Player Matchup

Chronos
Chronos
Silver III
 
Chronos
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze II
 
Jormungandr
Bronze II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver IV
LordOtsutsuki
Hun Batz
Silver IV
Level 127
God Stats
6W - 4L
1,697 SR
Queue Stats
90W - 93L
752 MMR
Solo
Scylla
Scylla
Silver II
Savernus
Scylla
Silver II
Level 156
God Stats
24W - 19L
1,587 SR
Queue Stats
403W - 407L
910 MMR
Solo
Heimdallr
Heimdallr
Bronze II
WafflestomperTV
Heimdallr
Bronze II
Level 56
God Stats
1W - 5L
1,267 SR
Queue Stats
208W - 219L
109 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,510 SR
954 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,558 SR
774 MMR
Sun Wukong
Sun Wukong
Bronze I
 
Sun Wukong
Bronze I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver III
EL1M1NATION
Sylvanus
Silver III
Level 122
God Stats
20W - 6L
1,748 SR
Queue Stats
167W - 184L
960 MMR
Party 1
Susano
Susano
Silver III
ImxqineRZ
Susano
Silver III
Level 139
God Stats
15W - 8L
1,451 SR
Queue Stats
80W - 81L
956 MMR
Solo
Vulcan
Vulcan
Silver V
OnlyFuns
Vulcan
Silver V
Level 160
God Stats
4W - 2L
1,707 SR
Queue Stats
417W - 443L
658 MMR
Solo
Medusa
Medusa
Bronze III
Tyr3l
Medusa
Bronze III
Level 82
God Stats
4W - 3L
1,385 SR
Queue Stats
137W - 170L
-203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 1 / 0
5,876
490
3,601
8,401
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
 
Jormungandr
9
0 / 4 / 2
5,090
424
2,750
9,462
3,127
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
LordOtsutsuki
Hun Batz
10
3 / 2 / 0
6,082
507
3,506
9,908
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Savernus
Scylla
11
1 / 2 / 2
6,241
520
3,447
4,455
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
WafflestomperTV
Heimdallr
9
0 / 1 / 0
5,478
457
1,851
5,409
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
LancelotAtlasArachne

VS

Bans
Yu HuangKaliIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 0 / 0
6,786
566
8,558
7,193
3,908
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
EL1M1NATION
Sylvanus
9
2 / 2 / 6
5,793
483
5,338
7,878
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
ImxqineRZ
Susano
11
2 / 2 / 2
6,261
522
3,640
8,299
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
OnlyFuns
Vulcan
11
0 / 0 / 1
6,320
527
2,449
3,888
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Tyr3l
Medusa
12
3 / 0 / 2
6,809
567
5,271
4,127
1,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
10
10
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
L
Jormungandr
 
Jormungandr
0
4
2
0.25
W
Sun Wukong
 
Sun Wukong
3
0
0
3
W
Sylvanus
EL1M1NATION
Sylvanus
2
2
6
2.5
W
Susano
ImxqineRZ
Susano
2
2
2
1.5
L
Hun Batz
LordOtsutsuki
Hun Batz
3
2
0
1.5
W
Vulcan
OnlyFuns
Vulcan
0
0
1
0.5
L
Scylla
Savernus
Scylla
1
2
2
1
W
Medusa
Tyr3l
Medusa
3
0
2
4
L
Heimdallr
WafflestomperTV
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,155
Damage
25,256
37,635
Taken
31,385
12,733
Mitigated
16,114
11,102
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,601
2,083
0
3,838
8,401
2,755
0
79
8,322
33,966
0
L
Jormungandr
 
Jormungandr
2,750
529
94
691
9,462
3,127
0
2,339
7,123
27,445
0
W
Sun Wukong
 
Sun Wukong
8,558
3,293
0
2,368
7,193
3,908
0
4,003
3,190
0
37,596
W
Sylvanus
EL1M1NATION
Sylvanus
5,338
1,513
732
1,974
7,878
5,765
0
3,109
4,769
15,575
7,901
W
Susano
ImxqineRZ
Susano
3,640
1,500
0
3,640
8,299
3,326
0
810
7,489
0
37,376
L
Hun Batz
LordOtsutsuki
Hun Batz
3,506
667
0
3,958
9,908
3,541
0
2,004
7,904
0
34,869
W
Vulcan
OnlyFuns
Vulcan
2,449
760
0
947
3,888
1,506
0
1,400
2,488
51,763
0
L
Scylla
Savernus
Scylla
3,447
469
0
500
4,455
1,457
0
1,302
3,153
42,747
0
W
Medusa
Tyr3l
Medusa
5,271
1,830
0
543
4,127
1,609
0
476
3,651
0
44,035
L
Heimdallr
WafflestomperTV
Heimdallr
1,851
933
0
2,021
5,409
1,853
0
1,333
4,076
0
29,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
31,969
350
Minions Killed
352
0
Camps Cleared
0
1,088,172
Distance Traveled
1,214,368
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,876
490
78
7
0
157,434
6
L
Jormungandr
5,090
424
45
4
0
220,712
4
W
Sun Wukong
6,786
566
60
5
0
255,253
3
W
Sylvanus
5,793
483
33
3
0
240,366
4
W
Susano
6,261
522
78
7
0
249,158
2
L
Hun Batz
6,082
507
69
6
0
264,905
2
W
Vulcan
6,320
527
94
8
0
239,845
3
L
Scylla
6,241
520
93
8
0
220,280
4
W
Medusa
6,809
567
87
7
0
229,746
5
L
Heimdallr
5,478
457
65
5
0
224,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role