Player Matchup

Xbalanque
Xbalanque
Silver V
ACCRB
Xbalanque
Silver V
Level 159
God Stats
6W - 3L
1,807 SR
Queue Stats
47W - 37L
1,275 MMR
Solo
Chang'e
Chang'e
Silver I
Kekk5
Chang'e
Silver I
Level 148
God Stats
14W - 10L
1,540 SR
Queue Stats
708W - 726L
1,195 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Quakedan
Cernunnos
Gold IV
Level 126
God Stats
19W - 21L
1,514 SR
Queue Stats
152W - 170L
1,235 MMR
Solo
King Arthur
King Arthur
Silver I
SAMAVD
King Arthur
Silver I
Level 107
God Stats
103W - 107L
1,509 SR
Queue Stats
469W - 481L
1,147 MMR
Solo
Ymir
Ymir
Silver I
darkJwarrior
Ymir
Silver I
Level 104
God Stats
16W - 3L
1,984 SR
Queue Stats
451W - 439L
1,133 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,671 SR
1,197 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,461 SR
1,401 MMR
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
 
Janus
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
IITufanII
Susano
Gold IV
Level 104
God Stats
15W - 21L
1,410 SR
Queue Stats
695W - 702L
1,272 MMR
Solo
Sylvanus
Sylvanus
Gold V
Icouldbeyourmomi
Sylvanus
Gold V
Level 146
God Stats
3W - 5L
1,394 SR
Queue Stats
231W - 237L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ACCRB
Xbalanque
20
6 / 4 / 3
13,623
568
14,321
23,066
10,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Kekk5
Chang'e
20
5 / 3 / 11
13,707
571
17,285
18,856
8,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Quakedan
Cernunnos
20
8 / 3 / 8
13,752
573
19,041
22,452
10,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SAMAVD
King Arthur
20
9 / 3 / 9
15,093
629
22,179
26,965
36,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 0 / 9
12,539
522
4,570
20,162
27,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
IzanamiAh Muzen CabMulan

VS

Bans
NemesisCthulhuAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
5 / 5 / 0
13,419
559
14,920
16,898
7,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
 
Janus
17
5 / 7 / 0
11,418
476
11,082
16,656
7,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
 
Erlang Shen
16
3 / 7 / 0
11,283
470
13,417
27,955
24,557
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
IITufanII
Susano
18
0 / 6 / 5
11,216
467
9,883
21,534
10,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 6 / 2
9,232
385
8,664
23,428
27,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
31
Kills
13
13
Deaths
31
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
5
0
1
L
Janus
 
Janus
5
7
0
0.71
L
Erlang Shen
 
Erlang Shen
3
7
0
0.43
W
Xbalanque
ACCRB
Xbalanque
6
4
3
1.88
L
Susano
IITufanII
Susano
0
6
5
0.42
L
0
6
2
0.17
W
Chang'e
Kekk5
Chang'e
5
3
11
3.5
W
Cernunnos
Quakedan
Cernunnos
8
3
8
4
W
King Arthur
SAMAVD
King Arthur
9
3
9
4.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,396
Damage
57,966
111,501
Taken
106,471
94,305
Mitigated
77,017
43,587
Healing
22,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
14,920
3,861
0
915
16,898
7,833
4,290
3,641
13,163
0
125,290
L
Janus
 
Janus
11,082
596
0
1,688
16,656
7,123
90
8,888
7,480
83,980
0
L
Erlang Shen
 
Erlang Shen
13,417
6,858
0
8,144
27,955
24,557
0
1,089
26,838
0
83,947
W
Xbalanque
ACCRB
Xbalanque
14,321
6,451
0
9,402
23,066
10,495
5,361
1,468
21,556
0
143,082
L
Susano
IITufanII
Susano
9,883
1,362
0
5,214
21,534
10,400
0
2,451
18,911
0
86,432
L
8,664
2,262
1,483
5,230
23,428
27,104
0
5,551
17,716
45,490
17,013
W
Chang'e
Kekk5
Chang'e
17,285
2,723
5,776
9,696
18,856
8,766
458
8,110
10,372
94,653
0
W
Cernunnos
Quakedan
Cernunnos
19,041
7,565
0
8,596
22,452
10,779
5,171
3,260
18,338
0
142,571
W
King Arthur
SAMAVD
King Arthur
22,179
3,992
0
3,933
26,965
36,400
73
2,620
24,257
577
113,095
W
4,570
1,720
0
6,184
20,162
27,865
390
3,172
16,902
36,790
3,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,714
Gold Earned
56,568
718
Minions Killed
727
0
Camps Cleared
0
2,263,565
Distance Traveled
2,107,427
35
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,419
559
186
8
0
458,978
9
L
Janus
11,418
476
167
7
0
451,092
8
L
Erlang Shen
11,283
470
139
6
0
362,645
7
W
Xbalanque
13,623
568
178
7
0
418,378
10
L
Susano
11,216
467
130
5
0
423,438
6
L
Sylvanus
9,232
385
105
4
0
411,274
12
W
Chang'e
13,707
571
166
7
0
470,514
5
W
Cernunnos
13,752
573
149
6
0
442,094
6
W
King Arthur
15,093
629
177
7
0
462,097
7
W
Ymir
12,539
522
48
2
0
470,482
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role