Player Matchup

Loki
Loki
Atryxz
Loki
Level 69
God Stats
31W - 46L
1,397 SR
Queue Stats
487W - 720L
1,332 Elo+
Party 1
Artio
Artio
RiPx OneShot
Artio
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
107W - 117L
1,383 Elo+
Solo
Skadi
Skadi
Taylor61795
Skadi
Level 68
God Stats
8W - 8L
1,422 SR
Queue Stats
39W - 50L
1,292 Elo+
Party 1
Team Averages
Level 81
1,440 SR
1,336 Elo+

VS

Team Averages
Level 47
1,607 SR
1,300 Elo+
Hachiman
Hachiman
Mad--0_o--
Hachiman
Level 68
God Stats
2W - 3L
1,430 SR
Queue Stats
338W - 547L
1,278 Elo+
Solo
Sobek
Sobek
UndercoverCashew
Sobek
Level 45
God Stats
1W - 1L
1,951 SR
Queue Stats
35W - 48L
1,299 Elo+
Party 2
Sol
Sol
levibunn
Sol
Level 29
God Stats
12W - 20L
1,438 SR
Queue Stats
31W - 43L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Atryxz
Loki
14
9 / 2 / 2
9,354
850
12,698
11,392
5,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 8
8,564
779
7,415
17,877
19,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 1 / 10
8,532
776
11,051
10,954
4,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mad--0_o--
Hachiman
10
1 / 6 / 2
6,865
624
7,104
10,770
3,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 2
7,010
637
4,323
15,374
18,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 2 / 2
7,627
693
13,135
9,866
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
3
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
Atryxz
Loki
9
2
2
5
L
Hachiman
Mad--0_o--
Hachiman
1
6
2
0.33
W
1
1
8
5
W
2
1
10
7
L
0
4
2
0.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,164
Damage
24,562
40,223
Taken
36,010
29,688
Mitigated
25,855
14,605
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Atryxz
Loki
12,698
2,524
0
2,455
11,392
5,409
797
5,030
6,362
28
33,733
L
Hachiman
Mad--0_o--
Hachiman
7,104
3,990
0
475
10,770
3,605
0
1,062
9,708
0
18,526
W
7,415
1,240
2,011
6,518
17,877
19,371
160
7,231
10,646
23,679
0
W
11,051
6,072
0
3,621
10,954
4,908
1,116
4,419
6,535
0
31,674
L
4,323
625
0
1,899
15,374
18,080
0
4,387
10,987
9,104
0
L
13,135
4,915
0
4,915
9,866
4,170
0
2,171
7,695
26,320
3,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,450
Gold Earned
21,502
113
Minions Killed
75
8
Camps Cleared
1
672,687
Distance Traveled
538,982
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,354
850
34
3
4
228,957
2
L
Hachiman
6,865
624
22
2
0
176,968
0
W
Artio
8,564
779
30
3
3
225,299
1
W
Skadi
8,532
776
49
4
1
218,431
3
L
Sobek
7,010
637
9
1
1
191,778
0
L
Sol
7,627
693
44
4
0
170,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role