Player Matchup

Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LeGiiT x B3AST
Ymir
Level 112
God Stats
5W - 11L
1,503 SR
Queue Stats
316W - 333L
1,400 Elo+
Solo
Chernobog
Chernobog
The90sLeo
Chernobog
Level 89
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 2L
1,441 Elo+
Solo
Janus
Janus
Triz Icy
Janus
Level 67
God Stats
2W - 6L
1,425 SR
Queue Stats
31W - 34L
1,420 Elo+
Solo
Arachne
Arachne
christieD1986
Arachne
Level 88
God Stats
4W - 12L
1,217 SR
Queue Stats
130W - 151L
1,460 Elo+
Solo
Team Averages
Level 102
1,393 SR
1,444 Elo+

VS

Team Averages
Level 75
1,545 SR
1,422 Elo+
Hades
Hades
Baihu_blaze
Hades
Level 157
God Stats
10W - 1L
1,761 SR
Queue Stats
369W - 409L
1,390 Elo+
Solo
Ishtar
Ishtar
CountedElkO
Ishtar
Level 53
God Stats
2W - 2L
1,451 SR
Queue Stats
56W - 67L
1,449 Elo+
Party 1
Poseidon
Poseidon
Hunters327
Poseidon
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,418 Elo+
Party 1
Bacchus
Bacchus
TLaFresh
Bacchus
Level 28
God Stats
2W - 3L
1,269 SR
Queue Stats
24W - 25L
1,420 Elo+
Party 1
Cliodhna
Cliodhna
rowdyisreal
Cliodhna
Level 106
God Stats
3W - 0L
1,746 SR
Queue Stats
11W - 9L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 1 / 0
6,871
491
3,827
8,592
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
5,806
415
1,832
12,079
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
The90sLeo
Chernobog
6
0 / 10 / 2
5,334
381
1,352
10,446
3,094
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Triz Icy
Janus
11
3 / 6 / 2
7,146
510
7,703
9,463
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
12
4 / 6 / 0
7,822
559
6,597
13,763
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,649
546
5,080
8,827
5,278
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ishtar
12
8 / 2 / 3
8,034
574
9,283
9,080
3,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
Hunters327
Poseidon
12
4 / 3 / 7
7,657
547
6,077
7,612
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
TLaFresh
Bacchus
10
2 / 1 / 8
7,054
504
4,892
10,076
6,811
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
rowdyisreal
Cliodhna
13
9 / 3 / 3
8,393
600
11,606
11,799
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
8
Kills
25
26
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
0
1
W
2
0
1
2.5
W
Ishtar
8
2
3
4.75
W
Poseidon
Hunters327
Poseidon
4
3
7
2.5
L
0
3
2
0.33
W
Bacchus
TLaFresh
Bacchus
2
1
8
6
L
Chernobog
The90sLeo
Chernobog
0
10
2
0.1
L
Janus
Triz Icy
Janus
3
6
2
0.67
L
Arachne
4
6
0
0.67
W
Cliodhna
rowdyisreal
Cliodhna
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,311
Damage
36,938
54,343
Taken
47,394
23,353
Mitigated
22,823
11,807
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,827
1,497
0
5,696
8,592
3,269
0
3,779
4,813
0
43,076
W
5,080
58
126
5,258
8,827
5,278
305
0
8,827
48,552
0
W
Ishtar
9,283
6,610
0
2,027
9,080
3,671
2,266
4,408
4,324
0
50,485
W
Poseidon
Hunters327
Poseidon
6,077
1,165
0
1,344
7,612
2,390
705
2,045
5,361
48,337
0
L
1,832
576
154
2,548
12,079
7,815
373
2,387
9,692
14,330
0
W
Bacchus
TLaFresh
Bacchus
4,892
996
0
2,182
10,076
6,811
395
2,107
6,800
16,730
3,571
L
Chernobog
The90sLeo
Chernobog
1,352
1,001
0
0
10,446
3,094
1
3,612
6,570
0
9,783
L
Janus
Triz Icy
Janus
7,703
173
0
789
9,463
3,117
262
2,421
7,042
37,703
0
L
Arachne
6,597
4,881
0
2,620
13,763
6,058
0
3,655
10,108
0
44,585
W
Cliodhna
rowdyisreal
Cliodhna
11,606
2,811
0
2,156
11,799
4,673
384
214
11,551
0
56,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,979
Gold Earned
38,787
242
Minions Killed
374
0
Camps Cleared
0
1,227,056
Distance Traveled
1,244,106
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,871
491
68
5
0
252,550
3
W
Hades
7,649
546
102
7
0
222,324
2
W
Ishtar
8,034
574
84
6
0
247,215
1
W
Poseidon
7,657
547
77
6
0
252,029
0
L
Ymir
5,806
415
24
2
0
196,323
0
W
Bacchus
7,054
504
27
2
0
239,622
1
L
Chernobog
5,334
381
17
1
0
218,785
0
L
Janus
7,146
510
62
4
0
268,275
1
L
Arachne
7,822
559
71
5
0
291,123
0
W
Cliodhna
8,393
600
84
6
0
282,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role