Player Matchup

Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GrenadeT0sser
Xing Tian
Level 132
God Stats
11W - 8L
1,650 SR
Queue Stats
289W - 335L
1,531 Elo+
Solo
Da Ji
Da Ji
far-son01
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
farm95
Thanatos
Level 117
God Stats
3W - 2L
1,591 SR
Queue Stats
217W - 216L
1,472 Elo+
Solo
Chaac
Chaac
josetk777
Chaac
Level 141
God Stats
7W - 4L
1,685 SR
Queue Stats
474W - 484L
1,514 Elo+
Solo
Team Averages
Level 112
1,585 SR
1,504 Elo+

VS

Team Averages
Level 115
1,440 SR
1,500 Elo+
Janus
Janus
Antinick
Janus
Level 117
God Stats
2W - 1L
1,324 SR
Queue Stats
105W - 91L
1,509 Elo+
Party 1
Athena
Athena
Artim
Athena
Level 123
God Stats
7W - 5L
1,595 SR
Queue Stats
105W - 99L
1,529 Elo+
Party 1
Ishtar
Ishtar
Jeff_the_Lord
Ishtar
Level 89
God Stats
2W - 2L
1,311 SR
Queue Stats
315W - 332L
1,398 Elo+
Solo
Artemis
Artemis
mihades
Artemis
Level 120
God Stats
8W - 2L
1,544 SR
Queue Stats
121W - 106L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
technobulka
Sun Wukong
Level 128
God Stats
3W - 3L
1,423 SR
Queue Stats
112W - 99L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
6 / 4 / 9
12,059
709
21,366
18,276
10,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
GrenadeT0sser
Xing Tian
19
1 / 4 / 13
11,699
688
14,108
34,243
42,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
far-son01
Da Ji
14
0 / 10 / 6
9,568
563
8,874
19,682
10,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
farm95
Thanatos
16
4 / 9 / 5
10,351
609
11,093
16,664
8,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
josetk777
Chaac
20
7 / 4 / 10
13,604
800
27,821
29,459
36,448
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Antinick
Janus
19
1 / 3 / 19
11,769
692
25,298
12,424
7,132
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Artim
Athena
20
8 / 2 / 15
13,537
796
14,686
28,080
45,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 7 / 16
11,596
682
14,482
17,917
11,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
mihades
Artemis
20
9 / 4 / 17
12,788
752
24,605
16,669
11,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
technobulka
Sun Wukong
20
10 / 2 / 15
12,772
751
24,035
22,976
17,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
113
18
Kills
31
31
Deaths
18
43
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
4
9
2.63
W
Janus
Antinick
Janus
1
3
19
3.5
W
Athena
Artim
Athena
8
2
15
7.75
L
Xing Tian
GrenadeT0sser
Xing Tian
1
4
13
1.88
W
3
7
16
1.57
L
Da Ji
far-son01
Da Ji
0
10
6
0.3
L
Thanatos
farm95
Thanatos
4
9
5
0.72
L
Chaac
josetk777
Chaac
7
4
10
3
W
Artemis
mihades
Artemis
9
4
17
4.38
W
Sun Wukong
technobulka
Sun Wukong
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,262
Damage
103,106
118,324
Taken
98,066
108,718
Mitigated
93,377
38,785
Healing
33,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
21,366
9,675
2,313
4,324
18,276
10,466
1,645
7,627
10,649
0
50,721
W
Janus
Antinick
Janus
25,298
198
1,639
1,022
12,424
7,132
1,395
2,260
10,164
38,710
0
W
Athena
Artim
Athena
14,686
2,815
3,180
6,278
28,080
45,810
470
5,064
23,016
26,956
0
L
Xing Tian
GrenadeT0sser
Xing Tian
14,108
604
2,627
10,671
34,243
42,932
84
14,233
20,010
25,313
0
W
14,482
6,879
2,015
2,040
17,917
11,122
872
2,465
15,452
0
34,018
L
Da Ji
far-son01
Da Ji
8,874
1,808
750
1,089
19,682
10,463
603
7,120
12,562
0
14,457
L
Thanatos
farm95
Thanatos
11,093
1,199
1,713
5,802
16,664
8,409
1,067
3,859
12,805
0
15,548
L
Chaac
josetk777
Chaac
27,821
2,940
1,310
8,186
29,459
36,448
154
7,145
22,314
897
56,785
W
Artemis
mihades
Artemis
24,605
11,064
1,705
3,192
16,669
11,408
4,253
1,778
14,891
0
51,266
W
Sun Wukong
technobulka
Sun Wukong
24,035
4,057
4,488
7,890
22,976
17,905
1,030
2,853
20,123
0
35,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,281
Gold Earned
62,462
178
Minions Killed
169
0
Camps Cleared
0
1,507,116
Distance Traveled
1,703,844
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,059
709
77
5
0
260,615
4
W
Janus
11,769
692
39
2
0
367,872
1
W
Athena
13,537
796
16
1
0
368,042
0
L
Xing Tian
11,699
688
19
1
0
349,169
0
W
Ishtar
11,596
682
34
2
0
298,335
1
L
Da Ji
9,568
563
18
1
0
269,585
1
L
Thanatos
10,351
609
15
1
0
289,783
1
L
Chaac
13,604
800
49
3
0
337,964
1
W
Artemis
12,788
752
54
3
0
308,777
0
W
Sun Wukong
12,772
751
26
2
0
360,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role