Player Matchup

Chaac
Chaac
 
Chaac
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Drizzzzit
Freya
Level 84
God Stats
5W - 6L
1,569 SR
Queue Stats
191W - 183L
1,551 Elo+
Solo
Ra
Ra
SirNatesman
Ra
Level 73
God Stats
0W - 4L
1,500 SR
Queue Stats
168W - 156L
1,533 Elo+
Solo
Hercules
Hercules
SmoothEggshells
Hercules
Level 157
God Stats
2W - 5L
1,506 SR
Queue Stats
96W - 84L
1,511 Elo+
Solo
Ravana
Ravana
Waruko
Ravana
Level 145
God Stats
2W - 6L
1,342 SR
Queue Stats
37W - 42L
1,461 Elo+
Solo
Team Averages
Level 100
1,484 SR
1,511 Elo+

VS

Team Averages
Level 108
1,501 SR
1,557 Elo+
Sun Wukong
Sun Wukong
GetFarquaaded
Sun Wukong
Level 147
God Stats
6W - 4L
1,597 SR
Queue Stats
226W - 199L
1,593 Elo+
Party 2
Artio
Artio
Krækēn
Artio
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 133L
1,529 Elo+
Party 1
Eset
Eset
XtrmerV2
Eset
Level 145
God Stats
2W - 1L
1,196 SR
Queue Stats
220W - 232L
1,532 Elo+
Solo
Danzaburou
Danzaburou
sinperlego
Danzaburou
Level 105
God Stats
19W - 17L
1,465 SR
Queue Stats
107W - 111L
1,516 Elo+
Party 1
Arachne
Arachne
tooskittery4u
Arachne
Level 24
God Stats
9W - 4L
1,749 SR
Queue Stats
42W - 31L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 5 / 6
7,959
468
10,735
19,144
19,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Drizzzzit
Freya
14
8 / 5 / 2
8,798
518
13,181
18,794
8,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 4
8,350
491
8,620
12,186
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
14
1 / 6 / 0
8,359
492
10,059
18,586
16,435
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
Waruko
Ravana
13
0 / 4 / 2
7,218
425
4,571
12,717
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GetFarquaaded
Sun Wukong
18
7 / 0 / 3
11,808
695
19,975
19,540
17,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
Krækēn
Artio
12
2 / 5 / 10
7,603
447
5,310
15,073
12,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
16
4 / 2 / 4
9,681
569
9,074
9,644
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
sinperlego
Danzaburou
13
1 / 5 / 6
8,310
489
9,756
14,401
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
17
11 / 0 / 7
10,727
631
15,233
18,369
10,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
12
Kills
25
25
Deaths
12
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
6
1.2
L
Freya
Drizzzzit
Freya
8
5
2
1.8
W
Sun Wukong
GetFarquaaded
Sun Wukong
7
0
3
8.5
W
Artio
Krækēn
Artio
2
5
10
1.4
L
0
5
4
0.4
L
Hercules
1
6
0
0.17
L
Ravana
Waruko
Ravana
0
4
2
0.25
W
Eset
4
2
4
3
W
Danzaburou
sinperlego
Danzaburou
1
5
6
0.8
W
Arachne
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,166
Damage
59,348
81,427
Taken
77,027
53,978
Mitigated
50,300
22,561
Healing
34,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,735
1,569
0
3,209
19,144
19,781
13
2,696
16,448
3,608
44,944
L
Freya
Drizzzzit
Freya
13,181
4,599
0
9,194
18,794
8,054
22
3,321
15,473
64,981
0
W
Sun Wukong
GetFarquaaded
Sun Wukong
19,975
5,023
0
12,215
19,540
17,032
190
403
19,137
0
115,660
W
Artio
Krækēn
Artio
5,310
1,129
1,374
3,778
15,073
12,732
0
6,798
8,275
23,950
0
L
8,620
894
253
2,761
12,186
4,435
0
6,092
6,094
81,875
0
L
Hercules
10,059
4,279
0
3,199
18,586
16,435
0
0
18,586
0
68,559
L
Ravana
Waruko
Ravana
4,571
1,472
0
3,945
12,717
5,273
0
2,275
10,442
0
51,456
W
Eset
9,074
725
498
1,861
9,644
4,448
700
5,538
4,106
79,872
0
W
Danzaburou
sinperlego
Danzaburou
9,756
4,784
293
5,779
14,401
5,926
1,784
5,673
8,728
0
62,232
W
Arachne
15,233
8,314
0
8,721
18,369
10,162
434
4,679
13,690
0
92,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,684
Gold Earned
48,129
523
Minions Killed
588
0
Camps Cleared
0
1,540,428
Distance Traveled
1,683,381
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,959
468
54
3
0
308,225
2
L
Freya
8,798
518
96
6
0
281,726
3
W
Sun Wukong
11,808
695
206
12
0
360,550
4
W
Artio
7,603
447
29
2
0
313,610
0
L
Ra
8,350
491
144
8
0
321,394
5
L
Hercules
8,359
492
125
7
0
286,473
5
L
Ravana
7,218
425
104
6
0
342,610
1
W
Eset
9,681
569
139
8
0
320,887
4
W
Danzaburou
8,310
489
91
5
0
279,930
5
W
Arachne
10,727
631
123
7
0
408,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role