Player Matchup

Sylvanus
Sylvanus
Corhax
Sylvanus
Level 134
God Stats
11W - 9L
1,602 SR
Queue Stats
524W - 532L
1,534 Elo+
Solo
King Arthur
King Arthur
Dèano
King Arthur
Level 156
God Stats
0W - 1L
1,778 SR
Queue Stats
60W - 70L
1,491 Elo+
Solo
Nox
Nox
GeneralOOF
Nox
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,643 Elo+
Party 1
Artemis
Artemis
RobinX96
Artemis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 39L
1,676 Elo+
Solo
Khepri
Khepri
WillHelm01
Khepri
Level 145
God Stats
2W - 1L
1,811 SR
Queue Stats
70W - 45L
1,688 Elo+
Party 1
Team Averages
Level 147
1,638 SR
1,606 Elo+

VS

Team Averages
Level 140
1,530 SR
1,554 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
LaKamino
Charybdis
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 82L
1,614 Elo+
Solo
Ah Puch
Ah Puch
YuBad
Ah Puch
Level 117
God Stats
1W - 0L
1,648 SR
Queue Stats
67W - 33L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Corhax
Sylvanus
10
3 / 2 / 0
5,742
1,148
2,123
7,841
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Dèano
King Arthur
7
0 / 2 / 2
4,489
898
1,265
3,715
2,099
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 3
5,147
1,029
2,386
3,368
2,000
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
RobinX96
Artemis
8
0 / 2 / 1
4,727
945
3,827
6,041
2,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
WillHelm01
Khepri
9
0 / 1 / 2
4,914
983
2,523
5,291
4,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 1 / 3
6,249
1,250
5,418
5,630
7,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
 
Sylvanus
10
1 / 1 / 6
5,635
1,127
1,500
4,432
3,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Danzaburou
 
Danzaburou
10
0 / 0 / 7
5,629
1,126
5,964
3,582
1,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
LaKamino
Charybdis
10
0 / 0 / 6
5,530
1,106
4,337
4,058
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
YuBad
Ah Puch
10
3 / 1 / 1
6,107
1,221
8,020
3,664
1,796
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
3
Kills
8
8
Deaths
3
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
3
5.5
W
Sylvanus
 
Sylvanus
1
1
6
4
W
Danzaburou
 
Danzaburou
0
0
7
3.5
L
Sylvanus
Corhax
Sylvanus
3
2
0
1.5
L
King Arthur
Dèano
King Arthur
0
2
2
0.5
L
0
1
3
1.5
W
Charybdis
LaKamino
Charybdis
0
0
6
3
L
Artemis
RobinX96
Artemis
0
2
1
0.25
L
Khepri
WillHelm01
Khepri
0
1
2
1
W
Ah Puch
YuBad
Ah Puch
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,124
Damage
25,239
26,256
Taken
21,366
20,860
Mitigated
16,689
9,776
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,418
572
0
1,515
5,630
7,292
430
1,104
4,526
0
10,586
W
Sylvanus
 
Sylvanus
1,500
265
2,156
1,824
4,432
3,738
27
1,165
3,267
2,690
0
W
Danzaburou
 
Danzaburou
5,964
1,866
102
1,157
3,582
1,716
793
729
2,853
0
9,557
L
Sylvanus
Corhax
Sylvanus
2,123
442
2,706
2,564
7,841
9,599
0
3,312
4,529
3,291
0
L
King Arthur
Dèano
King Arthur
1,265
108
0
545
3,715
2,099
0
1,195
2,520
0
3,185
L
2,386
696
0
178
3,368
2,000
0
1,177
2,191
9,514
0
W
Charybdis
LaKamino
Charybdis
4,337
1,681
0
1,121
4,058
2,147
73
2,658
1,400
0
10,008
L
Artemis
RobinX96
Artemis
3,827
967
0
898
6,041
2,681
0
2,185
3,856
0
9,960
L
Khepri
WillHelm01
Khepri
2,523
140
1,526
1,359
5,291
4,481
0
1,651
3,640
4,801
0
W
Ah Puch
YuBad
Ah Puch
8,020
734
159
1,096
3,664
1,796
0
1,376
2,288
15,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,019
Gold Earned
29,150
57
Minions Killed
62
0
Camps Cleared
0
443,347
Distance Traveled
500,467
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,249
1,250
9
2
0
85,376
1
W
Sylvanus
5,635
1,127
4
1
0
113,250
0
W
Danzaburou
5,629
1,126
9
2
0
103,647
1
L
Sylvanus
5,742
1,148
2
0
0
94,035
0
L
King Arthur
4,489
898
3
1
0
43,717
1
L
Nox
5,147
1,029
24
5
0
109,530
0
W
Charybdis
5,530
1,106
21
4
0
92,161
2
L
Artemis
4,727
945
17
3
0
88,625
0
L
Khepri
4,914
983
11
2
0
107,440
1
W
Ah Puch
6,107
1,221
19
4
0
106,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role