
8,512
405
5,805
12,518
11,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
IV Sully
Hercules
16
7 / 5 / 4
10,739
511
11,988
25,798
13,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 4 / 5
10,784
514
17,700
17,438
6,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
18
8 / 2 / 5
11,319
539
17,879
12,553
5,772
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
YounG JayDoh
Hun Batz
19
4 / 1 / 8
11,376
542
11,632
17,343
7,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
17
Kills
24
25
Deaths
17
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
5
9
1.1
L
Ishtar
Bikeee
Ishtar
4
5
2
1
L
Sylvanus
DeuceDinero23
Sylvanus
4
4
7
1.88
L
4
6
2
0.83
W
Hercules
IV Sully
Hercules
7
5
4
1.8
W
4
4
5
1.63
L
4
4
1
1.13
W
Vulcan
8
2
5
5.25
L
Ratatoskr
Wr0ng_AngeI
Ratatoskr
1
6
4
0.5
W
Hun Batz
YounG JayDoh
Hun Batz
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,787
Damage
65,004
90,635
Taken
85,650
59,558
Mitigated
45,291
20,580
Healing
20,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,805
695
787
2,509
12,518
11,697
369
2,653
9,415
32,190
0
L
Ishtar
Bikeee
Ishtar
8,923
5,349
0
1,526
17,604
6,824
0
3,335
14,269
0
63,278
L
Sylvanus
DeuceDinero23
Sylvanus
16,840
1,904
2,165
6,941
21,081
26,162
0
3,682
17,399
46,973
7,688
L
7,761
1,393
0
2,113
15,288
6,033
331
5,086
10,202
66,202
0
W
Hercules
IV Sully
Hercules
11,988
3,985
0
4,601
25,798
13,058
349
8,408
16,927
0
73,643
W
17,700
7,284
0
3,589
17,438
6,805
529
5,978
10,753
0
90,666
L
8,537
2,511
0
5,094
16,278
6,769
244
3,613
12,665
0
70,726
W
Vulcan
17,879
7,627
0
2,412
12,553
5,772
877
2,861
9,348
74,500
0
L
Ratatoskr
Wr0ng_AngeI
Ratatoskr
11,726
1,395
0
2,741
20,384
13,770
0
7,968
12,416
0
58,525
W
Hun Batz
YounG JayDoh
Hun Batz
11,632
3,207
0
6,598
17,343
7,959
0
2,903
14,261
0
104,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,887
Gold Earned
52,730
448
Minions Killed
529
0
Camps Cleared
0
1,873,767
Distance Traveled
2,053,134
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,512
405
48
2
0
347,812
11
L
Ishtar
9,535
454
92
4
0
362,832
2
L
Sylvanus
9,905
472
80
4
0
372,998
4
L
Agni
10,094
481
120
6
0
355,219
0
W
Hercules
10,739
511
101
5
0
406,250
3
W
Skadi
10,784
514
127
6
0
390,765
1
L
Thor
9,502
452
81
4
0
374,763
0
W
Vulcan
11,319
539
108
5
0
430,478
1
L
Ratatoskr
8,851
421
75
4
0
407,955
0
W
Hun Batz
11,376
542
145
7
0
477,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role