Player Matchup

Cu Chulainn
Cu Chulainn
Platinum III
OG JRAZ
Cu Chulainn
Platinum III
Level 160
God Stats
16W - 7L
1,681 SR
Queue Stats
37W - 25L
2,007 MMR
Party 1
Merlin
Merlin
Platinum IV
Ramos19-411142
Merlin
Platinum IV
Level 127
God Stats
10W - 6L
1,655 SR
Queue Stats
413W - 395L
1,823 MMR
Solo
Khepri
Khepri
Platinum III
Upinyamamas
Khepri
Platinum III
Level 120
God Stats
1W - 2L
1,348 SR
Queue Stats
243W - 236L
1,830 MMR
Solo
Thor
Thor
Gold II
WoolenPaladin44
Thor
Gold II
Level 75
God Stats
2W - 1L
1,590 SR
Queue Stats
23W - 17L
1,697 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
yktv et
Xbalanque
Platinum III
Level 122
God Stats
3W - 0L
1,786 SR
Queue Stats
116W - 101L
1,875 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,612 SR
1,847 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,457 SR
1,848 MMR
Chaac
Chaac
Platinum II
A FaceIess Man
Chaac
Platinum II
Level 121
God Stats
4W - 6L
1,445 SR
Queue Stats
414W - 412L
1,857 MMR
Solo
Sylvanus
Sylvanus
Gold II
Jirahi
Sylvanus
Gold II
Level 106
God Stats
1W - 3L
1,585 SR
Queue Stats
19W - 15L
1,856 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
OMGNOOO
Heimdallr
Gold IV
Level 113
God Stats
1W - 3L
1,716 SR
Queue Stats
19W - 18L
1,765 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
TheCorpseCleaner
Ne Zha
Platinum III
Level 160
God Stats
2W - 7L
1,381 SR
Queue Stats
427W - 423L
1,870 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
kmenard0419
Zhong Kui
Platinum I
Level 130
God Stats
0W - 3L
1,158 SR
Queue Stats
224W - 213L
1,890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OG JRAZ
Cu Chulainn
19
8 / 1 / 10
13,718
624
21,695
18,118
22,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
5 / 5 / 4
12,051
548
11,373
12,485
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
17
1 / 0 / 14
12,317
560
6,723
16,916
23,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 2 / 8
13,646
620
10,297
20,387
10,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
yktv et
Xbalanque
20
5 / 1 / 2
13,892
631
13,648
15,455
7,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SkadiDanzaburouGuan YuLancelot

VS

Bans
ThothLokiAwilixCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 2
10,136
461
14,131
24,473
19,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Jirahi
Sylvanus
14
0 / 5 / 4
8,969
408
7,053
23,829
22,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
OMGNOOO
Heimdallr
8
0 / 4 / 0
6,876
313
4,642
8,434
2,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 3 / 4
10,758
489
7,468
17,349
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
kmenard0419
Zhong Kui
17
1 / 6 / 4
10,281
467
12,470
18,911
15,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
26
Kills
9
9
Deaths
27
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
L
Sylvanus
Jirahi
Sylvanus
0
5
4
0.4
W
Cu Chulainn
OG JRAZ
Cu Chulainn
8
1
10
13
L
Heimdallr
OMGNOOO
Heimdallr
0
4
0
0
W
5
5
4
1.4
L
4
3
4
2
W
Khepri
1
0
14
8
W
7
2
8
5.5
L
Zhong Kui
kmenard0419
Zhong Kui
1
6
4
0.5
W
Xbalanque
yktv et
Xbalanque
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,736
Damage
45,764
83,361
Taken
92,996
72,048
Mitigated
68,798
35,030
Healing
28,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,131
2,643
0
5,686
24,473
19,837
0
3,530
19,826
181
67,448
L
Sylvanus
Jirahi
Sylvanus
7,053
1,831
1,739
5,774
23,829
22,791
472
5,848
17,628
38,403
0
W
Cu Chulainn
OG JRAZ
Cu Chulainn
21,695
5,342
0
10,215
18,118
22,161
1,529
3,487
14,631
323
99,947
L
Heimdallr
OMGNOOO
Heimdallr
4,642
2,889
0
1,677
8,434
2,968
0
661
7,773
0
30,702
W
11,373
1,036
0
2,574
12,485
7,374
1,677
4,536
7,949
95,744
0
L
7,468
1,630
0
9,057
17,349
8,148
0
1,131
16,096
0
94,964
W
Khepri
6,723
1,096
653
6,245
16,916
23,796
478
4,062
12,854
35,460
8,975
W
10,297
3,040
0
9,444
20,387
10,944
6,508
4,959
15,428
0
119,694
L
Zhong Kui
kmenard0419
Zhong Kui
12,470
360
0
5,010
18,911
15,054
90
6,371
12,492
79,905
0
W
Xbalanque
yktv et
Xbalanque
13,648
8,291
0
5,899
15,455
7,773
10,025
5,002
10,453
0
141,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,624
Gold Earned
47,020
752
Minions Killed
513
0
Camps Cleared
0
2,047,274
Distance Traveled
1,784,416
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,136
461
105
5
0
436,398
2
L
Sylvanus
8,969
408
59
3
0
374,957
5
W
Cu Chulainn
13,718
624
160
7
0
447,097
3
L
Heimdallr
6,876
313
58
3
0
163,856
3
W
Merlin
12,051
548
132
6
0
362,225
3
L
Ne Zha
10,758
489
142
6
0
438,004
6
W
Khepri
12,317
560
58
3
0
425,699
5
W
Thor
13,646
620
179
8
0
397,979
0
L
Zhong Kui
10,281
467
149
7
0
371,201
1
W
Xbalanque
13,892
631
223
10
0
414,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role