Player Matchup

Skadi
Skadi
CieWolf
Skadi
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 145L
1,581 Elo+
Solo
Sylvanus
Sylvanus
R0bbie118118
Sylvanus
Level 129
God Stats
2W - 1L
1,598 SR
Queue Stats
40W - 26L
1,641 Elo+
Party 1
Ishtar
Ishtar
ShadowWolfe1000
Ishtar
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 58L
1,604 Elo+
Party 1
Vulcan
Vulcan
keysersoze1066
Vulcan
Level 114
God Stats
112W - 88L
1,684 SR
Queue Stats
285W - 297L
1,585 Elo+
Solo
Tyr
Tyr
ravenmurderer
Tyr
Level 160
God Stats
4W - 6L
1,105 SR
Queue Stats
395W - 416L
1,536 Elo+
Solo
Team Averages
Level 140
1,478 SR
1,589 Elo+

VS

Team Averages
Level 123
1,397 SR
1,543 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BUCKEYE614
Ishtar
Level 119
God Stats
5W - 10L
1,488 SR
Queue Stats
222W - 222L
1,567 Elo+
Solo
Chang'e
Chang'e
DershBag
Chang'e
Level 127
God Stats
1W - 9L
1,213 SR
Queue Stats
602W - 586L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
Lēon
Baron Samedi
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
242W - 256L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CieWolf
Skadi
15
5 / 1 / 4
9,141
609
10,282
12,696
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
R0bbie118118
Sylvanus
12
1 / 3 / 10
8,174
545
4,941
13,574
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 5
7,714
514
5,523
11,113
3,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 8
8,860
591
15,414
8,756
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 4
9,454
630
8,273
11,489
9,861
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 4 / 1
7,730
515
4,986
13,556
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
 
Fenrir
9
1 / 5 / 6
6,976
465
7,311
20,871
19,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
BUCKEYE614
Ishtar
16
6 / 1 / 3
9,735
649
10,722
9,596
4,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
DershBag
Chang'e
12
2 / 2 / 4
7,522
501
9,394
13,042
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Lēon
Baron Samedi
8
1 / 3 / 0
6,014
401
3,433
5,837
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
15
Kills
11
11
Deaths
15
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
1
0.38
L
Fenrir
 
Fenrir
1
5
6
0.8
L
Ishtar
BUCKEYE614
Ishtar
6
1
3
7.5
W
Skadi
CieWolf
Skadi
5
1
4
7
L
Chang'e
DershBag
Chang'e
2
2
4
2
L
Baron Samedi
Lēon
Baron Samedi
1
3
0
0.33
W
Sylvanus
R0bbie118118
Sylvanus
1
3
10
2
W
1
5
5
0.7
W
4
2
8
4
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,433
Damage
35,846
57,628
Taken
62,902
33,795
Mitigated
37,180
13,681
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,986
876
0
1,370
13,556
5,698
0
2,280
11,276
0
63,513
L
Fenrir
 
Fenrir
7,311
2,243
0
4,244
20,871
19,218
0
7,876
12,995
0
18,496
L
Ishtar
BUCKEYE614
Ishtar
10,722
5,564
0
2,937
9,596
4,306
528
1,779
7,817
0
90,402
W
Skadi
CieWolf
Skadi
10,282
5,012
0
1,771
12,696
4,826
1,944
2,114
10,582
0
75,133
L
Chang'e
DershBag
Chang'e
9,394
616
1,304
4,799
13,042
5,464
51
7,119
5,923
63,815
0
L
Baron Samedi
Lēon
Baron Samedi
3,433
530
484
1,735
5,837
2,494
0
1,301
4,536
23,137
0
W
Sylvanus
R0bbie118118
Sylvanus
4,941
1,546
2,848
3,905
13,574
11,331
497
3,030
10,544
18,428
0
W
5,523
3,601
0
1,168
11,113
3,863
856
657
10,456
0
37,632
W
15,414
5,941
0
605
8,756
3,914
885
3,444
5,312
69,305
0
W
8,273
973
0
3,384
11,489
9,861
203
3,684
7,805
0
65,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,343
Gold Earned
37,977
422
Minions Killed
461
0
Camps Cleared
0
1,477,889
Distance Traveled
1,314,598
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,730
515
117
8
0
269,969
2
L
Fenrir
6,976
465
13
1
0
293,704
6
L
Ishtar
9,735
649
166
11
0
302,127
6
W
Skadi
9,141
609
102
7
0
297,826
4
L
Chang'e
7,522
501
123
8
0
294,535
7
L
Baron Samedi
6,014
401
42
3
0
154,263
0
W
Sylvanus
8,174
545
28
2
0
262,471
1
W
Ishtar
7,714
514
62
4
0
277,532
2
W
Vulcan
8,860
591
106
7
0
330,321
0
W
Tyr
9,454
630
124
8
0
309,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role