Player Matchup

Thor
Thor
HαnnibαlLecter
Thor
Level 159
God Stats
12W - 15L
1,305 SR
Queue Stats
133W - 156L
1,486 Elo+
Party 2
Tiamat
Tiamat
Kucar
Tiamat
Level 157
God Stats
1W - 2L
1,609 SR
Queue Stats
163W - 188L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
ybufq
Kukulkan
Level 127
God Stats
1W - 1L
1,644 SR
Queue Stats
139W - 139L
1,520 Elo+
Party 2
Ishtar
Ishtar
yoamq
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,729 Elo+
Solo
Tyr
Tyr
ЭтиловыйБоец
Tyr
Level 127
God Stats
6W - 3L
1,637 SR
Queue Stats
183W - 174L
1,498 Elo+
Party 2
Team Averages
Level 135
1,539 SR
1,545 Elo+

VS

Team Averages
Level 82
1,550 SR
1,594 Elo+
Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ApoloTheAce
Kuzenbo
Level 148
God Stats
1W - 1L
1,551 SR
Queue Stats
245W - 86L
1,720 Elo+
Party 1
Anubis
Anubis
Loafxdd
Anubis
Level 16
God Stats
12W - 10L
1,437 SR
Queue Stats
27W - 35L
1,395 Elo+
Party 3
Charybdis
Charybdis
Tr1Hawk
Charybdis
Level 16
God Stats
4W - 3L
1,771 SR
Queue Stats
127W - 33L
1,846 Elo+
Party 1
Izanami
Izanami
sherrekhan
Izanami
Level 102
God Stats
8W - 8L
1,490 SR
Queue Stats
185W - 187L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
10,055
457
11,030
22,297
8,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Kucar
Tiamat
17
5 / 4 / 5
10,277
467
10,827
17,482
15,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
ybufq
Kukulkan
15
4 / 8 / 4
9,963
453
13,577
16,199
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
yoamq
Ishtar
5
0 / 2 / 0
6,218
283
2,070
7,881
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 0 / 5
11,140
506
12,098
21,394
19,278
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
7 / 2 / 1
12,868
585
12,845
18,460
12,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
ApoloTheAce
Kuzenbo
17
1 / 1 / 8
11,649
530
10,786
21,581
34,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Loafxdd
Anubis
16
1 / 6 / 6
10,551
480
8,346
13,425
7,954
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Tr1Hawk
Charybdis
20
10 / 5 / 1
13,950
634
25,543
21,529
9,681
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
sherrekhan
Izanami
20
1 / 2 / 0
13,090
595
11,426
16,855
9,055
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
16
Kills
20
20
Deaths
16
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
2
1
3.75
W
Kuzenbo
ApoloTheAce
Kuzenbo
1
1
8
5
L
3
6
4
0.83
L
Tiamat
Kucar
Tiamat
5
4
5
1.88
W
Anubis
Loafxdd
Anubis
1
6
6
0.67
W
Charybdis
Tr1Hawk
Charybdis
10
5
1
2.1
W
Izanami
sherrekhan
Izanami
1
2
0
0.5
L
Kukulkan
ybufq
Kukulkan
4
8
4
0.75
L
Ishtar
yoamq
Ishtar
0
2
0
0
L
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,602
Damage
68,946
85,253
Taken
91,850
49,871
Mitigated
74,401
22,639
Healing
29,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,845
5,715
0
6,420
18,460
12,902
0
2,887
15,436
23
140,092
W
Kuzenbo
ApoloTheAce
Kuzenbo
10,786
4,097
0
1,998
21,581
34,809
170
7,872
13,352
62,630
0
L
11,030
2,520
0
4,602
22,297
8,715
0
5,898
16,399
0
71,660
L
Tiamat
Kucar
Tiamat
10,827
1,052
445
4,395
17,482
15,180
0
3,809
13,673
46,818
1,835
W
Anubis
Loafxdd
Anubis
8,346
293
0
3,830
13,425
7,954
1,027
3,443
9,850
68,299
0
W
Charybdis
Tr1Hawk
Charybdis
25,543
16,446
0
9,681
21,529
9,681
2,979
7,859
13,264
0
136,829
W
Izanami
sherrekhan
Izanami
11,426
8,038
0
7,871
16,855
9,055
3,267
1,967
14,854
50
143,583
L
Kukulkan
ybufq
Kukulkan
13,577
1,484
223
656
16,199
5,041
0
4,003
12,196
56,575
0
L
Ishtar
yoamq
Ishtar
2,070
1,896
0
2,444
7,881
1,657
0
822
7,059
0
13,916
L
12,098
1,269
0
9,874
21,394
19,278
156
4,673
16,721
320
72,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,653
Gold Earned
62,108
429
Minions Killed
786
0
Camps Cleared
0
1,852,598
Distance Traveled
1,994,812
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,868
585
172
8
0
461,705
9
W
Kuzenbo
11,649
530
75
3
0
445,283
5
L
Thor
10,055
457
108
5
0
405,297
0
L
Tiamat
10,277
467
82
4
0
411,115
5
W
Anubis
10,551
480
111
5
0
370,577
2
W
Charybdis
13,950
634
201
9
0
369,608
1
W
Izanami
13,090
595
227
10
0
347,639
8
L
Kukulkan
9,963
453
86
4
0
400,819
4
L
Ishtar
6,218
283
28
1
0
123,939
1
L
Tyr
11,140
506
125
6
0
511,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role