Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
F_aker69
Pele
Level 4
God Stats
2W - 1L
1,578 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
KazuyaMishima94
Hachiman
Level 17
God Stats
1W - 3L
1,285 SR
Queue Stats
4W - 7L
1,345 Elo+
Party 2
Ullr
Ullr
l KaYzR V2 l
Ullr
Level 129
God Stats
9W - 4L
1,568 SR
Queue Stats
169W - 169L
1,419 Elo+
Party 2
Team Averages
Level 87
1,486 SR
1,453 Elo+

VS

Team Averages
Level 87
1,467 SR
1,441 Elo+
Chang'e
Chang'e
AKUAZEN
Chang'e
Level 139
God Stats
5W - 7L
1,553 SR
Queue Stats
302W - 292L
1,492 Elo+
Party 3
Loki
Loki
Jerydashx
Loki
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 48L
1,448 Elo+
Party 3
Geb
Geb
MrCristolleur
Geb
Level 46
God Stats
2W - 7L
1,262 SR
Queue Stats
62W - 83L
1,384 Elo+
Party 4
Freya
Freya
ShuraSpain
Freya
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
367W - 373L
1,480 Elo+
Party 3
Sol
Sol
muchachoss60
Sol
Level 48
God Stats
16W - 11L
1,523 SR
Queue Stats
84W - 109L
1,402 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 0 / 3
7,831
653
7,882
5,720
3,231
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
 
Yemoja
10
1 / 1 / 1
6,586
549
3,488
9,748
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
13
6 / 0 / 2
7,686
641
5,465
7,960
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
9
0 / 2 / 3
5,567
464
7,153
5,038
1,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 1
7,587
632
4,752
6,138
2,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AKUAZEN
Chang'e
10
0 / 3 / 0
5,628
469
3,375
8,773
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
9
2 / 3 / 0
5,610
468
3,937
8,504
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 3
5,214
435
2,001
6,029
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
9
1 / 3 / 2
5,595
466
7,016
9,310
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 0
5,387
449
2,170
9,147
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
3
3
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
3
3.5
W
Yemoja
 
Yemoja
1
1
1
1.5
L
Chang'e
AKUAZEN
Chang'e
0
3
0
0
W
Pele
6
0
2
7
L
Loki
2
3
0
0.67
W
Hachiman
0
2
3
0.75
L
0
0
3
1.5
L
Freya
1
3
2
0.67
W
4
0
1
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,740
Damage
18,499
34,604
Taken
41,763
15,583
Mitigated
14,922
18,241
Healing
16,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,882
436
0
4,529
5,720
3,231
190
1,917
3,803
61,782
0
W
Yemoja
 
Yemoja
3,488
925
797
5,638
9,748
4,803
192
5,800
3,508
26,107
0
L
Chang'e
AKUAZEN
Chang'e
3,375
750
418
3,567
8,773
3,055
0
0
8,773
36,496
0
W
Pele
5,465
2,138
0
5,074
7,960
2,996
0
958
7,002
0
56,354
L
Loki
3,937
910
0
3,118
8,504
2,729
0
1,452
7,052
0
34,384
W
Hachiman
7,153
3,355
0
1,189
5,038
1,772
351
2,198
2,566
0
31,675
L
2,001
180
373
2,644
6,029
2,997
0
1,903
4,126
9,293
0
L
Freya
7,016
2,121
0
3,744
9,310
3,308
0
1,557
7,753
37,385
0
W
4,752
2,639
0
1,014
6,138
2,781
666
2,713
3,425
0
53,965
L
2,170
675
0
2,793
9,147
2,833
0
6,458
2,689
29,847
4,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,257
Gold Earned
27,434
398
Minions Killed
290
0
Camps Cleared
0
1,074,327
Distance Traveled
1,060,819
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,831
653
109
9
0
210,218
4
W
Yemoja
6,586
549
28
2
0
176,922
3
L
Chang'e
5,628
469
75
6
0
198,763
3
W
Pele
7,686
641
107
9
0
277,656
4
L
Loki
5,610
468
63
5
0
242,776
3
W
Hachiman
5,567
464
59
5
0
198,494
2
L
Geb
5,214
435
15
1
0
222,956
3
L
Freya
5,595
466
75
6
0
208,068
0
W
Ullr
7,587
632
95
8
0
211,037
5
L
Sol
5,387
449
62
5
0
188,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role