Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum V
EviL Spudy
Ah Muzen Cab
Platinum V
Level 118
God Stats
13W - 6L
1,794 SR
Queue Stats
28W - 28L
1,943 MMR
Party 1
Ymir
Ymir
Gold IV
I ASTERISM l
Ymir
Gold IV
Level 67
God Stats
7W - 9L
1,603 SR
Queue Stats
16W - 18L
1,533 MMR
Party 1
Tyr
Tyr
Platinum IV
Rlyeh Calls
Tyr
Platinum IV
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
36W - 42L
1,917 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 104
1,632 SR
1,798 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 67
1,633 SR
1,718 MMR
Cabrakan
Cabrakan
Platinum V
GotTheBiscuitv2
Cabrakan
Platinum V
Level 36
God Stats
1W - 1L
1,825 SR
Queue Stats
30W - 20L
1,831 MMR
Party 2
Zeus
Zeus
Gold I
NuwduL
Zeus
Gold I
Level 129
God Stats
2W - 1L
1,826 SR
Queue Stats
78W - 64L
1,780 MMR
Party 2
Odin
Odin
Gold V
RevisitedGenie7
Odin
Gold V
Level 35
God Stats
1W - 4L
1,248 SR
Queue Stats
17W - 12L
1,544 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EviL Spudy
Ah Muzen Cab
16
3 / 5 / 3
11,459
637
14,464
15,579
7,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 3
11,856
659
4,880
18,349
30,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 3 / 4
10,282
571
11,161
28,552
17,860
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
PersephoneAchillesBaron SamediAtlasHorus

VS

Bans
ShivaMulanGebVamanaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
2 / 0 / 9
13,120
729
12,129
14,809
26,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zeus
NuwduL
Zeus
18
4 / 3 / 7
12,511
695
28,026
6,833
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 3 / 6
12,455
692
15,514
17,084
21,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
11
11
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
EviL Spudy
Ah Muzen Cab
3
5
3
0.9
W
Cabrakan
2
0
9
6.5
L
2
3
3
1.17
W
Zeus
NuwduL
Zeus
4
3
7
2.5
W
5
3
6
2.67
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,505
Damage
55,669
62,480
Taken
38,726
55,912
Mitigated
51,170
9,616
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
EviL Spudy
Ah Muzen Cab
14,464
5,320
0
3,373
15,579
7,419
0
7,504
8,075
0
80,637
W
Cabrakan
12,129
1,119
0
5,866
14,809
26,192
444
3,075
11,734
23,918
0
L
4,880
529
0
2,294
18,349
30,633
0
11,555
6,794
11,343
0
W
Zeus
NuwduL
Zeus
28,026
2,109
0
656
6,833
3,599
1,354
88
6,745
86,675
0
W
15,514
3,496
0
560
17,084
21,379
859
2,141
14,943
57
49,481
L
11,161
1,884
0
3,949
28,552
17,860
0
21,359
7,193
0
28,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
38,086
191
Minions Killed
253
6
Camps Cleared
11
956,110
Distance Traveled
949,441
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,459
637
140
8
3
304,635
1
W
Cabrakan
13,120
729
32
2
3
318,728
4
L
Ymir
11,856
659
23
1
1
278,717
1
W
Zeus
12,511
695
148
8
5
285,711
2
W
Odin
12,455
692
73
4
3
345,002
3
L
Tyr
10,282
571
28
2
2
372,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role