Player Matchup

Izanami
Izanami
Dafuzzybear
Izanami
Level 136
God Stats
1W - 0L
1,778 SR
Queue Stats
82W - 67L
1,584 Elo+
Party 2
Horus
Horus
SilverFLASH616
Horus
Level 128
God Stats
7W - 5L
1,485 SR
Queue Stats
80W - 58L
1,565 Elo+
Party 2
Anubis
Anubis
ThiccboiT
Anubis
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 49L
1,460 Elo+
Solo
Team Averages
Level 124
1,588 SR
1,536 Elo+

VS

Team Averages
Level 113
1,547 SR
1,579 Elo+
Nemesis
Nemesis
EmilDivonn
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,539 Elo+
Solo
Hercules
Hercules
TheDonDon95
Hercules
Level 100
God Stats
14W - 9L
1,489 SR
Queue Stats
66W - 66L
1,585 Elo+
Party 1
Janus
Janus
Vezokma
Janus
Level 153
God Stats
3W - 1L
1,653 SR
Queue Stats
38W - 37L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dafuzzybear
Izanami
15
2 / 4 / 6
10,076
672
13,190
15,291
7,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 6
12,345
823
11,312
19,030
23,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ThiccboiT
Anubis
16
4 / 2 / 5
10,839
723
15,280
11,450
7,640
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EmilDivonn
Nemesis
13
1 / 6 / 4
8,920
595
7,014
14,956
5,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
TheDonDon95
Hercules
15
4 / 3 / 1
9,972
665
9,959
21,194
15,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
Vezokma
Janus
13
1 / 2 / 5
9,341
623
19,032
9,557
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
11
Kills
6
6
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dafuzzybear
Izanami
2
4
6
1.25
L
Nemesis
EmilDivonn
Nemesis
1
6
4
0.5
W
5
0
6
8
L
Hercules
TheDonDon95
Hercules
4
3
1
1.5
W
Anubis
ThiccboiT
Anubis
4
2
5
3.25
L
Janus
Vezokma
Janus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,782
Damage
36,005
45,771
Taken
45,707
38,767
Mitigated
22,884
19,113
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dafuzzybear
Izanami
13,190
6,122
0
2,729
15,291
7,552
897
6,184
8,390
0
61,674
L
Nemesis
EmilDivonn
Nemesis
7,014
2,083
0
2,402
14,956
5,029
0
6,739
8,217
41
15,250
W
11,312
4,273
1,694
9,657
19,030
23,575
75
7,558
10,451
0
21,025
L
Hercules
TheDonDon95
Hercules
9,959
2,776
0
5,811
21,194
15,338
0
5,971
15,223
87
27,106
W
Anubis
ThiccboiT
Anubis
15,280
433
0
5,033
11,450
7,640
982
4,532
6,501
53,551
0
L
Janus
Vezokma
Janus
19,032
1,226
0
2,208
9,557
2,517
0
2,839
6,718
45,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,260
Gold Earned
28,233
195
Minions Killed
139
9
Camps Cleared
3
828,558
Distance Traveled
843,738
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,076
672
96
6
6
253,541
2
L
Nemesis
8,920
595
15
1
2
283,163
5
W
Horus
12,345
823
22
1
0
317,828
1
L
Hercules
9,972
665
42
3
1
292,826
0
W
Anubis
10,839
723
77
5
3
257,189
8
L
Janus
9,341
623
82
5
0
267,749
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role