Player Matchup

Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Borial
Rama
Level 46
God Stats
0W - 1L
1,775 SR
Queue Stats
11W - 15L
1,756 Elo+
Solo
Anubis
Anubis
IAmGongaga
Anubis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,425 Elo+
Party 2
Hel
Hel
UhTrain
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,370 Elo+
Party 2
Team Averages
Level 79
1,555 SR
1,510 Elo+

VS

Team Averages
Level 41
1,562 SR
1,442 Elo+
Aphrodite
Aphrodite
BOEHKOMATb
Aphrodite
Level 16
God Stats
1W - 4L
1,244 SR
Queue Stats
15W - 19L
1,354 Elo+
Party 1
Persephone
Persephone
BigBoyRem
Persephone
Level 68
God Stats
4W - 1L
1,617 SR
Queue Stats
286W - 286L
1,505 Elo+
Party 3
Awilix
Awilix
DotheLokikoki
Awilix
Level 49
God Stats
65W - 41L
1,582 SR
Queue Stats
263W - 249L
1,510 Elo+
Party 3
Cupid
Cupid
Infernati0n
Cupid
Level 38
God Stats
2W - 1L
1,689 SR
Queue Stats
15W - 19L
1,354 Elo+
Party 1
Mulan
Mulan
ZeroDmgChallenge
Mulan
Level 33
God Stats
2W - 1L
1,679 SR
Queue Stats
112W - 119L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
4 / 3 / 4
8,117
541
6,741
19,003
21,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
 
Hun Batz
13
2 / 4 / 3
7,693
513
7,427
15,302
9,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Rama
Borial
Rama
12
2 / 3 / 1
6,971
465
12,013
13,729
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
IAmGongaga
Anubis
12
0 / 5 / 0
7,121
475
4,810
9,569
4,982
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
13
1 / 4 / 4
7,331
489
8,929
13,631
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BOEHKOMATb
Aphrodite
13
2 / 2 / 5
8,243
550
4,816
14,625
14,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
BigBoyRem
Persephone
13
2 / 2 / 7
8,712
581
10,922
8,864
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 3 / 4
9,307
620
14,645
12,326
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 4
7,727
515
12,607
13,313
5,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 0 / 2
8,814
588
6,172
8,664
6,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
19
19
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
3
4
2
L
Hun Batz
 
Hun Batz
2
4
3
0.88
W
Aphrodite
BOEHKOMATb
Aphrodite
2
2
5
2.25
W
Persephone
BigBoyRem
Persephone
2
2
7
2.75
L
Rama
Borial
Rama
2
3
1
0.83
W
8
3
4
3.33
L
Anubis
IAmGongaga
Anubis
0
5
0
0
W
3
2
4
2.5
L
Hel
1
4
4
0.75
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,920
Damage
49,162
71,234
Taken
57,792
47,745
Mitigated
36,183
30,249
Healing
23,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,741
922
2,854
5,951
19,003
21,650
411
5,987
13,016
31,594
0
L
Hun Batz
 
Hun Batz
7,427
2,368
0
4,522
15,302
9,130
0
2,325
12,977
0
48,977
W
Aphrodite
BOEHKOMATb
Aphrodite
4,816
1,572
3,057
4,725
14,625
14,739
337
3,297
11,328
30,628
0
W
Persephone
BigBoyRem
Persephone
10,922
1,454
0
1,927
8,864
3,521
0
4,373
4,489
58,901
0
L
Rama
Borial
Rama
12,013
10,500
0
4,365
13,729
5,867
552
4,051
9,678
0
51,803
W
14,645
5,963
0
1,905
12,326
5,872
1,040
5,329
6,997
0
60,762
L
Anubis
IAmGongaga
Anubis
4,810
319
0
2,422
9,569
4,982
28
124
9,445
44,982
0
W
12,607
7,314
2,401
4,591
13,313
5,506
815
4,097
9,216
0
58,479
L
Hel
8,929
1,268
3,893
6,242
13,631
6,116
1,274
3,375
10,256
53,157
0
W
6,172
1,505
0
5,235
8,664
6,545
298
3,383
5,281
124
53,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,233
Gold Earned
42,803
341
Minions Killed
440
0
Camps Cleared
0
1,341,728
Distance Traveled
1,471,409
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,117
541
30
2
0
276,955
4
L
Hun Batz
7,693
513
93
6
0
340,555
5
W
Aphrodite
8,243
550
45
3
0
304,464
3
W
Persephone
8,712
581
107
7
0
288,774
3
L
Rama
6,971
465
74
5
0
264,476
1
W
Awilix
9,307
620
92
6
0
348,484
3
L
Anubis
7,121
475
71
5
0
177,969
0
W
Cupid
7,727
515
98
7
0
271,829
2
L
Hel
7,331
489
73
5
0
281,773
4
W
Mulan
8,814
588
98
7
0
257,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role