Player Matchup

Bacchus
Bacchus
KingGilgame
Bacchus
Level 36
God Stats
59W - 66L
1,250 SR
Queue Stats
73W - 88L
1,146 Elo+
Solo
Xing Tian
Xing Tian
Mr Axiom
Xing Tian
Level 44
God Stats
21W - 16L
1,463 SR
Queue Stats
168W - 204L
1,273 Elo+
Party 1
Ishtar
Ishtar
Mr GodsPlan
Ishtar
Level 24
God Stats
21W - 18L
1,588 SR
Queue Stats
94W - 132L
1,267 Elo+
Party 1
Thanatos
Thanatos
WojmirPLxD
Thanatos
Level 69
God Stats
5W - 8L
1,500 SR
Queue Stats
214W - 258L
1,343 Elo+
Solo
Hades
Hades
luffy-luffyk
Hades
Level 45
God Stats
52W - 38L
1,493 SR
Queue Stats
151W - 195L
1,332 Elo+
Solo
Team Averages
Level 44
1,459 SR
1,272 Elo+

VS

Team Averages
Level 54
1,440 SR
1,325 Elo+
Arachne
Arachne
Lt_Maverick20
Arachne
Level 86
God Stats
42W - 46L
1,494 SR
Queue Stats
117W - 140L
1,422 Elo+
Party 3
Neith
Neith
MiaWallace1201
Neith
Level 59
God Stats
4W - 9L
1,167 SR
Queue Stats
70W - 87L
1,267 Elo+
Solo
Izanami
Izanami
SharonJolie
Izanami
Level 16
God Stats
0W - 3L
1,255 SR
Queue Stats
12W - 24L
1,270 Elo+
Party 3
Sun Wukong
Sun Wukong
UrbanxJoker619
Sun Wukong
Level 40
God Stats
4W - 5L
1,613 SR
Queue Stats
16W - 28L
1,339 Elo+
Party 2
Anubis
Anubis
mischief-1-
Anubis
Level 67
God Stats
17W - 12L
1,669 SR
Queue Stats
266W - 300L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingGilgame
Bacchus
6
0 / 0 / 2
4,148
691
1,416
3,285
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
Mr Axiom
Xing Tian
6
1 / 0 / 1
3,794
632
553
2,051
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
6
0 / 0 / 2
3,779
630
1,408
1,214
293
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
WojmirPLxD
Thanatos
7
3 / 0 / 1
4,759
793
3,328
4,151
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 1 / 1
4,413
736
2,382
3,757
1,189
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
0 / 0 / 0
4,238
706
516
3,403
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 1 / 0
3,506
584
815
2,261
671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
SharonJolie
Izanami
5
0 / 1 / 0
3,319
553
959
3,249
808
Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
UrbanxJoker619
Sun Wukong
2
0 / 2 / 0
3,010
502
824
2,929
1,244
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
7
1 / 2 / 0
4,082
680
2,466
5,075
2,314
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
6
Kills
1
1
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
KingGilgame
Bacchus
0
0
2
1
L
Arachne
0
0
0
0
L
0
1
0
0
W
Xing Tian
Mr Axiom
Xing Tian
1
0
1
1.5
W
Ishtar
0
0
2
1
L
Izanami
SharonJolie
Izanami
0
1
0
0
L
Sun Wukong
UrbanxJoker619
Sun Wukong
0
2
0
0
W
Thanatos
WojmirPLxD
Thanatos
3
0
1
3.5
W
2
1
1
2.5
L
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,087
Damage
5,580
14,458
Taken
16,917
6,600
Mitigated
6,193
6,012
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
KingGilgame
Bacchus
1,416
217
0
405
3,285
2,394
0
1,410
1,875
9,824
0
L
Arachne
516
417
0
109
3,403
1,156
0
516
2,887
0
25,432
L
815
293
0
408
2,261
671
0
96
2,159
0
13,517
W
Xing Tian
Mr Axiom
Xing Tian
553
109
0
450
2,051
1,251
120
0
2,051
11,358
0
W
Ishtar
1,408
550
0
316
1,214
293
342
0
1,214
0
15,912
L
Izanami
SharonJolie
Izanami
959
878
0
0
3,249
808
0
369
2,798
0
11,551
L
Sun Wukong
UrbanxJoker619
Sun Wukong
824
54
0
148
2,929
1,244
0
1,197
1,732
0
5,106
W
Thanatos
WojmirPLxD
Thanatos
3,328
1,019
0
3,863
4,151
1,473
0
519
3,632
0
24,379
W
2,382
666
0
978
3,757
1,189
656
537
3,220
19,327
0
L
Anubis
2,466
320
21
1,600
5,075
2,314
0
2,085
2,990
18,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,893
Gold Earned
18,155
156
Minions Killed
146
0
Camps Cleared
0
618,780
Distance Traveled
576,396
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,148
691
14
2
0
121,523
0
L
Arachne
4,238
706
60
10
0
152,678
0
L
Neith
3,506
584
20
3
0
116,296
0
W
Xing Tian
3,794
632
32
5
0
136,296
1
W
Ishtar
3,779
630
32
5
0
114,104
0
L
Izanami
3,319
553
26
4
0
124,174
0
L
Sun Wukong
3,010
502
4
1
0
80,271
0
W
Thanatos
4,759
793
38
6
0
125,130
0
W
Hades
4,413
736
40
7
0
121,727
1
L
Anubis
4,082
680
36
6
0
102,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role