Player Matchup

Yemoja
Yemoja
AdriSurvey_Corps
Yemoja
Level 62
God Stats
1W - 2L
1,371 SR
Queue Stats
183W - 256L
1,295 Elo+
Party 1
Janus
Janus
Barthoni
Janus
Level 105
God Stats
12W - 20L
1,340 SR
Queue Stats
224W - 296L
1,307 Elo+
Party 1
Pele
Pele
Eugenius_DDD
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,314 Elo+
Solo
Bacchus
Bacchus
KingGilgame
Bacchus
Level 36
God Stats
59W - 66L
1,318 SR
Queue Stats
73W - 88L
1,201 Elo+
Solo
Apollo
Apollo
MaximumUsta
Apollo
Level 59
God Stats
35W - 50L
1,352 SR
Queue Stats
64W - 90L
1,267 Elo+
Solo
Team Averages
Level 65
1,376 SR
1,277 Elo+

VS

Team Averages
Level 61
1,271 SR
1,276 Elo+
Thanatos
Thanatos
AwesomeFeline
Thanatos
Level 55
God Stats
2W - 4L
1,083 SR
Queue Stats
49W - 65L
1,267 Elo+
Solo
Ah Puch
Ah Puch
MashiiiV
Ah Puch
Level 63
God Stats
7W - 4L
1,585 SR
Queue Stats
142W - 158L
1,305 Elo+
Party 2
Neith
Neith
MiaWallace1201
Neith
Level 59
God Stats
4W - 9L
1,146 SR
Queue Stats
70W - 87L
1,256 Elo+
Solo
Amaterasu
Amaterasu
Ouulzrak
Amaterasu
Level 47
God Stats
5W - 10L
1,240 SR
Queue Stats
88W - 105L
1,359 Elo+
Party 2
Athena
Athena
Reaper6219012
Athena
Level 83
God Stats
1W - 1L
1,300 SR
Queue Stats
18W - 31L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
8,054
447
5,478
13,037
10,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Barthoni
Janus
13
1 / 5 / 0
8,089
449
6,225
13,369
5,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 5 / 1
7,039
391
2,691
18,488
6,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
KingGilgame
Bacchus
13
1 / 4 / 0
7,956
442
6,478
11,270
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
11
0 / 1 / 0
6,817
379
7,007
12,841
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AwesomeFeline
Thanatos
16
6 / 2 / 2
10,561
587
7,551
13,005
6,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
MashiiiV
Ah Puch
17
5 / 1 / 2
10,098
561
19,447
8,997
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 0 / 2
7,897
439
7,885
5,317
2,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Ouulzrak
Amaterasu
18
5 / 0 / 4
11,389
633
9,194
12,598
9,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 0 / 2
7,994
444
4,803
14,518
11,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
16
16
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Thanatos
AwesomeFeline
Thanatos
6
2
2
3.5
L
Janus
Barthoni
Janus
1
5
0
0.2
L
0
5
1
0.1
L
Bacchus
KingGilgame
Bacchus
1
4
0
0.25
W
Ah Puch
MashiiiV
Ah Puch
5
1
2
6
L
Apollo
0
1
0
0
W
0
0
2
1
W
Amaterasu
Ouulzrak
Amaterasu
5
0
4
7
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,879
Damage
48,880
69,005
Taken
54,435
34,313
Mitigated
34,572
15,548
Healing
22,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,478
1,744
3,558
3,873
13,037
10,059
247
2,138
10,899
38,760
0
W
Thanatos
AwesomeFeline
Thanatos
7,551
1,602
0
13,945
13,005
6,774
275
1,972
10,903
0
86,422
L
Janus
Barthoni
Janus
6,225
364
115
1,225
13,369
5,457
826
8,553
4,765
59,633
0
L
2,691
241
0
2,255
18,488
6,829
0
7,515
10,637
0
30,193
L
Bacchus
KingGilgame
Bacchus
6,478
1,018
0
1,168
11,270
7,603
464
1,410
9,370
42,258
0
W
Ah Puch
MashiiiV
Ah Puch
19,447
348
0
3,642
8,997
3,755
1,532
3,975
4,654
76,394
0
L
Apollo
7,007
3,946
0
3,354
12,841
4,365
1,012
4,634
8,207
0
48,672
W
7,885
3,079
0
1,084
5,317
2,398
1,230
2,250
3,067
0
43,825
W
Amaterasu
Ouulzrak
Amaterasu
9,194
3,208
0
2,475
12,598
9,945
3,916
4,587
7,906
0
84,315
W
4,803
1,005
0
1,030
14,518
11,700
413
4,794
9,724
33,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
47,939
369
Minions Killed
514
0
Camps Cleared
0
1,522,532
Distance Traveled
1,842,726
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,054
447
44
2
0
282,337
1
W
Thanatos
10,561
587
132
7
0
404,746
0
L
Janus
8,089
449
123
7
0
311,999
4
L
Pele
7,039
391
59
3
0
369,591
4
L
Bacchus
7,956
442
72
4
0
314,505
0
W
Ah Puch
10,098
561
113
6
0
350,269
2
L
Apollo
6,817
379
71
4
0
244,100
5
W
Neith
7,897
439
58
3
0
340,034
0
W
Amaterasu
11,389
633
157
9
0
369,503
0
W
Athena
7,994
444
54
3
0
378,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role