Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Diamond II
 
Raijin
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Masters
Drayenor
Cerberus
Masters
Level 158
God Stats
5W - 10L
1,490 SR
Queue Stats
442W - 451L
2,353 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Mersiv
Xbalanque
Diamond II
Level 87
God Stats
14W - 8L
1,936 SR
Queue Stats
201W - 190L
2,352 MMR
Party 1
Da Ji
Da Ji
Diamond V
MoeChetta
Da Ji
Diamond V
Level 149
God Stats
3W - 4L
1,485 SR
Queue Stats
304W - 278L
2,159 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,582 SR
1,973 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,598 SR
2,173 MMR
Ra
Ra
Diamond II
 
Ra
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
Juuvy
Anhur
Diamond II
Level 160
God Stats
1W - 1L
1,625 SR
Queue Stats
339W - 307L
2,252 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
LETSGOOOOOOOO
Ratatoskr
Diamond II
Level 149
God Stats
6W - 4L
1,779 SR
Queue Stats
318W - 318L
2,417 MMR
Solo
Achilles
Achilles
Masters
NJShadoe
Achilles
Masters
Level 158
God Stats
10W - 12L
1,587 SR
Queue Stats
459W - 439L
2,348 MMR
Solo
Jormungandr
Jormungandr
Diamond I
Phanthasos
Jormungandr
Diamond I
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 88L
2,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
1 / 1 / 0
3,326
665
1,903
3,218
1,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
 
Raijin
3
0 / 1 / 0
2,659
532
355
1,472
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Drayenor
Cerberus
5
0 / 1 / 0
3,300
660
789
3,993
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
Mersiv
Xbalanque
5
1 / 1 / 1
3,394
679
3,650
3,173
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
MoeChetta
Da Ji
6
0 / 0 / 0
3,379
676
350
2,100
666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
CabrakanAtlasNe Zha

VS

Bans
LancelotSusanoKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
1 / 0 / 0
3,620
724
1,025
813
233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
Juuvy
Anhur
5
1 / 1 / 1
3,310
662
1,561
3,296
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
LETSGOOOOOOOO
Ratatoskr
6
1 / 1 / 1
3,601
720
1,624
3,955
1,065
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
NJShadoe
Achilles
5
0 / 0 / 1
3,317
663
1,818
4,302
1,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Phanthasos
Jormungandr
6
1 / 0 / 0
3,547
709
2,256
2,117
1,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
L
Raijin
 
Raijin
0
1
0
0
W
Ra
 
Ra
1
0
0
1
L
Cerberus
Drayenor
Cerberus
0
1
0
0
W
Anhur
Juuvy
Anhur
1
1
1
1.5
W
Ratatoskr
LETSGOOOOOOOO
Ratatoskr
1
1
1
1.5
L
Xbalanque
Mersiv
Xbalanque
1
1
1
1.5
L
Da Ji
MoeChetta
Da Ji
0
0
0
0
W
Achilles
NJShadoe
Achilles
0
0
1
0.5
W
Jormungandr
Phanthasos
Jormungandr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,047
Damage
8,284
13,956
Taken
14,483
4,244
Mitigated
4,336
4,999
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,903
230
0
1,546
3,218
1,066
0
0
3,218
0
9,491
L
Raijin
 
Raijin
355
38
0
500
1,472
435
0
741
659
6,711
0
W
Ra
 
Ra
1,025
524
75
465
813
233
0
111
702
18,267
0
L
Cerberus
Drayenor
Cerberus
789
75
0
1,538
3,993
1,488
0
1,934
1,748
14,847
0
W
Anhur
Juuvy
Anhur
1,561
681
0
1,241
3,296
684
0
0
3,296
0
13,705
W
Ratatoskr
LETSGOOOOOOOO
Ratatoskr
1,624
611
0
750
3,955
1,065
0
381
3,562
0
16,063
L
Xbalanque
Mersiv
Xbalanque
3,650
1,223
0
1,210
3,173
589
0
0
3,173
0
17,132
L
Da Ji
MoeChetta
Da Ji
350
141
0
205
2,100
666
0
221
1,877
0
14,650
W
Achilles
NJShadoe
Achilles
1,818
525
521
1,779
4,302
1,233
0
0
4,302
0
11,107
W
Jormungandr
Phanthasos
Jormungandr
2,256
577
0
1,248
2,117
1,121
0
510
1,477
19,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,058
Gold Earned
17,395
136
Minions Killed
141
0
Camps Cleared
0
430,953
Distance Traveled
498,393
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,326
665
9
2
0
98,998
1
L
Raijin
2,659
532
10
2
0
51,610
0
W
Ra
3,620
724
43
9
0
112,174
1
L
Cerberus
3,300
660
51
10
0
91,176
0
W
Anhur
3,310
662
26
5
0
81,074
0
W
Ratatoskr
3,601
720
27
5
0
112,977
0
L
Xbalanque
3,394
679
29
6
0
83,139
0
L
Da Ji
3,379
676
37
7
0
106,030
1
W
Achilles
3,317
663
12
2
0
115,609
2
W
Jormungandr
3,547
709
33
7
0
76,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role