Player Matchup

Set
Set
 
Set
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Foxyuy
Neith
Level 60
God Stats
2W - 1L
1,479 SR
Queue Stats
32W - 23L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
Lukats2000
Nu Wa
Level 38
God Stats
1W - 2L
1,197 SR
Queue Stats
12W - 9L
1,499 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Osbourn
Cu Chulainn
Level 159
God Stats
2W - 1L
1,459 SR
Queue Stats
134W - 138L
1,408 Elo+
Solo
Nox
Nox
fefogouva
Nox
Level 83
God Stats
54W - 52L
1,531 SR
Queue Stats
331W - 342L
1,388 Elo+
Solo
Team Averages
Level 88
1,433 SR
1,463 Elo+

VS

Team Averages
Level 96
1,433 SR
1,411 Elo+
Chang'e
Chang'e
CP JUNINHO
Chang'e
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 86L
1,376 Elo+
Party 1
Ymir
Ymir
CauanGames13YT
Ymir
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 91L
1,435 Elo+
Solo
Susano
Susano
MolinaMS95
Susano
Level 156
God Stats
5W - 8L
1,261 SR
Queue Stats
657W - 721L
1,470 Elo+
Solo
Artio
Artio
elRevelde22
Artio
Level 124
God Stats
0W - 2L
1,490 SR
Queue Stats
231W - 259L
1,416 Elo+
Solo
Hachiman
Hachiman
spinolagui
Hachiman
Level 27
God Stats
1W - 2L
1,412 SR
Queue Stats
136W - 177L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
3 / 3 / 2
9,245
544
8,228
15,248
8,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Foxyuy
Neith
16
5 / 1 / 6
10,080
593
13,628
9,086
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
14
2 / 0 / 8
8,699
512
12,159
6,266
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Osbourn
Cu Chulainn
15
9 / 4 / 5
9,936
584
13,841
16,431
10,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 0 / 7
8,804
518
8,533
7,433
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CP JUNINHO
Chang'e
13
2 / 2 / 1
7,934
467
5,174
11,630
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 2
7,689
452
6,842
17,626
10,707
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
MolinaMS95
Susano
14
3 / 1 / 1
8,646
509
4,660
12,685
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 3
6,759
398
3,230
20,525
19,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
spinolagui
Hachiman
11
1 / 8 / 2
6,953
409
3,673
14,314
4,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
23
Kills
8
8
Deaths
23
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
3
2
1.33
L
Chang'e
CP JUNINHO
Chang'e
2
2
1
1.25
L
2
6
2
0.5
W
Neith
Foxyuy
Neith
5
1
6
8
W
Nu Wa
2
0
8
6
L
Susano
MolinaMS95
Susano
3
1
1
3.5
W
Cu Chulainn
Osbourn
Cu Chulainn
9
4
5
2.88
L
0
6
3
0.25
W
4
0
7
7.5
L
Hachiman
spinolagui
Hachiman
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,389
Damage
23,579
54,464
Taken
76,780
28,987
Mitigated
43,459
12,453
Healing
18,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,228
4,852
0
1,978
15,248
8,093
0
2,036
13,212
0
85,929
L
Chang'e
CP JUNINHO
Chang'e
5,174
518
663
4,301
11,630
4,100
0
4,300
6,970
55,291
0
L
6,842
1,630
0
1,313
17,626
10,707
918
1,910
15,593
37,529
0
W
Neith
Foxyuy
Neith
13,628
5,400
0
3,014
9,086
4,496
4,388
2,126
6,960
0
92,904
W
Nu Wa
12,159
2,945
0
1,440
6,266
2,568
549
4,060
2,206
50,839
0
L
Susano
MolinaMS95
Susano
4,660
1,674
0
5,026
12,685
5,182
0
1,002
11,527
0
65,541
W
Cu Chulainn
Osbourn
Cu Chulainn
13,841
4,039
0
4,291
16,431
10,622
465
6,040
10,391
0
65,491
L
3,230
539
313
3,205
20,525
19,215
0
7,233
12,602
15,185
0
W
8,533
1,085
0
1,730
7,433
3,208
1,704
984
6,449
43,300
0
L
Hachiman
spinolagui
Hachiman
3,673
1,574
0
3,308
14,314
4,255
0
4,482
9,396
0
22,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
37,981
553
Minions Killed
315
0
Camps Cleared
0
1,559,161
Distance Traveled
1,490,101
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,245
544
126
7
0
325,898
3
L
Chang'e
7,934
467
87
5
0
313,418
0
L
Ymir
7,689
452
67
4
0
306,798
3
W
Neith
10,080
593
158
9
0
291,349
4
W
Nu Wa
8,699
512
97
6
0
318,432
0
L
Susano
8,646
509
116
7
0
289,090
2
W
Cu Chulainn
9,936
584
106
6
0
295,035
5
L
Artio
6,759
398
17
1
0
300,199
2
W
Nox
8,804
518
66
4
0
328,447
5
L
Hachiman
6,953
409
28
2
0
280,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role