Player Matchup

Neith
Neith
Eugenius_DDD
Neith
Level 64
God Stats
0W - 3L
1,266 SR
Queue Stats
56W - 62L
1,298 Elo+
Solo
Cerberus
Cerberus
Robertozxd55
Cerberus
Level 36
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 2L
1,390 Elo+
Solo
Anubis
Anubis
andreacarluccio5
Anubis
Level 38
God Stats
12W - 24L
1,311 SR
Queue Stats
22W - 35L
1,262 Elo+
Solo
Cu Chulainn
Cu Chulainn
raul_arg87
Cu Chulainn
Level 124
God Stats
3W - 3L
1,539 SR
Queue Stats
145W - 135L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
xd_doris
Ao Kuang
Level 39
God Stats
1W - 2L
1,623 SR
Queue Stats
23W - 39L
1,216 Elo+
Solo
Team Averages
Level 60
1,486 SR
1,318 Elo+

VS

Team Averages
Level 58
1,477 SR
1,388 Elo+
Vamana
Vamana
AtomicaXGaming
Vamana
Level 63
God Stats
10W - 6L
1,596 SR
Queue Stats
160W - 150L
1,466 Elo+
Party 1
Hades
Hades
AwesomeFeline
Hades
Level 55
God Stats
4W - 3L
1,303 SR
Queue Stats
49W - 65L
1,278 Elo+
Solo
Fenrir
Fenrir
BaaBy_GoHaan
Fenrir
Level 86
God Stats
18W - 12L
1,458 SR
Queue Stats
97W - 94L
1,487 Elo+
Party 1
Artemis
Artemis
FC_Divin1ty
Artemis
Level 27
God Stats
7W - 10L
1,434 SR
Queue Stats
51W - 50L
1,453 Elo+
Party 1
Bacchus
Bacchus
MaximumUsta
Bacchus
Level 59
God Stats
4W - 3L
1,593 SR
Queue Stats
64W - 90L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,811
447
4,668
5,744
2,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
Robertozxd55
Cerberus
10
0 / 0 / 0
5,922
456
3,045
9,715
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 6 / 0
6,618
509
3,688
10,122
5,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
raul_arg87
Cu Chulainn
9
0 / 1 / 0
6,189
476
2,782
7,119
5,260
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
xd_doris
Ao Kuang
10
0 / 6 / 0
6,181
475
5,202
13,647
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
7,137
549
5,337
8,536
5,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 0 / 3
8,426
648
5,078
6,776
3,496
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
7 / 0 / 3
8,164
628
7,347
8,083
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
FC_Divin1ty
Artemis
11
0 / 0 / 0
6,450
496
7,030
5,871
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
MaximumUsta
Bacchus
10
0 / 0 / 0
6,412
493
3,914
8,785
7,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
13
13
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
5
0
3
6.5
W
Fenrir
7
0
3
8.5
L
0
0
0
0
W
Artemis
FC_Divin1ty
Artemis
0
0
0
0
W
Bacchus
MaximumUsta
Bacchus
0
0
0
0
L
Cerberus
Robertozxd55
Cerberus
0
0
0
0
L
0
6
0
0
L
Cu Chulainn
raul_arg87
Cu Chulainn
0
1
0
0
L
Ao Kuang
xd_doris
Ao Kuang
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,385
Damage
28,706
46,347
Taken
38,051
25,214
Mitigated
23,777
13,334
Healing
16,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,337
2,389
0
976
8,536
5,594
1,672
3,136
5,400
0
41,921
W
5,078
428
201
4,654
6,776
3,496
600
3,307
3,469
60,349
0
W
Fenrir
7,347
1,226
0
4,347
8,083
4,085
251
2,046
6,037
0
56,982
L
4,668
1,251
0
2,047
5,744
2,061
0
980
4,764
0
43,195
W
Artemis
FC_Divin1ty
Artemis
7,030
3,066
0
3,642
5,871
2,733
144
1,367
4,504
0
54,143
W
Bacchus
MaximumUsta
Bacchus
3,914
353
0
2,983
8,785
7,869
0
1,546
7,239
18,240
0
L
Cerberus
Robertozxd55
Cerberus
3,045
84
181
3,225
9,715
6,527
0
2,934
6,781
19,141
0
L
3,688
345
49
1,734
10,122
5,217
978
2,818
7,304
47,633
0
L
Cu Chulainn
raul_arg87
Cu Chulainn
2,782
399
0
928
7,119
5,260
0
0
7,119
0
34,020
L
Ao Kuang
xd_doris
Ao Kuang
5,202
1,423
0
5,170
13,647
6,149
0
2,260
11,387
42,820
8,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
36,589
338
Minions Killed
397
0
Camps Cleared
0
1,066,056
Distance Traveled
1,235,812
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,137
549
76
6
0
273,421
5
W
Hades
8,426
648
121
9
0
245,533
0
W
Fenrir
8,164
628
88
7
0
257,485
0
L
Neith
5,811
447
70
5
0
235,583
3
W
Artemis
6,450
496
90
7
0
216,825
1
W
Bacchus
6,412
493
22
2
0
242,548
4
L
Cerberus
5,922
456
33
3
0
244,068
4
L
Anubis
6,618
509
92
7
0
199,231
0
L
Cu Chulainn
6,189
476
66
5
0
167,753
0
L
Ao Kuang
6,181
475
77
6
0
219,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role