Player Matchup

Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Avenger909
Amaterasu
Level 23
God Stats
4W - 0L
1,735 SR
Queue Stats
37W - 25L
1,507 Elo+
Party 1
Fafnir
Fafnir
Gogex627
Fafnir
Level 107
God Stats
4W - 2L
1,508 SR
Queue Stats
254W - 230L
1,485 Elo+
Party 4
Scylla
Scylla
Riimuru_Tempest
Scylla
Level 160
God Stats
11W - 15L
1,555 SR
Queue Stats
344W - 283L
1,532 Elo+
Party 4
Sol
Sol
nauzet2703
Sol
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 62L
1,548 Elo+
Party 4
Team Averages
Level 83
1,559 SR
1,514 Elo+

VS

Team Averages
Level 37
1,476 SR
1,498 Elo+
Sol
Sol
Alex1645
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Hundemann
Bellona
Level 33
God Stats
2W - 2L
1,656 SR
Queue Stats
94W - 92L
1,495 Elo+
Party 3
Izanami
Izanami
Katakunaaa
Izanami
Level 34
God Stats
0W - 2L
1,502 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Camazotz
Camazotz
Korebaton
Camazotz
Level 73
God Stats
0W - 5L
1,140 SR
Queue Stats
228W - 225L
1,492 Elo+
Party 3
Khepri
Khepri
Superjalato
Khepri
Level 32
God Stats
0W - 2L
1,580 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
7 / 1 / 5
7,082
644
4,812
6,902
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Avenger909
Amaterasu
11
4 / 1 / 4
6,466
588
4,527
11,101
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Gogex627
Fafnir
9
0 / 1 / 5
6,199
564
2,261
9,814
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 2 / 4
6,105
555
4,190
3,966
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 2 / 2
6,125
557
9,166
10,393
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,632
512
4,142
5,941
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Hundemann
Bellona
10
1 / 4 / 1
5,898
536
4,520
8,059
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Katakunaaa
Izanami
10
3 / 3 / 0
6,077
552
4,735
7,319
2,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
Korebaton
Camazotz
8
2 / 5 / 3
5,519
502
5,422
12,328
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
8
0 / 1 / 1
5,359
487
3,177
7,907
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
6
7
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
1
5
9.5
L
0
3
2
0.33
W
Amaterasu
Avenger909
Amaterasu
4
1
4
6
W
Fafnir
Gogex627
Fafnir
0
1
5
2.5
L
Bellona
Hundemann
Bellona
1
4
1
0.38
L
Izanami
Katakunaaa
Izanami
3
3
0
1
L
Camazotz
Korebaton
Camazotz
2
5
3
0.7
W
2
2
4
2
L
Khepri
0
1
1
0.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,956
Damage
21,996
42,176
Taken
41,554
21,962
Mitigated
18,860
17,504
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,812
2,610
0
520
6,902
2,462
0
550
6,352
0
41,894
L
4,142
1,408
0
1,390
5,941
2,594
1,494
2,189
3,752
27,934
3,395
W
Amaterasu
Avenger909
Amaterasu
4,527
2,386
0
6,795
11,101
5,177
881
986
10,115
0
31,467
W
Fafnir
Gogex627
Fafnir
2,261
1,023
210
3,130
9,814
9,921
54
2,123
7,691
14,531
0
L
Bellona
Hundemann
Bellona
4,520
1,293
0
823
8,059
4,827
450
0
8,059
0
33,840
L
Izanami
Katakunaaa
Izanami
4,735
3,525
0
1,501
7,319
2,689
1,152
3,946
3,373
0
39,867
L
Camazotz
Korebaton
Camazotz
5,422
1,900
0
5,743
12,328
4,136
0
3,288
9,040
0
18,479
W
4,190
456
0
695
3,966
1,361
0
751
3,215
34,099
0
L
Khepri
3,177
366
330
2,106
7,907
4,614
294
6,012
1,895
12,244
0
W
9,166
3,541
0
6,154
10,393
3,041
184
2,367
8,026
48,048
2,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,977
Gold Earned
28,485
292
Minions Killed
229
0
Camps Cleared
0
1,106,494
Distance Traveled
1,005,008
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,082
644
79
7
0
290,784
7
L
Sol
5,632
512
67
6
0
192,686
0
W
Amaterasu
6,466
588
60
5
0
201,667
0
W
Fafnir
6,199
564
14
1
0
196,843
0
L
Bellona
5,898
536
63
6
0
211,425
1
L
Izanami
6,077
552
60
5
0
183,944
1
L
Camazotz
5,519
502
25
2
0
208,885
0
W
Scylla
6,105
555
59
5
0
216,658
4
L
Khepri
5,359
487
14
1
0
208,068
3
W
Sol
6,125
557
80
7
0
200,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role