Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
EllenMedE
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 325L
1,518 Elo+
Solo
Ares
Ares
Jandrew008
Ares
Level 125
God Stats
0W - 1L
1,518 SR
Queue Stats
90W - 95L
1,507 Elo+
Party 2
Tiamat
Tiamat
JudgeJonJ
Tiamat
Level 102
God Stats
5W - 7L
1,653 SR
Queue Stats
188W - 197L
1,505 Elo+
Party 2
Team Averages
Level 128
1,534 SR
1,506 Elo+

VS

Team Averages
Level 110
1,569 SR
1,518 Elo+
Bacchus
Bacchus
KeithyDee
Bacchus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,622 Elo+
Solo
Persephone
Persephone
Pishi1995
Persephone
Level 63
God Stats
1W - 1L
1,289 SR
Queue Stats
129W - 119L
1,518 Elo+
Solo
Sol
Sol
TigerTom90
Sol
Level 160
God Stats
3W - 0L
1,859 SR
Queue Stats
172W - 162L
1,513 Elo+
Party 1
Khepri
Khepri
Torpisoul
Khepri
Level 135
God Stats
7W - 1L
1,864 SR
Queue Stats
112W - 120L
1,473 Elo+
Party 1
Chernobog
Chernobog
chloeKinss
Chernobog
Level 98
God Stats
4W - 4L
1,331 SR
Queue Stats
113W - 122L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 8 / 7
8,931
638
13,863
12,633
7,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
 
King Arthur
16
1 / 5 / 9
8,714
622
4,416
18,622
20,436
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Da Ji
EllenMedE
Da Ji
14
2 / 8 / 3
8,654
618
4,873
13,635
6,779
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 6 / 8
8,954
640
7,356
17,576
23,724
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
JudgeJonJ
Tiamat
19
5 / 3 / 6
10,059
719
15,214
11,659
10,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KeithyDee
Bacchus
18
8 / 4 / 14
11,298
807
10,048
22,459
29,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Pishi1995
Persephone
19
5 / 1 / 19
11,188
799
15,801
5,516
3,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 18
10,968
783
20,513
11,998
7,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Khepri
Torpisoul
Khepri
17
3 / 2 / 23
11,251
804
5,435
17,546
23,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
chloeKinss
Chernobog
18
8 / 4 / 18
11,191
799
16,157
12,756
7,562
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
122
12
Kills
30
30
Deaths
12
33
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
8
7
0.69
L
King Arthur
 
King Arthur
1
5
9
1.1
L
Da Ji
EllenMedE
Da Ji
2
8
3
0.44
L
2
6
8
1
L
Tiamat
JudgeJonJ
Tiamat
5
3
6
2.67
W
Bacchus
KeithyDee
Bacchus
8
4
14
3.75
W
Persephone
Pishi1995
Persephone
5
1
19
14.5
W
6
1
18
15
W
Khepri
Torpisoul
Khepri
3
2
23
7.25
W
Chernobog
chloeKinss
Chernobog
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,722
Damage
67,954
74,125
Taken
70,275
68,489
Mitigated
71,068
14,003
Healing
26,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
13,863
1,136
1,753
305
12,633
7,089
0
9,337
3,296
27,222
0
L
King Arthur
 
King Arthur
4,416
494
1,257
3,263
18,622
20,436
0
10,360
8,262
0
8,037
L
Da Ji
EllenMedE
Da Ji
4,873
526
1,333
423
13,635
6,779
0
9,791
3,844
0
9,333
L
7,356
362
832
555
17,576
23,724
0
9,956
7,620
9,401
0
L
Tiamat
JudgeJonJ
Tiamat
15,214
515
1,350
2,932
11,659
10,461
0
9,929
1,730
42,530
0
W
Bacchus
KeithyDee
Bacchus
10,048
1,102
1,996
6,478
22,459
29,430
38
8,999
13,460
16,713
0
W
Persephone
Pishi1995
Persephone
15,801
523
1,490
1,275
5,516
3,405
597
3,774
1,741
27,496
0
W
20,513
6,928
488
4,864
11,998
7,403
6,325
7,481
4,517
39,814
3,924
W
Khepri
Torpisoul
Khepri
5,435
254
2,599
4,551
17,546
23,268
462
8,588
8,958
12,308
0
W
Chernobog
chloeKinss
Chernobog
16,157
10,517
577
1,945
12,756
7,562
2,339
7,591
5,165
0
35,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,312
Gold Earned
55,896
121
Minions Killed
159
0
Camps Cleared
0
1,112,254
Distance Traveled
1,219,625
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,931
638
32
2
0
193,253
1
L
King Arthur
8,714
622
11
1
0
256,637
0
L
Da Ji
8,654
618
11
1
0
207,184
3
L
Ares
8,954
640
8
1
0
226,750
4
L
Tiamat
10,059
719
59
4
0
228,430
0
W
Bacchus
11,298
807
15
1
0
258,971
1
W
Persephone
11,188
799
32
2
0
255,438
0
W
Sol
10,968
783
58
4
0
231,709
1
W
Khepri
11,251
804
8
1
0
250,861
4
W
Chernobog
11,191
799
46
3
0
222,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role