Player Matchup

Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Atsilouth
Ah Puch
Level 147
God Stats
4W - 0L
1,924 SR
Queue Stats
117W - 121L
1,529 Elo+
Party 2
King Arthur
King Arthur
Blaxis23
King Arthur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Chernobog
Chernobog
EmersonB
Chernobog
Level 143
God Stats
1W - 3L
1,332 SR
Queue Stats
89W - 99L
1,477 Elo+
Party 2
Terra
Terra
Malaussene
Terra
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 101L
1,476 Elo+
Party 2
Team Averages
Level 118
1,551 SR
1,497 Elo+

VS

Team Averages
Level 69
1,416 SR
1,493 Elo+
Achilles
Achilles
Buggster96
Achilles
Level 29
God Stats
0W - 2L
1,282 SR
Queue Stats
64W - 68L
1,505 Elo+
Party 3
Guan Yu
Guan Yu
StrayWednesday
Guan Yu
Level 97
God Stats
1W - 3L
1,265 SR
Queue Stats
93W - 95L
1,496 Elo+
Party 1
Izanami
Izanami
pretteter
Izanami
Level 83
God Stats
0W - 2L
1,271 SR
Queue Stats
22W - 27L
1,427 Elo+
Party 3
Janus
Janus
verddd
Janus
Level 26
God Stats
0W - 2L
1,837 SR
Queue Stats
56W - 67L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
xX-NoX42-Xx
Danzaburou
Level 110
God Stats
11W - 14L
1,427 SR
Queue Stats
647W - 648L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
1 / 4 / 18
10,256
789
11,169
25,152
26,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Atsilouth
Ah Puch
19
7 / 1 / 19
11,322
871
29,508
13,757
8,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
Blaxis23
King Arthur
16
4 / 3 / 17
10,037
772
14,527
19,480
24,203
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
EmersonB
Chernobog
17
11 / 2 / 9
11,272
867
22,816
15,207
8,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
16
3 / 1 / 17
10,249
788
5,564
20,582
25,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Buggster96
Achilles
15
2 / 7 / 5
9,599
738
7,467
24,065
30,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 5 / 4
9,018
694
11,257
20,368
25,805
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
pretteter
Izanami
15
1 / 5 / 5
9,205
708
17,248
15,577
8,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
verddd
Janus
16
2 / 4 / 6
8,835
680
17,165
12,506
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
xX-NoX42-Xx
Danzaburou
16
1 / 5 / 6
9,548
734
15,141
17,508
10,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
36
26
Kills
10
11
Deaths
26
80
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
4
18
2.5
W
Ah Puch
Atsilouth
Ah Puch
7
1
19
16.5
W
King Arthur
Blaxis23
King Arthur
4
3
17
4.17
L
Achilles
Buggster96
Achilles
2
7
5
0.64
W
Chernobog
EmersonB
Chernobog
11
2
9
7.75
W
Terra
3
1
17
11.5
L
4
5
4
1.2
L
Izanami
pretteter
Izanami
1
5
5
0.7
L
Janus
verddd
Janus
2
4
6
1.25
L
Danzaburou
xX-NoX42-Xx
Danzaburou
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,584
Damage
68,278
94,178
Taken
90,024
93,289
Mitigated
81,436
45,834
Healing
33,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,169
2,415
4,171
4,126
25,152
26,341
91
4,048
21,104
0
18,624
W
Ah Puch
Atsilouth
Ah Puch
29,508
1,618
1,036
2,312
13,757
8,397
2,127
1,765
11,992
55,752
0
W
King Arthur
Blaxis23
King Arthur
14,527
1,191
472
745
19,480
24,203
620
3,893
15,587
0
19,442
L
Achilles
Buggster96
Achilles
7,467
1,925
3,595
3,612
24,065
30,154
85
7,335
16,730
0
10,643
W
Chernobog
EmersonB
Chernobog
22,816
9,993
3,411
3,906
15,207
8,610
4,495
4,857
10,350
0
52,289
W
Terra
5,564
351
16,346
9,309
20,582
25,738
349
2,602
17,980
8,251
0
L
11,257
813
7,133
5,979
20,368
25,805
256
6,641
13,727
0
17,174
L
Izanami
pretteter
Izanami
17,248
6,953
749
2,255
15,577
8,387
601
5,473
10,104
0
32,628
L
Janus
verddd
Janus
17,165
864
1,280
2,674
12,506
6,827
0
5,959
6,547
31,250
0
L
Danzaburou
xX-NoX42-Xx
Danzaburou
15,141
3,499
1,270
4,683
17,508
10,263
874
9,664
7,844
0
34,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,136
Gold Earned
46,205
146
Minions Killed
141
0
Camps Cleared
0
1,334,125
Distance Traveled
1,191,074
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,256
789
24
2
0
284,435
0
W
Ah Puch
11,322
871
49
4
0
238,378
0
W
King Arthur
10,037
772
5
0
0
267,202
0
L
Achilles
9,599
738
3
0
0
228,295
0
W
Chernobog
11,272
867
61
5
0
245,195
0
W
Terra
10,249
788
7
1
0
298,915
1
L
Guan Yu
9,018
694
16
1
0
270,495
0
L
Izanami
9,205
708
48
4
0
226,025
0
L
Janus
8,835
680
29
2
0
262,625
1
L
Danzaburou
9,548
734
45
3
0
203,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role