Player Matchup

Izanami
Izanami
DiegoVP4807
Izanami
Level 101
God Stats
0W - 4L
1,199 SR
Queue Stats
184W - 203L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
KT_33
Gilgamesh
Level 154
God Stats
0W - 1L
1,556 SR
Queue Stats
7W - 9L
1,512 Elo+
Solo
Hou Yi
Hou Yi
KillABee699
Hou Yi
Level 160
God Stats
10W - 18L
1,327 SR
Queue Stats
1,256W - 1,364L
1,547 Elo+
Solo
Lancelot
Lancelot
ZioLui
Lancelot
Level 109
God Stats
4W - 7L
1,518 SR
Queue Stats
695W - 687L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
foxmcloud98
Morgan Le Fay
Level 124
God Stats
4W - 1L
1,675 SR
Queue Stats
168W - 169L
1,559 Elo+
Solo
Team Averages
Level 130
1,455 SR
1,516 Elo+

VS

Team Averages
Level 120
1,561 SR
1,548 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Anomisa
Hera
Level 156
God Stats
3W - 2L
1,447 SR
Queue Stats
171W - 145L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
GodFearingSchizo
Zhong Kui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 27L
1,609 Elo+
Solo
Tsukuyomi
Tsukuyomi
HugeJas
Tsukuyomi
Level 86
God Stats
7W - 4L
1,629 SR
Queue Stats
221W - 194L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nelsonmundella
Ah Muzen Cab
Level 110
God Stats
2W - 1L
1,728 SR
Queue Stats
320W - 218L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiegoVP4807
Izanami
19
7 / 5 / 11
11,793
786
11,697
15,481
6,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KT_33
Gilgamesh
19
7 / 8 / 10
12,482
832
11,363
26,039
28,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
17
3 / 8 / 14
10,283
686
11,331
17,536
7,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
ZioLui
Lancelot
18
3 / 7 / 11
10,042
669
10,227
18,902
10,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
foxmcloud98
Morgan Le Fay
16
3 / 6 / 9
9,779
652
15,236
14,702
6,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
11 / 3 / 11
12,425
828
13,017
15,885
26,689
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hera
Anomisa
Hera
19
7 / 4 / 18
12,196
813
19,847
12,745
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
17
3 / 7 / 16
11,410
761
13,607
15,752
10,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
HugeJas
Tsukuyomi
19
6 / 7 / 15
11,744
783
15,552
19,575
9,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
nelsonmundella
Ah Muzen Cab
20
7 / 3 / 19
12,538
836
24,747
16,546
8,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
113
23
Kills
34
34
Deaths
24
55
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
11
3
11
5.5
W
Hera
Anomisa
Hera
7
4
18
4
L
Izanami
DiegoVP4807
Izanami
7
5
11
2.5
W
Zhong Kui
3
7
16
1.57
W
Tsukuyomi
HugeJas
Tsukuyomi
6
7
15
1.93
L
Gilgamesh
KT_33
Gilgamesh
7
8
10
1.5
L
Hou Yi
3
8
14
1.25
L
Lancelot
ZioLui
Lancelot
3
7
11
1.21
L
Morgan Le Fay
foxmcloud98
Morgan Le Fay
3
6
9
1.25
W
Ah Muzen Cab
nelsonmundella
Ah Muzen Cab
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,854
Damage
86,770
92,660
Taken
80,503
59,174
Mitigated
60,749
22,303
Healing
25,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,017
1,012
1,582
4,072
15,885
26,689
603
3,655
12,230
0
28,365
W
Hera
Anomisa
Hera
19,847
4,736
1,339
3,023
12,745
5,762
2,318
1,758
10,987
37,400
0
L
Izanami
DiegoVP4807
Izanami
11,697
5,034
764
3,178
15,481
6,936
522
5,020
10,158
0
41,182
W
Zhong Kui
13,607
1,132
1,989
2,726
15,752
10,413
515
3,445
12,307
25,552
0
W
Tsukuyomi
HugeJas
Tsukuyomi
15,552
2,917
433
4,441
19,575
9,447
0
3,120
16,455
0
30,192
L
Gilgamesh
KT_33
Gilgamesh
11,363
1,408
1,317
5,172
26,039
28,248
168
10,002
15,775
437
18,649
L
Hou Yi
11,331
2,694
1,210
2,560
17,536
7,069
0
5,352
11,932
0
24,491
L
Lancelot
ZioLui
Lancelot
10,227
915
1,116
4,272
18,902
10,098
138
7,366
11,399
0
19,459
L
Morgan Le Fay
foxmcloud98
Morgan Le Fay
15,236
1,075
477
2,237
14,702
6,823
468
5,714
8,791
32,931
0
W
Ah Muzen Cab
nelsonmundella
Ah Muzen Cab
24,747
10,952
532
5,680
16,546
8,438
4,755
3,435
13,111
0
48,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,379
Gold Earned
60,313
168
Minions Killed
162
0
Camps Cleared
0
1,217,816
Distance Traveled
1,481,235
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,425
828
35
2
0
303,247
0
W
Hera
12,196
813
33
2
0
272,712
0
L
Izanami
11,793
786
58
4
0
252,189
1
W
Zhong Kui
11,410
761
24
2
0
276,044
5
W
Tsukuyomi
11,744
783
16
1
0
317,087
0
L
Gilgamesh
12,482
832
15
1
0
245,583
0
L
Hou Yi
10,283
686
47
3
0
207,249
0
L
Lancelot
10,042
669
14
1
0
267,935
1
L
Morgan Le Fay
9,779
652
34
2
0
244,860
2
W
Ah Muzen Cab
12,538
836
54
4
0
312,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role