Player Matchup

Ne Zha
Ne Zha
CHEROKEE JONES
Ne Zha
Level 96
God Stats
23W - 30L
1,448 SR
Queue Stats
186W - 209L
1,396 Elo+
Solo
Cupid
Cupid
Smaytelol
Cupid
Level 55
God Stats
21W - 24L
1,491 SR
Queue Stats
155W - 185L
1,308 Elo+
Solo
Hun Batz
Hun Batz
TM_Nesquik
Hun Batz
Level 116
God Stats
1W - 1L
1,587 SR
Queue Stats
193W - 216L
1,345 Elo+
Party 2
Athena
Athena
Tonibownie
Athena
Level 88
God Stats
6W - 7L
1,497 SR
Queue Stats
74W - 82L
1,388 Elo+
Solo
Chang'e
Chang'e
xXTschecoXx
Chang'e
Level 66
God Stats
0W - 1L
1,839 SR
Queue Stats
149W - 207L
1,342 Elo+
Party 2
Team Averages
Level 84
1,572 SR
1,356 Elo+

VS

Team Averages
Level 103
1,511 SR
1,474 Elo+
Ganesha
Ganesha
 
Ganesha
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
EricEric-_-76
Zeus
Level 63
God Stats
1W - 0L
1,715 SR
Queue Stats
41W - 42L
1,377 Elo+
Solo
Thanatos
Thanatos
Game-Hunter-34
Thanatos
Level 120
God Stats
6W - 5L
1,536 SR
Queue Stats
200W - 193L
1,541 Elo+
Party 1
Osiris
Osiris
LaBringue221
Osiris
Level 126
God Stats
4W - 8L
1,366 SR
Queue Stats
123W - 125L
1,437 Elo+
Party 1
Artemis
Artemis
Sky_Zophrene_
Artemis
Level 127
God Stats
2W - 2L
1,437 SR
Queue Stats
101W - 90L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,378
538
3,662
9,656
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Smaytelol
Cupid
8
0 / 3 / 2
4,981
498
4,834
7,651
2,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
TM_Nesquik
Hun Batz
10
1 / 1 / 0
6,083
608
5,021
7,584
3,140
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Tonibownie
Athena
8
1 / 2 / 1
5,239
524
3,026
9,892
5,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
xXTschecoXx
Chang'e
8
0 / 3 / 2
4,697
470
2,857
8,213
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 6
6,072
607
3,841
6,785
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 2 / 5
5,643
564
3,794
5,449
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
12
7 / 0 / 4
6,962
696
7,634
6,817
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
11
1 / 1 / 1
6,502
650
4,842
9,336
7,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
12
6 / 0 / 0
6,943
694
6,968
4,626
1,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
14
14
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
6
3
L
2
5
1
0.5
W
0
2
5
1.25
W
Thanatos
7
0
4
9
W
Osiris
1
1
1
1.5
W
Artemis
6
0
0
6
L
Cupid
Smaytelol
Cupid
0
3
2
0.33
L
Hun Batz
TM_Nesquik
Hun Batz
1
1
0
1
L
Athena
Tonibownie
Athena
1
2
1
0.75
L
Chang'e
xXTschecoXx
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,400
Damage
27,079
42,996
Taken
33,013
16,346
Mitigated
17,903
11,527
Healing
18,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,841
310
0
2,789
6,785
3,704
0
2,209
4,576
22,530
0
L
3,662
1,714
0
2,980
9,656
3,033
0
1,117
8,539
0
26,217
W
3,794
809
0
250
5,449
1,790
0
1,711
3,738
32,245
0
W
Thanatos
7,634
2,395
0
9,465
6,817
3,118
0
1,240
5,577
0
48,976
W
Osiris
4,842
2,392
0
5,083
9,336
7,607
0
286
9,050
0
44,768
W
Artemis
6,968
3,578
0
1,302
4,626
1,684
877
437
4,189
0
52,696
L
Cupid
Smaytelol
Cupid
4,834
2,441
492
2,205
7,651
2,042
0
1,344
6,307
0
32,801
L
Hun Batz
TM_Nesquik
Hun Batz
5,021
1,467
0
2,362
7,584
3,140
0
0
7,584
0
41,539
L
Athena
Tonibownie
Athena
3,026
960
0
1,305
9,892
5,702
0
1,714
8,178
17,318
0
L
Chang'e
xXTschecoXx
Chang'e
2,857
214
302
1,881
8,213
2,429
0
3,460
4,753
20,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,378
Gold Earned
32,122
254
Minions Killed
375
0
Camps Cleared
0
1,028,498
Distance Traveled
1,052,644
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,072
607
13
1
0
221,376
3
L
Ne Zha
5,378
538
54
5
0
205,191
0
W
Zeus
5,643
564
67
7
0
171,705
0
W
Thanatos
6,962
696
90
9
0
239,289
2
W
Osiris
6,502
650
97
10
0
219,309
2
W
Artemis
6,943
694
108
11
0
200,965
3
L
Cupid
4,981
498
51
5
0
192,359
0
L
Hun Batz
6,083
608
88
9
0
212,839
3
L
Athena
5,239
524
30
3
0
229,994
3
L
Chang'e
4,697
470
31
3
0
188,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role