Player Matchup

Hou Yi
Hou Yi
Masters
KANDlD
Hou Yi
Masters
Level 154
God Stats
5W - 13L
1,693 SR
Queue Stats
178W - 157L
2,750 MMR
Solo
Sol
Sol
Diamond I
Steel46
Sol
Diamond I
Level 126
God Stats
7W - 8L
1,534 SR
Queue Stats
398W - 382L
2,493 MMR
Solo
Geb
Geb
Diamond I
The Wibb
Geb
Diamond I
Level 160
God Stats
16W - 19L
1,597 SR
Queue Stats
151W - 128L
2,443 MMR
Solo
Susano
Susano
Masters
TwiztedxPainx
Susano
Masters
Level 160
God Stats
25W - 26L
1,611 SR
Queue Stats
245W - 208L
2,546 MMR
Solo
Shiva
Shiva
Diamond II
ZNez
Shiva
Diamond II
Level 147
God Stats
2W - 1L
1,623 SR
Queue Stats
102W - 79L
2,507 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,612 SR
2,548 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,573 SR
2,549 MMR
Skadi
Skadi
Diamond I
Cömëthazine
Skadi
Diamond I
Level 155
God Stats
9W - 9L
1,653 SR
Queue Stats
79W - 69L
2,457 MMR
Solo
Atlas
Atlas
Diamond II
JaggerIsHere
Atlas
Diamond II
Level 129
God Stats
2W - 2L
1,707 SR
Queue Stats
462W - 447L
2,399 MMR
Solo
Pele
Pele
Masters
TTVmastershahib
Pele
Masters
Level 160
God Stats
35W - 26L
1,708 SR
Queue Stats
98W - 87L
2,785 MMR
Solo
Ishtar
Ishtar
Masters
XxChipixX4016
Ishtar
Masters
Level 160
God Stats
10W - 12L
1,206 SR
Queue Stats
331W - 310L
2,664 MMR
Solo
Agni
Agni
Masters
darth-shtter
Agni
Masters
Level 79
God Stats
58W - 68L
1,593 SR
Queue Stats
562W - 565L
2,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KANDlD
Hou Yi
20
11 / 6 / 12
24,959
567
55,375
45,788
24,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
20
7 / 5 / 12
24,955
567
30,494
43,286
22,815
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 2 / 21
22,626
514
19,095
43,715
74,806
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
22 / 9 / 7
27,804
632
45,820
42,397
25,042
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
ZNez
Shiva
20
3 / 6 / 25
22,760
517
29,517
58,874
58,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Da JiKaliLancelotYu Huang

VS

Bans
VulcanCupidAthenaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 6
21,765
495
29,252
37,915
17,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 8 / 10
19,616
446
24,018
56,082
98,758
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
5 / 12 / 11
19,925
453
21,712
50,240
29,784
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 11 / 6
21,160
481
41,176
47,890
25,661
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 8 / 10
21,263
483
49,169
34,697
16,654
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
71
44
Kills
28
28
Deaths
46
77
Assists
43
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
L
3
8
10
1
W
Hou Yi
KANDlD
Hou Yi
11
6
12
2.83
W
Sol
7
5
12
2.6
L
5
12
11
0.88
W
1
2
21
5.75
W
22
9
7
2.83
L
7
11
6
0.91
W
Shiva
ZNez
Shiva
3
6
25
2.58
L
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,301
Damage
165,327
234,060
Taken
226,824
205,937
Mitigated
188,021
76,293
Healing
50,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,252
8,287
0
5,714
37,915
17,164
3,668
4,526
33,389
376
225,806
L
24,018
4,467
0
8,112
56,082
98,758
0
17,324
38,758
89,291
0
W
Hou Yi
KANDlD
Hou Yi
55,375
25,648
0
22,066
45,788
24,562
1,276
20,012
25,776
0
296,478
W
Sol
30,494
12,957
0
28,163
43,286
22,815
8,860
13,287
29,999
267,690
5,935
L
21,712
2,907
0
13,984
50,240
29,784
1,236
11,032
39,208
0
155,302
W
19,095
706
0
6,634
43,715
74,806
0
14,140
29,375
92,136
3,233
W
45,820
6,715
0
1,659
42,397
25,042
1,516
11,866
30,531
0
253,516
L
41,176
24,611
0
16,499
47,890
25,661
4,382
9,833
37,857
0
223,119
W
Shiva
ZNez
Shiva
29,517
2,778
2,729
15,042
58,874
58,712
516
18,369
40,505
0
168,562
L
49,169
1,040
413
5,991
34,697
16,654
25
6,870
27,827
178,223
924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

123,104
Gold Earned
103,729
1,089
Minions Killed
1,060
0
Camps Cleared
0
4,230,494
Distance Traveled
4,044,093
50
Wards Purchased
68
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
21,765
495
271
6
0
833,115
13
L
Atlas
19,616
446
89
2
0
809,225
25
W
Hou Yi
24,959
567
285
6
0
774,733
2
W
Sol
24,955
567
284
6
0
831,854
2
L
Pele
19,925
453
202
5
0
852,161
9
W
Geb
22,626
514
73
2
0
945,949
22
W
Susano
27,804
632
247
6
0
820,659
12
L
Ishtar
21,160
481
273
6
0
722,915
8
W
Shiva
22,760
517
200
5
0
857,299
12
L
Agni
21,263
483
225
5
0
826,677
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role