Player Matchup

Tiamat
Tiamat
Gronkh1109
Tiamat
Level 109
God Stats
1W - 3L
1,314 SR
Queue Stats
242W - 250L
1,530 Elo+
Solo
Danzaburou
Danzaburou
I Chke
Danzaburou
Level 116
God Stats
33W - 37L
1,585 SR
Queue Stats
310W - 307L
1,539 Elo+
Solo
Mulan
Mulan
PascomaestroTTV
Mulan
Level 160
God Stats
7W - 4L
1,468 SR
Queue Stats
332W - 115L
1,686 Elo+
Party 2
Atlas
Atlas
WickedSaintzz
Atlas
Level 147
God Stats
10W - 1L
1,690 SR
Queue Stats
148W - 63L
1,681 Elo+
Party 2
Awilix
Awilix
korpzzi
Awilix
Level 61
God Stats
19W - 3L
1,958 SR
Queue Stats
221W - 41L
1,768 Elo+
Party 2
Team Averages
Level 119
1,603 SR
1,641 Elo+

VS

Team Averages
Level 111
1,515 SR
1,545 Elo+
Janus
Janus
BergZiege110
Janus
Level 72
God Stats
3W - 6L
1,380 SR
Queue Stats
134W - 134L
1,536 Elo+
Solo
Lancelot
Lancelot
Faze_Frozenpante
Lancelot
Level 65
God Stats
15W - 7L
1,634 SR
Queue Stats
309W - 279L
1,469 Elo+
Party 1
Geb
Geb
FirstBlindLord
Geb
Level 153
God Stats
4W - 2L
1,657 SR
Queue Stats
365W - 288L
1,565 Elo+
Party 1
Jing Wei
Jing Wei
loonyAssasin360
Jing Wei
Level 159
God Stats
1W - 1L
1,339 SR
Queue Stats
140W - 141L
1,597 Elo+
Solo
Sylvanus
Sylvanus
zTweezy__z
Sylvanus
Level 105
God Stats
7W - 7L
1,562 SR
Queue Stats
264W - 209L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gronkh1109
Tiamat
9
1 / 1 / 2
5,435
544
2,852
5,292
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
I Chke
Danzaburou
10
1 / 1 / 2
5,784
578
4,670
6,078
1,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 1
6,361
636
8,831
7,093
3,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 0 / 3
5,821
582
4,730
9,700
4,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
korpzzi
Awilix
10
6 / 1 / 0
6,120
612
6,290
8,168
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,032
503
3,853
5,715
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,669
467
3,120
7,466
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 1
5,221
522
3,363
7,617
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
10
1 / 1 / 2
5,669
567
4,331
6,565
2,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
zTweezy__z
Sylvanus
9
0 / 4 / 0
5,307
531
4,662
10,492
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
3
3
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
3
0
0
L
1
2
1
0.75
W
Tiamat
Gronkh1109
Tiamat
1
1
2
2
W
Danzaburou
I Chke
Danzaburou
1
1
2
2
W
3
0
1
3.5
W
2
0
3
3.5
W
Awilix
korpzzi
Awilix
6
1
0
6
L
Jing Wei
1
1
2
2
L
Sylvanus
zTweezy__z
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,373
Damage
19,329
36,331
Taken
37,855
15,876
Mitigated
17,194
12,712
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,853
463
0
550
5,715
1,763
0
1,816
3,899
29,406
0
L
3,120
136
0
2,672
7,466
2,609
0
946
6,520
0
24,854
L
3,363
505
0
1,880
7,617
4,267
0
2,840
4,777
13,324
0
W
Tiamat
Gronkh1109
Tiamat
2,852
210
0
1,309
5,292
2,834
0
1,758
3,360
28,269
0
W
Danzaburou
I Chke
Danzaburou
4,670
1,847
0
2,406
6,078
1,979
0
780
5,298
0
38,772
W
8,831
2,275
0
3,240
7,093
3,410
169
3,456
3,637
0
47,089
W
4,730
2,212
1,574
2,823
9,700
4,653
0
3,024
5,978
14,347
2,826
W
Awilix
korpzzi
Awilix
6,290
2,843
0
1,360
8,168
3,000
0
1,776
6,302
0
32,955
L
Jing Wei
4,331
2,966
0
3,005
6,565
2,087
0
1,241
5,324
0
42,145
L
Sylvanus
zTweezy__z
Sylvanus
4,662
1,485
0
3,958
10,492
6,468
0
150
10,342
30,653
8,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,521
Gold Earned
25,898
304
Minions Killed
276
0
Camps Cleared
0
1,021,697
Distance Traveled
946,753
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,032
503
56
6
0
177,841
2
L
Lancelot
4,669
467
53
5
0
216,979
0
L
Geb
5,221
522
21
2
0
211,043
3
W
Tiamat
5,435
544
64
6
0
197,353
0
W
Danzaburou
5,784
578
76
8
0
179,920
2
W
Mulan
6,361
636
85
9
0
209,551
1
W
Atlas
5,821
582
19
2
0
213,228
4
W
Awilix
6,120
612
60
6
0
221,645
1
L
Jing Wei
5,669
567
75
8
0
195,546
2
L
Sylvanus
5,307
531
71
7
0
145,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role