Player Matchup

Cthulhu
Cthulhu
DracuxX
Cthulhu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 58L
1,419 Elo+
Party 1
Chang'e
Chang'e
MChief Blond
Chang'e
Level 66
God Stats
0W - 3L
1,586 SR
Queue Stats
42W - 48L
1,372 Elo+
Solo
Geb
Geb
Tinkit
Geb
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 66L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
bacon3126
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,403 Elo+
Solo
Da Ji
Da Ji
twelvebanned
Da Ji
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,402 Elo+
Solo
Team Averages
Level 34
1,517 SR
1,403 Elo+

VS

Team Averages
Level 75
1,565 SR
1,439 Elo+
Nike
Nike
BigDaddyNC2619
Nike
Level 102
God Stats
7W - 3L
1,450 SR
Queue Stats
679W - 685L
1,414 Elo+
Solo
Ra
Ra
DogutoryAfalkie
Ra
Level 24
God Stats
2W - 0L
1,725 SR
Queue Stats
56W - 39L
1,522 Elo+
Party 2
Persephone
Persephone
Holy Hasaku
Persephone
Level 63
God Stats
3W - 2L
1,464 SR
Queue Stats
72W - 79L
1,362 Elo+
Solo
Danzaburou
Danzaburou
Ptarmageddon
Danzaburou
Level 60
God Stats
5W - 1L
1,611 SR
Queue Stats
265W - 178L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
Wollomby
Zhong Kui
Level 128
God Stats
3W - 0L
1,576 SR
Queue Stats
59W - 52L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DracuxX
Cthulhu
20
6 / 4 / 10
11,605
725
20,152
37,045
35,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
MChief Blond
Chang'e
20
5 / 7 / 11
11,458
716
10,972
24,138
13,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Geb
Tinkit
Geb
9
0 / 3 / 3
7,531
471
4,569
8,244
5,659
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
bacon3126
Kukulkan
20
8 / 6 / 9
12,660
791
26,194
15,178
8,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 5
9,739
609
8,288
9,710
4,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 13
11,360
710
10,131
20,389
16,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 6 / 10
12,096
756
18,844
20,181
9,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Holy Hasaku
Persephone
17
3 / 5 / 11
11,687
730
15,412
18,740
7,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ptarmageddon
Danzaburou
20
8 / 3 / 6
13,350
834
23,496
20,184
10,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Wollomby
Zhong Kui
20
7 / 2 / 10
13,095
818
17,864
17,474
13,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
74
23
Kills
24
24
Deaths
24
38
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
8
13
0.94
W
5
6
10
1.67
L
Cthulhu
DracuxX
Cthulhu
6
4
10
2.75
W
Persephone
Holy Hasaku
Persephone
3
5
11
1.7
L
Chang'e
MChief Blond
Chang'e
5
7
11
1.5
W
Danzaburou
Ptarmageddon
Danzaburou
8
3
6
3.67
L
Geb
Tinkit
Geb
0
3
3
0.5
W
Zhong Kui
Wollomby
Zhong Kui
7
2
10
6
L
Kukulkan
bacon3126
Kukulkan
8
6
9
2.08
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,175
Damage
85,747
94,315
Taken
96,968
68,198
Mitigated
57,975
39,046
Healing
46,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,131
1,834
2,446
1,553
20,389
16,945
114
12,153
8,236
0
14,530
W
18,844
2,050
12,365
8,823
20,181
9,560
1,453
13,134
7,047
43,795
0
L
Cthulhu
DracuxX
Cthulhu
20,152
900
1,263
15,425
37,045
35,905
0
20,432
16,613
38,392
0
W
Persephone
Holy Hasaku
Persephone
15,412
2,075
1,089
4,510
18,740
7,321
1,032
14,010
4,725
28,397
0
L
Chang'e
MChief Blond
Chang'e
10,972
1,029
9,125
8,676
24,138
13,772
0
14,139
9,999
25,049
0
W
Danzaburou
Ptarmageddon
Danzaburou
23,496
10,315
934
6,844
20,184
10,605
4,492
11,250
8,934
0
50,536
L
Geb
Tinkit
Geb
4,569
316
398
953
8,244
5,659
0
3,182
5,062
5,573
0
W
Zhong Kui
Wollomby
Zhong Kui
17,864
1,910
1,553
6,764
17,474
13,544
2,074
11,335
6,139
40,372
0
L
Kukulkan
bacon3126
Kukulkan
26,194
1,297
0
978
15,178
8,389
0
7,932
7,246
59,370
0
L
8,288
1,268
823
1,405
9,710
4,473
0
6,435
3,275
0
9,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,993
Gold Earned
61,588
142
Minions Killed
182
0
Camps Cleared
0
1,221,340
Distance Traveled
1,474,062
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,360
710
6
0
0
303,569
2
W
Ra
12,096
756
40
3
0
296,498
0
L
Cthulhu
11,605
725
26
2
0
326,629
0
W
Persephone
11,687
730
34
2
0
289,850
0
L
Chang'e
11,458
716
30
2
0
284,027
0
W
Danzaburou
13,350
834
52
3
0
275,320
0
L
Geb
7,531
471
4
0
0
124,138
0
W
Zhong Kui
13,095
818
50
3
0
308,825
0
L
Kukulkan
12,660
791
77
5
0
258,686
4
L
Da Ji
9,739
609
5
0
0
227,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role