Player Matchup

Artemis
Artemis
Bundeskartellamt
Artemis
Level 150
God Stats
1W - 0L
1,848 SR
Queue Stats
19W - 11L
1,596 Elo+
Party 2
King Arthur
King Arthur
LeFalken3731
King Arthur
Level 158
God Stats
1W - 1L
1,495 SR
Queue Stats
45W - 46L
1,693 Elo+
Party 2
Ne Zha
Ne Zha
NeeYroN
Ne Zha
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 115L
1,585 Elo+
Solo
Ao Kuang
Ao Kuang
OntelMonke
Ao Kuang
Level 134
God Stats
1W - 0L
1,575 SR
Queue Stats
32W - 16L
1,685 Elo+
Party 2
Pele
Pele
XaserCronos
Pele
Level 122
God Stats
5W - 2L
1,775 SR
Queue Stats
239W - 255L
1,543 Elo+
Solo
Team Averages
Level 133
1,639 SR
1,620 Elo+

VS

Team Averages
Level 142
1,627 SR
1,513 Elo+
Discordia
Discordia
CeklaRepa
Discordia
Level 110
God Stats
8W - 3L
1,616 SR
Queue Stats
398W - 418L
1,484 Elo+
Solo
Khepri
Khepri
FastestTomcat75
Khepri
Level 155
God Stats
2W - 2L
1,614 SR
Queue Stats
109W - 95L
1,518 Elo+
Party 1
Baba Yaga
Baba Yaga
Shintokx83
Baba Yaga
Level 129
God Stats
6W - 5L
1,557 SR
Queue Stats
459W - 458L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Zelinai
Nu Wa
Level 158
God Stats
0W - 2L
1,610 SR
Queue Stats
66W - 56L
1,533 Elo+
Party 1
Fenrir
Fenrir
styax_
Fenrir
Level 157
God Stats
9W - 12L
1,740 SR
Queue Stats
688W - 696L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 19
12,470
693
22,281
22,482
9,510
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
LeFalken3731
King Arthur
18
1 / 4 / 14
12,498
694
9,979
21,373
30,857
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
NeeYroN
Ne Zha
20
5 / 5 / 19
13,280
738
24,573
27,010
14,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
OntelMonke
Ao Kuang
20
21 / 3 / 10
17,757
987
32,313
28,444
28,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 7 / 11
12,899
717
17,378
21,939
12,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CeklaRepa
Discordia
20
9 / 5 / 13
13,037
724
21,332
14,574
8,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 18
11,242
625
7,084
31,168
43,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Shintokx83
Baba Yaga
20
3 / 6 / 19
12,273
682
23,337
22,223
12,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
Zelinai
Nu Wa
20
9 / 8 / 10
14,339
797
28,995
18,509
9,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
styax_
Fenrir
18
4 / 10 / 13
11,604
645
14,000
27,134
36,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
101
35
Kills
28
28
Deaths
36
73
Assists
73
Player
Kills
Deaths
Assists
KDA
W
3
9
19
1.39
L
Discordia
CeklaRepa
Discordia
9
5
13
3.1
L
3
7
18
1.71
W
King Arthur
LeFalken3731
King Arthur
1
4
14
2
W
Ne Zha
NeeYroN
Ne Zha
5
5
19
2.9
W
Ao Kuang
OntelMonke
Ao Kuang
21
3
10
8.67
L
Baba Yaga
Shintokx83
Baba Yaga
3
6
19
2.08
W
5
7
11
1.5
L
Nu Wa
Zelinai
Nu Wa
9
8
10
1.75
L
Fenrir
styax_
Fenrir
4
10
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,524
Damage
94,748
121,248
Taken
113,608
96,866
Mitigated
110,000
56,179
Healing
23,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,281
11,197
3,734
4,987
22,482
9,510
5,797
18,421
3,995
0
44,564
L
Discordia
CeklaRepa
Discordia
21,332
1,503
1,717
1,972
14,574
8,110
954
4,840
9,734
38,699
0
L
7,084
642
1,151
4,841
31,168
43,986
138
8,829
22,339
14,242
0
W
King Arthur
LeFalken3731
King Arthur
9,979
677
3,395
6,128
21,373
30,857
64
14,172
7,146
1,762
24,862
W
Ne Zha
NeeYroN
Ne Zha
24,573
5,774
1,048
10,932
27,010
14,923
2,486
16,619
10,381
0
53,142
W
Ao Kuang
OntelMonke
Ao Kuang
32,313
6,163
3,629
15,712
28,444
28,640
1,116
15,115
13,313
54,502
0
L
Baba Yaga
Shintokx83
Baba Yaga
23,337
1,404
1,584
6,580
22,223
12,380
880
8,107
14,116
50,126
0
W
17,378
3,384
971
5,643
21,939
12,936
892
16,232
5,665
0
41,292
L
Nu Wa
Zelinai
Nu Wa
28,995
5,420
316
1,336
18,509
9,273
1,817
4,587
13,622
58,735
0
L
Fenrir
styax_
Fenrir
14,000
2,365
1,288
2,219
27,134
36,251
640
6,373
20,761
0
19,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,904
Gold Earned
62,495
203
Minions Killed
186
0
Camps Cleared
0
1,728,406
Distance Traveled
1,402,644
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,470
693
58
3
0
268,012
5
L
Discordia
13,037
724
42
2
0
285,156
0
L
Khepri
11,242
625
9
1
0
276,769
0
W
King Arthur
12,498
694
23
1
0
369,961
0
W
Ne Zha
13,280
738
37
2
0
359,934
2
W
Ao Kuang
17,757
987
52
3
0
391,373
3
L
Baba Yaga
12,273
682
57
3
0
316,037
1
W
Pele
12,899
717
33
2
0
339,126
1
L
Nu Wa
14,339
797
69
4
0
261,665
0
L
Fenrir
11,604
645
9
1
0
263,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role