Player Matchup

Kumbhakarna
Kumbhakarna
Andrey0134
Kumbhakarna
Level 20
God Stats
12W - 16L
1,402 SR
Queue Stats
21W - 38L
1,204 Elo+
Party 1
Yu Huang
Yu Huang
Ekstra_26
Yu Huang
Level 65
God Stats
25W - 23L
1,564 SR
Queue Stats
67W - 110L
1,276 Elo+
Party 1
Fenrir
Fenrir
MarineMan44
Fenrir
Level 82
God Stats
1W - 2L
1,405 SR
Queue Stats
46W - 44L
1,398 Elo+
Solo
Team Averages
Level 56
1,457 SR
1,293 Elo+

VS

Team Averages
Level 79
1,393 SR
1,244 Elo+
Neith
Neith
Dumeck 925
Neith
Level 88
God Stats
2W - 5L
1,285 SR
Queue Stats
50W - 100L
1,229 Elo+
Solo
Nemesis
Nemesis
Kxrdi_AK
Nemesis
Level 44
God Stats
7W - 6L
1,487 SR
Queue Stats
32W - 39L
1,308 Elo+
Solo
Nu Wa
Nu Wa
SpikeSpeigel905
Nu Wa
Level 105
God Stats
1W - 2L
1,406 SR
Queue Stats
69W - 118L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Andrey0134
Kumbhakarna
15
3 / 3 / 1
10,600
624
6,644
15,642
21,094
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
Ekstra_26
Yu Huang
17
3 / 2 / 2
11,557
680
15,348
12,992
7,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
0 / 3 / 4
10,382
611
5,802
19,248
18,988
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
6 / 2 / 2
13,184
776
14,885
15,853
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Kxrdi_AK
Nemesis
16
2 / 1 / 4
11,250
662
7,869
13,140
6,104
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
0 / 3 / 8
11,109
653
15,873
10,936
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
8
8
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Andrey0134
Kumbhakarna
3
3
1
1.17
W
Neith
6
2
2
3.5
L
Yu Huang
Ekstra_26
Yu Huang
3
2
2
2
W
Nemesis
Kxrdi_AK
Nemesis
2
1
4
4
L
Fenrir
0
3
4
0.67
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,794
Damage
38,627
47,882
Taken
39,929
47,238
Mitigated
18,526
4,648
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Andrey0134
Kumbhakarna
6,644
0
0
1,000
15,642
21,094
0
4,099
11,543
25,571
0
W
Neith
14,885
6,549
143
6,260
15,853
7,892
2,091
10,411
5,442
0
69,791
L
Yu Huang
Ekstra_26
Yu Huang
15,348
962
0
1,888
12,992
7,156
0
4,473
8,519
65,472
0
W
Nemesis
Kxrdi_AK
Nemesis
7,869
4,741
0
3,294
13,140
6,104
110
7,642
5,498
0
37,257
L
Fenrir
5,802
1,079
0
1,760
19,248
18,988
0
7,932
11,316
0
22,061
W
15,873
7,775
0
1,363
10,936
4,530
388
4,958
5,978
44,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
35,543
164
Minions Killed
195
3
Camps Cleared
10
914,683
Distance Traveled
884,662
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,600
624
41
2
1
326,647
5
W
Neith
13,184
776
94
6
6
272,030
1
L
Yu Huang
11,557
680
98
6
1
297,696
4
W
Nemesis
11,250
662
49
3
2
330,376
3
L
Fenrir
10,382
611
25
1
1
290,340
4
W
Nu Wa
11,109
653
52
3
2
282,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role