Player Matchup

Sol
Sol
NSG_BlaxkOut
Sol
Level 64
God Stats
2W - 7L
1,298 SR
Queue Stats
122W - 143L
1,214 Elo+
Solo
Gilgamesh
Gilgamesh
QuenchtheKnife
Gilgamesh
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 241L
1,263 Elo+
Solo
Ishtar
Ishtar
TheRuddyPagan
Ishtar
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 168L
1,255 Elo+
Solo
Artio
Artio
Ti0PuttisC4post
Artio
Level 105
God Stats
1W - 1L
1,515 SR
Queue Stats
251W - 232L
1,282 Elo+
Solo
Discordia
Discordia
Xitzyagurl_SARAH
Discordia
Level 69
God Stats
0W - 2L
1,239 SR
Queue Stats
36W - 55L
1,260 Elo+
Solo
Team Averages
Level 82
1,411 SR
1,255 Elo+

VS

Team Averages
Level 77
1,521 SR
1,309 Elo+
Achilles
Achilles
BuggyJee
Achilles
Level 86
God Stats
31W - 34L
1,452 SR
Queue Stats
543W - 582L
1,301 Elo+
Solo
Poseidon
Poseidon
TheSilentSteppa8
Poseidon
Level 65
God Stats
5W - 4L
1,578 SR
Queue Stats
81W - 73L
1,314 Elo+
Solo
Skadi
Skadi
XxAmamar_melaxX
Skadi
Level 89
God Stats
49W - 34L
1,573 SR
Queue Stats
193W - 209L
1,286 Elo+
Solo
Sylvanus
Sylvanus
blooblud22
Sylvanus
Level 87
God Stats
9W - 6L
1,500 SR
Queue Stats
424W - 486L
1,291 Elo+
Solo
Kali
Kali
exoticmoonlight_
Kali
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 108L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,977
390
7,969
17,334
6,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
QuenchtheKnife
Gilgamesh
17
5 / 6 / 0
11,546
502
14,897
23,311
18,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 11 / 2
8,403
365
9,383
17,282
6,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 4 / 1
8,448
367
6,252
24,141
22,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
17
3 / 4 / 2
11,058
481
11,567
11,198
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BuggyJee
Achilles
17
6 / 3 / 10
11,622
505
13,505
17,127
14,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 7
11,122
484
16,617
10,578
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 3 / 5
11,967
520
19,120
19,144
7,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
blooblud22
Sylvanus
16
2 / 2 / 13
10,673
464
8,543
21,337
26,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 9
12,701
552
8,836
24,610
12,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
8
Kills
28
28
Deaths
12
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Achilles
BuggyJee
Achilles
6
3
10
3.67
L
0
3
2
0.33
L
Gilgamesh
QuenchtheKnife
Gilgamesh
5
6
0
0.83
L
0
11
2
0.09
W
6
2
7
4.75
L
0
4
1
0.13
L
Discordia
3
4
2
1
W
9
3
5
3.83
W
Sylvanus
blooblud22
Sylvanus
2
2
13
4.25
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,068
Damage
66,621
93,266
Taken
92,796
59,219
Mitigated
64,614
18,839
Healing
29,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BuggyJee
Achilles
13,505
2,408
0
5,642
17,127
14,246
504
4,420
12,673
0
65,983
L
7,969
1,515
62
8,592
17,334
6,708
924
3,335
13,999
64,163
0
L
Gilgamesh
QuenchtheKnife
Gilgamesh
14,897
6,088
0
1,440
23,311
18,511
1,963
3,669
19,642
0
85,584
L
9,383
5,135
0
500
17,282
6,432
785
3,411
13,871
0
49,382
W
16,617
2,235
0
719
10,578
4,040
984
5,101
5,063
72,311
0
L
6,252
1,104
350
5,306
24,141
22,741
200
7,562
16,579
27,502
0
L
Discordia
11,567
540
0
2,589
11,198
4,827
828
5,238
5,960
75,254
0
W
19,120
7,341
307
4,147
19,144
7,730
3,097
6,033
12,174
0
102,612
W
Sylvanus
blooblud22
Sylvanus
8,543
3,247
1,378
7,331
21,337
26,383
270
9,618
11,597
41,276
27,136
W
8,836
4,022
0
9,988
24,610
12,215
1,047
6,930
17,358
0
132,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,432
Gold Earned
58,085
512
Minions Killed
551
0
Camps Cleared
0
1,877,439
Distance Traveled
2,092,493
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,622
505
86
4
0
440,535
0
L
Sol
8,977
390
108
5
0
452,806
0
L
Gilgamesh
11,546
502
139
6
0
359,749
0
L
Ishtar
8,403
365
82
4
0
293,610
0
W
Poseidon
11,122
484
83
4
0
419,108
6
L
Artio
8,448
367
48
2
0
391,783
2
L
Discordia
11,058
481
135
6
0
379,491
4
W
Skadi
11,967
520
138
6
0
351,983
6
W
Sylvanus
10,673
464
101
4
0
368,136
1
W
Kali
12,701
552
143
6
0
512,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role