Player Matchup

Artio
Artio
EngelKing
Artio
Level 144
God Stats
12W - 3L
1,848 SR
Queue Stats
218W - 98L
1,811 Elo+
Party 1
Baba Yaga
Baba Yaga
Pressensaft
Baba Yaga
Level 139
God Stats
29W - 10L
1,889 SR
Queue Stats
171W - 67L
1,829 Elo+
Party 1
Medusa
Medusa
SmiteFlash
Medusa
Level 144
God Stats
16W - 4L
1,820 SR
Queue Stats
217W - 104L
1,797 Elo+
Party 1
Vulcan
Vulcan
doorbell
Vulcan
Level 17
God Stats
14W - 2L
2,016 SR
Queue Stats
46W - 4L
2,041 Elo+
Party 1
Loki
Loki
engelke
Loki
Level 80
God Stats
2W - 0L
1,719 SR
Queue Stats
199W - 92L
1,807 Elo+
Party 1
Team Averages
Level 105
1,858 SR
1,857 Elo+

VS

Team Averages
Level 127
1,368 SR
1,486 Elo+
Hachiman
Hachiman
Aznadel
Hachiman
Level 129
God Stats
2W - 4L
1,333 SR
Queue Stats
75W - 87L
1,469 Elo+
Solo
Hera
Hera
ItzWerefox
Hera
Level 114
God Stats
2W - 5L
1,287 SR
Queue Stats
162W - 158L
1,538 Elo+
Solo
Aphrodite
Aphrodite
MantalopeCowGirl
Aphrodite
Level 122
God Stats
2W - 3L
1,513 SR
Queue Stats
30W - 32L
1,435 Elo+
Solo
Hercules
Hercules
Oneloyalwolf
Hercules
Level 121
God Stats
2W - 4L
1,161 SR
Queue Stats
235W - 257L
1,489 Elo+
Solo
Nu Wa
Nu Wa
cristinita_88
Nu Wa
Level 149
God Stats
170W - 162L
1,544 SR
Queue Stats
369W - 402L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
EngelKing
Artio
15
2 / 0 / 10
8,904
890
4,617
9,332
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Pressensaft
Baba Yaga
15
5 / 1 / 12
8,465
847
11,332
7,546
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
SmiteFlash
Medusa
16
6 / 0 / 7
8,681
868
12,583
7,955
3,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
doorbell
Vulcan
14
2 / 1 / 8
7,651
765
4,467
4,676
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Loki
engelke
Loki
14
4 / 1 / 11
8,038
804
8,499
6,221
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aznadel
Hachiman
12
1 / 3 / 0
6,581
658
4,471
11,813
5,140
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 0
6,383
638
6,627
7,547
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
13
1 / 2 / 0
7,045
705
2,418
6,544
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Oneloyalwolf
Hercules
13
0 / 4 / 3
6,645
665
3,801
13,949
12,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 1
7,020
702
4,527
6,981
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
19
Kills
3
3
Deaths
19
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Aznadel
Hachiman
1
3
0
0.33
W
Artio
EngelKing
Artio
2
0
10
7
L
0
5
0
0
L
Aphrodite
1
2
0
0.5
L
Hercules
Oneloyalwolf
Hercules
0
4
3
0.38
W
Baba Yaga
Pressensaft
Baba Yaga
5
1
12
11
W
Medusa
SmiteFlash
Medusa
6
0
7
9.5
L
1
5
1
0.3
W
Vulcan
doorbell
Vulcan
2
1
8
6
W
Loki
engelke
Loki
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,498
Damage
21,844
35,730
Taken
46,834
19,877
Mitigated
26,876
8,921
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Aznadel
Hachiman
4,471
1,944
0
688
11,813
5,140
0
5,259
6,554
0
17,807
W
Artio
EngelKing
Artio
4,617
618
2,593
4,243
9,332
8,864
1,052
2,539
6,447
28,845
0
L
6,627
506
0
311
7,547
3,180
0
4,189
3,358
18,309
0
L
Aphrodite
2,418
331
3,587
2,434
6,544
3,194
0
2,198
4,346
14,107
0
L
Hercules
Oneloyalwolf
Hercules
3,801
595
0
2,756
13,949
12,523
0
6,362
7,587
0
10,961
W
Baba Yaga
Pressensaft
Baba Yaga
11,332
789
0
1,233
7,546
3,097
1,130
3,166
4,299
35,399
0
W
Medusa
SmiteFlash
Medusa
12,583
4,869
0
500
7,955
3,064
3,263
2,350
5,495
0
36,797
L
4,527
886
0
250
6,981
2,839
0
2,432
4,549
17,586
0
W
Vulcan
doorbell
Vulcan
4,467
1,898
0
0
4,676
1,934
310
2,421
2,122
17,450
0
W
Loki
engelke
Loki
8,499
1,622
0
352
6,221
2,918
1,187
2,866
3,154
24
19,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,739
Gold Earned
33,674
237
Minions Killed
152
0
Camps Cleared
0
1,136,881
Distance Traveled
850,968
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,581
658
22
2
0
177,259
3
W
Artio
8,904
890
55
6
0
224,854
2
L
Hera
6,383
638
37
4
0
189,816
4
L
Aphrodite
7,045
705
42
4
0
188,229
3
L
Hercules
6,645
665
16
2
0
195,459
3
W
Baba Yaga
8,465
847
53
5
0
221,505
7
W
Medusa
8,681
868
68
7
0
223,764
3
L
Nu Wa
7,020
702
35
4
0
100,205
1
W
Vulcan
7,651
765
39
4
0
231,681
0
W
Loki
8,038
804
22
2
0
235,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role