Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Gonzo5982
Agni
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 27L
1,063 Elo+
Solo
Chernobog
Chernobog
SamElt
Chernobog
Level 108
God Stats
8W - 8L
1,508 SR
Queue Stats
223W - 206L
1,504 Elo+
Solo
Athena
Athena
Zwaffelzombie
Athena
Level 89
God Stats
275W - 290L
1,384 SR
Queue Stats
370W - 413L
1,333 Elo+
Solo
Sol
Sol
dirtydee85
Sol
Level 134
God Stats
57W - 60L
1,515 SR
Queue Stats
93W - 113L
1,442 Elo+
Solo
Team Averages
Level 102
1,481 SR
1,368 Elo+

VS

Team Averages
Level 100
1,476 SR
1,447 Elo+
Nu Wa
Nu Wa
FynnFinsta44
Nu Wa
Level 126
God Stats
15W - 13L
1,541 SR
Queue Stats
196W - 202L
1,424 Elo+
Solo
Cupid
Cupid
RAGINGxCODER
Cupid
Level 59
God Stats
6W - 6L
1,494 SR
Queue Stats
110W - 137L
1,389 Elo+
Solo
Loki
Loki
RickySpanish677
Loki
Level 128
God Stats
25W - 36L
1,402 SR
Queue Stats
413W - 390L
1,548 Elo+
Solo
Ymir
Ymir
SeveenDz
Ymir
Level 129
God Stats
7W - 5L
1,589 SR
Queue Stats
191W - 189L
1,486 Elo+
Solo
Ravana
Ravana
Xz0nderX 538
Ravana
Level 59
God Stats
4W - 7L
1,356 SR
Queue Stats
123W - 124L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
0 / 0 / 0
3,437
687
1,394
4,538
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
4
0 / 0 / 0
2,945
589
701
1,825
556
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
SamElt
Chernobog
5
1 / 2 / 0
3,344
669
1,962
3,441
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 1 / 1
3,447
689
1,311
4,591
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,800
760
2,001
3,440
812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,672
734
2,195
1,416
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 1 / 1
3,588
718
2,847
2,752
774
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,480
696
1,388
3,866
1,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
5
1 / 0 / 2
4,018
804
2,256
3,532
1,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
4
0 / 0 / 0
3,112
622
1,278
2,697
785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
1
0
0
1
L
Agni
0
0
0
0
W
1
1
1
1.5
W
0
1
0
0
L
Chernobog
SamElt
Chernobog
1
2
0
0.5
W
Ymir
1
0
2
2
W
Ravana
0
0
0
0
L
0
1
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,369
Damage
9,964
17,835
Taken
14,263
5,572
Mitigated
4,884
5,763
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,394
344
0
870
4,538
1,441
0
564
3,974
0
16,085
W
2,195
275
0
551
1,416
362
0
427
989
17,685
0
L
Agni
701
158
0
289
1,825
556
0
822
1,003
8,301
0
W
2,847
1,851
206
1,065
2,752
774
0
746
2,006
0
17,273
W
1,388
251
0
1,250
3,866
1,295
0
1,919
1,947
0
15,106
L
Chernobog
SamElt
Chernobog
1,962
1,104
0
1,036
3,441
822
0
1,073
2,368
0
13,025
W
Ymir
2,256
1,013
125
1,709
3,532
1,668
0
565
2,967
9,255
2,749
W
Ravana
1,278
500
0
1,298
2,697
785
0
356
2,341
0
9,893
L
1,311
614
0
1,180
4,591
1,941
0
1,399
3,192
8,494
0
L
2,001
891
0
2,388
3,440
812
304
174
3,266
19,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,973
Gold Earned
17,870
116
Minions Killed
124
0
Camps Cleared
0
498,887
Distance Traveled
544,500
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,437
687
34
7
0
123,596
0
W
Nu Wa
3,672
734
22
4
0
100,542
1
L
Agni
2,945
589
12
2
0
65,396
1
W
Cupid
3,588
718
25
5
0
102,231
1
W
Loki
3,480
696
22
4
0
128,513
1
L
Chernobog
3,344
669
19
4
0
97,455
1
W
Ymir
4,018
804
27
5
0
102,337
3
W
Ravana
3,112
622
28
6
0
110,877
0
L
Athena
3,447
689
17
3
0
108,559
2
L
Sol
3,800
760
34
7
0
103,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role